]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hook.qc
particle effects on gauntlet too, make crylink secondary force negative again
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hook.qc
index 8aad6137c5951ccf5b7c25be2c042dd213f6b360..513c7926334dd139a66dc322a7dcca2bf7fca2dd 100644 (file)
@@ -86,7 +86,7 @@ void Draw_GrapplingHook()
                                break;
                        case ENT_CLIENT_LGBEAM:
                        case ENT_CLIENT_GAUNTLET:
-                               b = view_origin + view_forward * MAX_SHOT_DISTANCE;
+                               b = view_origin + view_forward * vlen(self.velocity - self.origin); // honor original length of beam!
                                WarpZone_TraceLine(view_origin, b, MOVE_NORMAL, world);
                                b = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
                                a = view_origin + view_forward * vs_x + view_right * -vs_y + view_up * vs_z;
@@ -154,17 +154,32 @@ void Draw_GrapplingHook()
 
        Draw_GrapplingHook_trace_callback_tex = tex;
        Draw_GrapplingHook_trace_callback_rnd = random();
-       WarpZone_TraceBox_ThroughZone(a, '0 0 0', '0 0 0', b, MOVE_NOMONSTERS, world, world, Draw_GrapplingHook_trace_callback);
+       WarpZone_TraceBox_ThroughZone(a, '0 0 0', '0 0 0', b, ((self.HookType == ENT_CLIENT_HOOK) ? MOVE_NOTHING : MOVE_NORMAL), world, world, Draw_GrapplingHook_trace_callback);
        Draw_GrapplingHook_trace_callback_tex = string_null;
 
        switch(self.HookType)
        {
                default:
                case ENT_CLIENT_HOOK:
-                       self.angles = vectoangles(b - a);
+                       setorigin(self, trace_endpos); // hook endpoint!
+                       self.angles = vectoangles(trace_endpos - WarpZone_TransformOrigin(WarpZone_trace_transform, a));
                        break;
                case ENT_CLIENT_LGBEAM:
                case ENT_CLIENT_GAUNTLET:
+                       setorigin(self, a); // beam origin!
+                       break;
+       }
+
+       switch(self.HookType)
+       {
+               default:
+               case ENT_CLIENT_HOOK:
+                       break;
+               case ENT_CLIENT_LGBEAM:
+                       pointparticles(particleeffectnum("electro_lightning"), b, normalize(a - b), frametime);
+                       break;
+               case ENT_CLIENT_GAUNTLET:
+                       pointparticles(particleeffectnum("gauntlet_lightning"), b, normalize(a - b), frametime);
                        break;
        }
 }