mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height
break;
case 2:
- mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
+ mySize_x = max(mySize_y * 1.5, mySize_x); // at least 2 * height
break;
case 3:
mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
break;
case 7:
- mySize_y = (17/90) * mySize_x; // 17/90 * width
+ mySize_y = (1/4) * mySize_x; // 1/4 * width
break;
case 8:
mySize_y = (1/4) * mySize_x; // 1/4 * width
// return size of given panel
vector HUD_Panel_GetSize(float id)
{
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+ vector mySize;
+ mySize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+
+ mySize = eX * mySize_x * vid_conwidth + eY * mySize_y * vid_conheight;
+
+ return mySize;
}
// return pos of given panel
vector pos;
pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos")));
+ pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight;
+
if (pos_x < 0)
pos_x = vid_conwidth + pos_x;
if (pos_y < 0)
return pos;
}
-float HUD_Panel_GetMarigin(float id)
+float HUD_Panel_GetBorder(float id)
{
- return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_border"), 30), 200);
+ float border;
+ border = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_border"));
+ if(!border)
+ border = cvar("hud_bg_border");
+ return border;
}
-vector HUD_Panel_GetColor(float id)
+// draw the background/borders
+void HUD_Panel_DrawBg(float id, vector pos, vector mySize)
{
- if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "")
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")));
- else
- return stov(cvar_string("hud_color"));
-}
+ if(!cvar("_hud_configure") && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0")
+ return;
-float HUD_Panel_GetBgActive(float id)
-{
- if(cvar("_hud_configure"))
- return 1;
+ string bg;
+ bg = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg"));
+ if(bg == "")
+ bg = cvar_string("hud_bg");
+
+ if(bg != "0")
+ {
+ float border;
+ border = HUD_Panel_GetBorder(id);
+
+ vector color;
+ if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")) != "")
+ color = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")));
+ else
+ color = stov(cvar_string("hud_bg_color"));
- return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1);
+ float alpha;
+ alpha = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
+ if(!alpha)
+ alpha = cvar("hud_bg_alpha");
+ if(cvar("_hud_configure"))
+ alpha = max(cvar("hud_configure_bg_minalpha"), alpha);
+
+ draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER));
+ }
}
vector HUD_Panel_GetProgressBarColor(string item)
targPos = HUD_Panel_GetPos(i);
targSize = HUD_Panel_GetSize(i);
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
myPos = HUD_Panel_GetPos(id);
// check for collisions
- mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
+ if(cvar("hud_configure_checkcollisions"))
+ mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x);
mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y);
didntresize = 1; // resized X
string s;
- s = strcat(ftos(mySize_x), " ", ftos(mySize_y));
+ s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
return didntresize;
}
if(i == id || !HUD_Panel_CheckActive(i))
continue;
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
vector mySize;
mySize = HUD_Panel_GetSize(id);
- pos = HUD_Panel_CheckMove(id, pos, mySize);
+ if(cvar("hud_configure_checkcollisions"))
+ pos = HUD_Panel_CheckMove(id, pos, mySize);
pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
pos_y = bound(0, pos_y, vid_conheight - mySize_y);
pos_y = pos_y - vid_conheight;
string s;
- s = strcat(ftos(pos_x), " ", ftos(pos_y));
+ s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
{
panelPos = HUD_Panel_GetPos(i);
panelSize = HUD_Panel_GetSize(i);
- border = HUD_Panel_GetMarigin(i);
+ border = HUD_Panel_GetBorder(i);
if(prevMouseClicked == 0) {
// move
if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
void HUD_WeaponIcons()
{
- float alpha, height, border, accuracybar_height, stat_weapons; // "constants"
- vector pos, mySize, mysize, mypos, color, accuracy_color;
+ float alpha, height, accuracybar_height, stat_weapons; // "constants"
+ vector pos, mySize, mysize, mypos, accuracy_color;
float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
- border = HUD_Panel_GetMarigin(0);
pos = HUD_Panel_GetPos(0);
mySize = HUD_Panel_GetSize(0);
- color = HUD_Panel_GetColor(0);
accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3);
stat_weapons = getstati(STAT_WEAPONS);
}
heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world);
- if(HUD_Panel_GetBgActive(0) && weapon_cnt)
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(0, pos, mySize);
// hits
weapon_stats = getstati(STAT_DAMAGE_HITS);
weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
if(self.weapon == activeweapon)
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, fade * hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("gfx/hud/inv_weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
if(cvar_or("hud_weaponicons_number", 1))
{
float i;
float stat_items;
- float border;
- vector pos, mySize, mysize, mypos, color;
- border = HUD_Panel_GetMarigin(1);
+ vector pos, mySize, mysize, mypos;
pos = HUD_Panel_GetPos(1);
mySize = HUD_Panel_GetSize(1);
- color = HUD_Panel_GetColor(1);
- if(HUD_Panel_GetBgActive(1))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(1, pos, mySize);
// ammo
stat_items = getstati(STAT_ITEMS);
if(cvar("_hud_configure"))
a = 100;
- if(cvar("hud_ammo_onlycurrent")) {
+ if(cvar("hud_inventory_onlycurrent")) {
if (stat_items & GetAmmoItemCode(i)) {
- drawpic(pos - '1 1 0' * border, "gfx/hud/sb_ammobg", mysize + '1 1 0' * border, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos, "gfx/hud/sb_ammobg", mySize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eY * 0.05 * mySize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
