if(histime < 0)
return strcat(col, cpname);
else if(hisname == "")
- return strcat(col, sprintf(_("%s (%s)")), cpname, timestr);
+ return strcat(col, sprintf(_("%s (%s)"), cpname, timestr));
else
- return strcat(col, sprintf(_("%s (%s %s)")), cpname, timestr, strcat(hisname, col, lapstr));
+ return strcat(col, sprintf(_("%s (%s %s)"), cpname, timestr, strcat(hisname, col, lapstr)));
}
// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0)
fclose(fh);
}
else
- print(sprintf(_("^1Couldn't write to \n"), filename));
+ print(sprintf(_("^1Couldn't write to %s\n"), filename));
}
const float hlBorderSize = 4;
string s;
if(complain_weapon_type == 0) {
- s = "Out of ammo";
+ s = _("Out of ammo");
color = stov(autocvar_hud_panel_weapons_complainbubble_color_outofammo);
}
else if(complain_weapon_type == 1) {
}
else if (stof(s2) > 2) {
if(gentle)
- print (sprintf(_("^1%s's ^1%s scoring spree was ended by a team mate!\n"), s1, stof(s3)));
+ print (sprintf(_("^1%s^1's %s scoring spree was ended by a team mate!\n"), s1, stof(s3)));
else
- print (sprintf(_("^1%s's ^1%s kill spree was ended by a team mate!\n"), s1, stof(s3)));
+ print (sprintf(_("^1%s^1's %s kill spree was ended by a team mate!\n"), s1, stof(s3)));
}
}
else if(type == KILL_FIRST_BLOOD)
- print(sprintf("^1%s^1 drew first blood\n", s1));
+ print(sprintf(_("^1%s^1 drew first blood\n"), s1));
else if (type == DEATH_TELEFRAG) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_TELEFRAG);
if(gentle)
} else if(type == DEATH_SBCRUSH) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was crushed by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was crushed by %s\n"), s2, s1));
} else if(type == DEATH_SBMINIGUN) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 got shredded by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 got shredded by %s\n"), s2, s1));
} else if(type == DEATH_SBROCKET) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was blased to bits by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was blasted to bits by %s\n"), s2, s1));
} else if(type == DEATH_SBBLOWUP) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 got caught in the destruction of ^1%s's vehicle\n"), s2, s1));
+ print (sprintf(_("^1%s^1 got caught in the destruction of %s^1's vehicle\n"), s2, s1));
} else if(type == DEATH_WAKIGUN) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was bolted down by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was bolted down by %s\n"), s2, s1));
} else if(type == DEATH_WAKIROCKET) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 could find no shelter from ^1%s's rockets\n"), s2, s1));
+ print (sprintf(_("^1%s^1 could find no shelter from %s^1's rockets\n"), s2, s1));
} else if(type == DEATH_WAKIBLOWUP) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 dies when ^1%s's wakizashi dies.\n"), s2, s1));
+ print (sprintf(_("^1%s^1 dies when %s^1's wakizashi dies.\n"), s2, s1));
} else if(type == DEATH_TURRET) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was pushed into the line of fire by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was pushed into the line of fire by %s\n"), s2, s1));
} else if(type == DEATH_TOUCHEXPLODE) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was pushed into an accident by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was pushed into an accident by %s\n"), s2, s1));
} else if(type == DEATH_CHEAT) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was unfairly eliminated by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was unfairly eliminated by %s\n"), s2, s1));
} else if (type == DEATH_FIRE) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_GENERIC);
if(alsoprint)
- print (sprintf(_("^1%s^1 was burnt to death by ^1%s\n"), s2, s1));
+ print (sprintf(_("^1%s^1 was burnt to death by %s\n"), s2, s1));
} else if (type == DEATH_CUSTOM) {
HUD_KillNotify_Push(s1, s2, 1, DEATH_CUSTOM);
if(alsoprint)
} else if(msg == MSG_SPREE) {
if(type == KILL_END_SPREE) {
if(gentle)
- print (sprintf(_("^1%s's ^1%s scoring spree was ended by %s\n"), s1, s2, s3));
+ print (sprintf(_("^1%s^1's %s scoring spree was ended by %s\n"), s1, s2, s3));
else
- print (sprintf(_("^1%s's ^1%s kill spree was ended by %s\n"), s1, s2, s3));
+ print (sprintf(_("^1%s^1's %s kill spree was ended by %s\n"), s1, s2, s3));
} else if(type == KILL_SPREE) {
if(gentle)
print (sprintf(_("^1%s^1 made %s scores in a row\n"), s1, s2));
} else if (type == DEATH_SLIME) {
HUD_KillNotify_Push(s1, "", 0, DEATH_SLIME);
if(alsoprint)
- print (sprintf("^1%s^1 was slimed\n", s1));
+ print (sprintf(_("^1%s^1 was slimed\n"), s1));
} else if (type == DEATH_LAVA) {
HUD_KillNotify_Push(s1, "", 0, DEATH_LAVA);
if(alsoprint)
print(sprintf(_("%s^7 returned the %s\n"), s1, s2));
} else if(type == INFO_CAPTUREFLAG) {
HUD_KillNotify_Push(s1, s2, 0, INFO_CAPTUREFLAG);
- print(sprintf(_("%1^7 captured the %s%s\n"), s1, s2, s3));
+ print(sprintf(_("%s^7 captured the %s%s\n"), s1, s2, s3));
}
} else if(msg == MSG_RACE) {
if(type == RACE_SERVER_RECORD) {
#define DAMAGE_CENTERPRINT_SPACER NEWLINES
-//FIXME gettext marked till here
void HUD_Centerprint(string s1, string s2, float type, float msg)
{
float gentle;
gentle = (autocvar_cl_gentle || autocvar_cl_gentle_messages);
if(msg == MSG_SUICIDE) {
