]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/csqcmodel_hooks.qc
Merge remote-tracking branch 'origin/master' into terencehill/hud_code_restructure
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index 0f5c2700fbcffa0c3bba7786af64ffbf65c6e506..109b83d166f11a8efe597f1173c76c5cda1aef59 100644 (file)
@@ -218,7 +218,7 @@ void CSQCPlayer_ForceModel_Apply(float islocalplayer)
                entity tm;
 
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
-                       if(tm.team != FL_SPECTATOR)
+                       if(tm.team != NUM_SPECTATOR)
                                ++teams_count;
 
                if(autocvar_cl_forcemyplayercolors)
@@ -313,6 +313,10 @@ void CSQCPlayer_FallbackFrame_PostUpdate(float isnew)
        }
        self.csqcmodel_isdead = IS_DEAD_FRAME(self.frame);
 }
+void CSQCPlayer_AnimDecide_PostUpdate(float isnew)
+{
+       self.csqcmodel_isdead = !!(self.anim_state & (ANIMSTATE_DEAD1 | ANIMSTATE_DEAD2));
+}
 float CSQCPlayer_FallbackFrame(float f)
 {
        if(frameduration(self.modelindex, f) > 0)
@@ -623,8 +627,8 @@ void CSQCModel_Hook_PreDraw(float isplayer)
                        }
                        else
                        {
-                               tracebox(self.origin + '0 0 1', self.mins, self.maxs, self.origin - '0 0 1', MOVE_NORMAL, self);
-                               if(trace_fraction < 1 && trace_plane_normal_z > 0.7)
+                               tracebox(self.origin + '0 0 1', self.mins, self.maxs, self.origin - '0 0 4', MOVE_NORMAL, self);
+                               if(trace_startsolid || trace_fraction < 1)
                                        onground = 1;
                        }
                        animdecide_init(self);
@@ -692,7 +696,9 @@ void CSQCModel_Hook_PostUpdate(float isnew, float isplayer, float islocalplayer)
        if(self.isplayermodel)
        {
                CSQCPlayer_ForceModel_PostUpdate();
-               if(!isplayer)
+               if(isplayer)
+                       CSQCPlayer_AnimDecide_PostUpdate(isnew);
+               else
                        CSQCPlayer_FallbackFrame_PostUpdate(isnew);
        }
        CSQCModel_Effects_PostUpdate();