#include "mutators/events.qh"
#include "player_skeleton.qh"
#include "weapons/projectile.qh"
-#include "../common/animdecide.qh"
-#include "../common/physics/movetypes/movetypes.qh"
-#include "../common/viewloc.qh"
-#include "../lib/csqcmodel/cl_model.qh"
-#include "../lib/csqcmodel/cl_player.qh"
-#include "../lib/csqcmodel/interpolate.qh"
+#include <common/animdecide.qh>
+#include <common/physics/movetypes/movetypes.qh>
+#include <common/viewloc.qh>
+#include <lib/csqcmodel/cl_model.qh>
+#include <lib/csqcmodel/cl_player.qh>
+#include <lib/csqcmodel/interpolate.qh>
.float death_time;
.int modelflags;