if (type == DEATH_TEAMCHANGE) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You are now on: ", s1));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("You are now on: %s"), s1)));
} else if (type == DEATH_AUTOTEAMCHANGE) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "You have been moved into a different team to improve team balance\nYou are now on: ", s1));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1)));
} else if (type == DEATH_CAMP) {
if(gentle)
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Reconsider your tactics, camper!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Reconsider your tactics, camper!")));
else
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Die camper!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Die camper!")));
} else if (type == DEATH_NOAMMO) {
if(gentle)
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You are reinserted into the game for running out of ammo..."));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You are reinserted into the game for running out of ammo...")));
else
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were killed for running out of ammo..."));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You were killed for running out of ammo...")));
} else if (type == DEATH_ROT) {
if(gentle)
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to preserve your health"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You need to preserve your health")));
else
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You grew too old without taking your medicine"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You grew too old without taking your medicine")));
} else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
if(gentle)
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't go against team mates!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Don't go against team mates!")));
else
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Don't shoot your team mates!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Don't shoot your team mates!")));
} else if (type == DEATH_QUIET) {
// do nothing
} else { // generic message
if(gentle)
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You need to be more careful!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You need to be more careful!")));
else
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You killed your own dumb self!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1You killed your own dumb self!")));
}
} else if(msg == MSG_KILL) {
if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You went against", s1, ",a team mate!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1Moron! You went against %s, a team mate!"), s1)));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Moron! You fragged ", s1, ", a team mate!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1Moron! You fragged %s, a team mate!"), s1)));
}
} else if (type == KILL_FIRST_BLOOD) {
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First score"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First score")));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First blood"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First blood")));
}
} else if (type == KILL_FIRST_VICTIM) {
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First casualty"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First casualty")));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1First victim"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1First victim")));
}
} else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap...
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You scored against ^7", s1, "^1 who was typing!", s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You scored against ^7%s^1 who was typing!"), s1), s2));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You typefragged ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You typefragged ^7%s"), s1), s2));
}
} else if (type == KILL_TYPEFRAGGED) {
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, "^1 while you were typing!", s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were scored against by ^7%s^1 while you were typing!"), s1), s2));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were typefragged by ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were typefragged by ^7%s"), s1), s2));
}
} else if (type == KILL_FRAG) {
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You scored against ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^4You scored against ^7%s"), s1), s2));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^4You fragged ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^4You fragged ^7%s"), s1), s2));
}
} else { // generic message
if(gentle) {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were scored against by ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were scored against by ^7%s"), s1), s2));
} else {
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1You were fragged by ^7", s1, s2));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, sprintf(_("^1You were fragged by ^7%s"), s1), s2));
}
}
} else if(msg == MSG_KILL_ACTION) {
// TODO: invent more centerprints here?
- centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, "^1Watch your step!"));
+ centerprint(strcat(DAMAGE_CENTERPRINT_SPACER, _("^1Watch your step!")));
}
}
height = mySize_y/entries;
vector fontsize;
- fontsize = '0.5 0.5 0' * height;
+ float fontheight = height * autocvar_hud_panel_notify_fontsize;
+ fontsize = '0.5 0.5 0' * fontheight;
float a;
float when;
a = i;
else // inverse order
a = entries - 1 - i;
- attacker = textShortenToWidth(strcat("Player", ftos(a+1)), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
- victim = textShortenToWidth(strcat("Player", ftos(a+2)), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+ attacker = textShortenToWidth(sprintf(_("Player %d"), a+1), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+ victim = textShortenToWidth(sprintf(_("Player %d"), a+2), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
s = strcat("weapon", get_weaponinfo(WEP_FIRST + mod(floor(a*2.4), WEP_LAST)).netname);
a = bound(0, (when - a) / 4, 1);
goto hud_config_notifyprint;
}
attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
- pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
+ pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
if(s != "")
victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
:hud_config_notifyprint
width_attacker = stringwidth(attacker, TRUE, fontsize);
- pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height);
- pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
+ pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
+ pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
if(s != "")
minutes = floor(sec / 60);
sec -= minutes * 60;
-
- string s;
- s = ftos(100 + sec);
-
- return strcat(ftos(minutes), ":", substring(s, 1, 3));
+ return sprintf("%d:%02d", minutes, sec);
}
void HUD_Timer(void)
{
s = "0:13:37";
drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.60 0.60 0' * mySize_y), s, '0.60 0.60 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- s = "^1Intermediate 1 (+15.42)";
+ s = _("^1Intermediate 1 (+15.42)");
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.60 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL);
- s = strcat("^1PENALTY: ", ftos_decimals(20 * 0.1, 1), " (missing a checkpoint)");
+ s = sprintf(_("^1PENALTY: %.1f (%s)"), 2, "missing a checkpoint");
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.20 * mySize_y) + eY * 0.80 * mySize_y, s, '1 1 0' * 0.20 * mySize_y, panel_fg_alpha, DRAWFLAG_NORMAL);
}
else if(race_checkpointtime)
a = bound(0, 2 - (time - race_penaltyeventtime), 1);
if(a > 0)
{
- s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")");
+ s = sprintf(_("^1PENALTY: %.1f (%s)"), race_penaltytime * 0.1, race_penaltyreason);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.8 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
}
if(a > 0)
{
if(time < t)
- s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")");
+ s = sprintf(_("^1PENALTY: %.1f (%s)"), (t - time) * 0.1, race_penaltyreason);
else
- s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")");
+ s = sprintf(_("^2PENALTY: %.1f (%s)"), 0, race_penaltyreason);
drawcolorcodedstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, TRUE, '1 1 0' * 0.2 * mySize_y) + eY * 0.6 * mySize_y, s, '1 1 0' * 0.2 * mySize_y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
}
if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
{
vote_active = 1;
- vote_called_vote = strzone(strcat("^2Name ^7instead of \"^1Unregistered player\"", " ^7in stats"));
+ vote_called_vote = strzone(_("^2Name ^7instead of \"^1Unregistered player^7\" in stats"));
uid2name_dialog = 1;
}
}
mySize = newSize;
- s = "A vote has been called for:";
+ s = _("A vote has been called for:");
if(uid2name_dialog)
- s = "Allow servers to store and display your name?";
+ s = _("Allow servers to store and display your name?");
drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1/8), stringwidth_colors);
if(autocvar__hud_configure)
- s = "^1Configure the HUD";
+ s = _("^1Configure the HUD");
drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a, DRAWFLAG_NORMAL);
// print the yes/no counts
- s = strcat("Yes (", getcommandkey("vyes", "vyes"), "): ", ftos(vote_yescount));
+ s = sprintf(_("Yes (%s): %d"), getcommandkey("vyes", "vyes"), vote_yescount);
drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a, DRAWFLAG_NORMAL);
- s = strcat("No (", getcommandkey("vno", "vno"), "): ", ftos(vote_nocount));
+ s = sprintf(_("No (%s): %d"), getcommandkey("vno", "vno"), vote_nocount);
drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a, DRAWFLAG_NORMAL);
// draw the progress bar backgrounds
f = time - crecordtime_change_time;
if (f > 1) {
- drawstring_aspect(textPos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
} else {
- drawstring_aspect(textPos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect_expanding(pos, "Personal best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect_expanding(pos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
drawstring_aspect_expanding(pos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
}
f = time - srecordtime_change_time;
if (f > 1) {
- drawstring_aspect(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
} else {
- drawstring_aspect(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
- drawstring_aspect_expanding(textPos + eY * 0.5 * squareSize, "Server best", eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+ drawstring_aspect_expanding(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
drawstring_aspect_expanding(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
}
a = panel_fg_alpha;
else
a = panel_fg_alpha * floor(((i + 1) * 7 + autocvar_con_chattime)/45);
- drawcolorcodedstring(pos + eY * i * chatsize, textShortenToWidth("^3Player^7: This is the chat area.", mySize_x, '1 1 0' * chatsize, stringwidth_colors), '1 1 0' * chatsize, a, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + eY * i * chatsize, textShortenToWidth(_("^3Player^7: This is the chat area."), mySize_x, '1 1 0' * chatsize, stringwidth_colors), '1 1 0' * chatsize, a, DRAWFLAG_NORMAL);
}
}
}
vector color;
color = HUD_Get_Num_Color (prevfps, 100);
- drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, autocvar_hud_panel_engineinfo_framecounter_decimals)), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring_aspect(pos, sprintf(_("FPS: %.*f"), autocvar_hud_panel_engineinfo_framecounter_decimals, prevfps), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL);
}
// Info messages panel (#14)
if(spectatee_status && !intermission)
{
if(spectatee_status == -1)
- s = "^1Observing";
+ s = _("^1Observing");
else
- s = strcat("^1Spectating: ^7", GetPlayerName(spectatee_status - 1));
+ s = sprintf(_("^1Spectating: ^7%s"), GetPlayerName(spectatee_status - 1));
drawInfoMessage(s)
if(spectatee_status == -1)
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+fire"), "^1 to spectate");
+ s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey("primary fire", "+fire"));
else
- s = strcat("^1Press ^3", getcommandkey("primary fire", "+fire"), "^1 for another player");
+ s = sprintf(_("^1Press ^3%s^1 for another player"), getcommandkey("primary fire", "+fire"));
drawInfoMessage(s)
if(spectatee_status == -1)
- s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
+ s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey("next weapon", "weapnext"), getcommandkey("previous weapon", "weapprev"));
else
- s = strcat("^1Press ^3", getcommandkey("secondary fire", "+fire2"), "^1 to observe");
+ s = sprintf(_("^1Press ^3%s^1 to observe"), getcommandkey("secondary fire", "+fire2"));
drawInfoMessage(s)
- s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
+ s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info"));
drawInfoMessage(s)
if(gametype == GAME_ARENA)
- s = "^1Wait for your turn to join";
+ s = _("^1Wait for your turn to join");
else if(gametype == GAME_LMS)
{
entity sk;
sk = playerslots[player_localentnum - 1];
if(sk.(scores[ps_primary]) >= 666)
- s = "^1Match has already begun";
+ s = _("^1Match has already begun");
else if(sk.(scores[ps_primary]) > 0)
- s = "^1You have no more lives left";
+ s = _("^1You have no more lives left");
else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
+ s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump"));
}
else
- s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
+ s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump"));
drawInfoMessage(s)
//show restart countdown:
float countdown;
//we need to ceil, otherwise the countdown would be off by .5 when using round()
countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
- s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
+ s = sprintf(_("^1Game starts in ^3%d^1 seconds"), countdown);
drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);
o_y += fontsize_y;
}
}
if(warmup_stage && !intermission)
{
- s = "^2Currently in ^1warmup^2 stage!";
+ s = _("^2Currently in ^1warmup^2 stage!");
drawInfoMessage(s)
}
if(ready_waiting_for_me)
{
if(warmup_stage)
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
+ s = sprintf(_("%sPress ^3%s%s to end warmup"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor);
else
- s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
+ s = sprintf(_("%sPress ^3%s%s once you are ready"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor);
}
else
{
if(warmup_stage)
- s = strcat("^2Waiting for others to ready up to end warmup...");
+ s = _("^2Waiting for others to ready up to end warmup...");
else
- s = strcat("^2Waiting for others to ready up...");
+ s = _("^2Waiting for others to ready up...");
}
drawInfoMessage(s)
}
else if(warmup_stage && !intermission && !spectatee_status)
{
- s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
+ s = strcat("^2Press ^3%s^2 to end warmup", getcommandkey("ready", "ready"));
drawInfoMessage(s)
}
}
if ((ts_max - ts_min) > 1)
{
- s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
+ s = strcat(blinkcolor, _("Teamnumbers are unbalanced!"));
tm = GetTeam(myteam, false);
if (tm)
if (tm.team != COLOR_SPECTATOR)
if (tm.team_size == ts_max)
- s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
+ s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey("team menu", "menu_showteamselect"), blinkcolor));
drawInfoMessage(s)
}
}
}
else
{
- s = "^7Press ^3ESC ^7to show HUD options.";
+ s = _("^7Press ^3ESC ^7to show HUD options.");
drawInfoMessage(s)
- s = "^3Doubleclick ^7a panel for panel-specific options.";
+ s = _("^3Doubleclick ^7a panel for panel-specific options.");
drawInfoMessage(s)
- s = "^3CTRL ^7to disable collision testing, ^3SHIFT ^7and";
+ s = _("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and");
drawInfoMessage(s)
- s = "^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments.";
+ s = _("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments.");
drawInfoMessage(s)
}
}
conversion_factor = 1.0;
break;
case 1:
- unit = " qu/s";
+ unit = _(" qu/s");
conversion_factor = 1.0;
break;
case 2:
- unit = " m/s";
+ unit = _(" m/s");
conversion_factor = 0.0254;
break;
case 3:
- unit = " km/h";
+ unit = _(" km/h");
conversion_factor = 0.0254 * 3.6;
break;
case 4:
- unit = " mph";
+ unit = _(" mph");
conversion_factor = 0.0254 * 3.6 * 0.6213711922;
break;
case 5:
- unit = " knots";
+ unit = _(" knots");
conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
break;
}