} else {
if (a > 0) {
return;
}
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(2);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(2);
mySize = HUD_Panel_GetSize(2);
- color = HUD_Panel_GetColor(2);
- if(HUD_Panel_GetBgActive(2))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(2, pos, mySize);
float strength_time, shield_time;
- strength_time = bound(0, ceil(getstatf(STAT_STRENGTH_FINISHED) - time), 999);
- shield_time = bound(0, ceil(getstatf(STAT_INVINCIBLE_FINISHED) - time), 999);
+ strength_time = bound(0, ceil(getstatf(STAT_STRENGTH_FINISHED) - time), 99);
+ shield_time = bound(0, ceil(getstatf(STAT_INVINCIBLE_FINISHED) - time), 99);
if(cvar("_hud_configure"))
{
//
void HUD_HealthArmor(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(3);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(3);
mySize = HUD_Panel_GetSize(3);
- color = HUD_Panel_GetColor(3);
- if(HUD_Panel_GetBgActive(3))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(3, pos, mySize);
float armor, health, x;
armor = getstati(STAT_ARMOR);
//
void HUD_Score()
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(7);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(7);
mySize = HUD_Panel_GetSize(7);
- color = HUD_Panel_GetColor(7);
- if(HUD_Panel_GetBgActive(7))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(7, pos, mySize);
float score, distribution, leader;
float score_len, distr_len;
score = me.(scores[ps_primary]);
if(cvar("_hud_configure"))
- score = 1337;
+ score = 123;
if(distribution >= 5) {
distribution_color = eY;
score_len = strlen(ftos(score));
distr_len = strlen(ftos(distribution));
- HUD_DrawXNum(pos + eX * mySize_x - eX * 4 * 0.33 * mySize_y, distribution, 4, 3, 0.33 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
if (leader)
- drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 4 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 4 * mySize_y - eX * 4 * 0.33 * mySize_y, score, 4, 0, mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else { // teamgames
float max_fragcount;
- max_fragcount = -999;
+ max_fragcount = -99;
float teamnum;
for(tm = teams.sort_next; tm; tm = tm.sort_next) {
continue;
score = tm.(teamscores[ts_primary]);
if(cvar("_hud_configure"))
- score = 1337;
+ score = 123;
leader = 0;
score_len = strlen(ftos(score));
if (max_fragcount == score)
leader = 1;
if (leader)
- drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 4 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 4 * mySize_y - eX * 4 * 0.33 * mySize_y, score, 4, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else {
if (max_fragcount == score)
leader = 1;
if (leader)
drawpic(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 4 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 4, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
teamnum += 1;
}
}
// Race timer (#8)
//
void HUD_RaceTimer (void) {
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(8);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(8);
mySize = HUD_Panel_GetSize(8);
- color = HUD_Panel_GetColor(8);
- if(HUD_Panel_GetBgActive(8))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(8, pos, mySize);
drawfont = hud_bigfont;
float a, t;
// Notification area (#4)
void HUD_Notify (void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(4);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(4);
mySize = HUD_Panel_GetSize(4);
- color = HUD_Panel_GetColor(4);
- if(HUD_Panel_GetBgActive(4))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(4, pos, mySize);
string s;
entity tm;
void HUD_VoteWindow(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(9);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(9);
mySize = HUD_Panel_GetSize(9);
- color = HUD_Panel_GetColor(9);
string s;
float a;
vote_needed = 4;
}
- if(HUD_Panel_GetBgActive(9))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg * vote_alpha, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(9, pos, mySize);
if(vote_alpha) {
a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
//
void HUD_Timer()
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(5);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(5);
mySize = HUD_Panel_GetSize(5);
- color = HUD_Panel_GetColor(5);
- if(HUD_Panel_GetBgActive(5))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(5, pos, mySize);
float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
void HUD_Radar(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(6);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(6);
mySize = HUD_Panel_GetSize(6);
- color = HUD_Panel_GetColor(6);
- if(HUD_Panel_GetBgActive(6))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(6, pos, mySize);
local float color1, color2; // color already declared as a global in hud.qc
local vector rgb;
scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
teamradar_size2d = mySize;
- teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0';
- if(pos == eX * vid_conwidth)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y += 25;
- if(cl_teamradar_nohudhack < 1)
- teamradar_extraclip_mins_y -= 25;
- }
- else if(pos == eY * vid_conheight || pos == eX * vid_conwidth + eY * vid_conheight)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y -= 50;
- //if(cl_teamradar_nohudhack < 1)
- //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice
- }
+ teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
// pixels per world qu to match the teamradar_size2d_x range in the longest dimension
if(cl_teamradar_rotation == 0)
drawsetcliparea(
pos_x,
pos_y,
- pos_x + mySize_x,
- pos_y + mySize_y
+ mySize_x,
+ mySize_y
);
draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
void HUD_DrawPressedKeys(void)
{
- float border;
-
- vector pos, mySize, color;
- border = HUD_Panel_GetMarigin(10);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(10);
mySize = HUD_Panel_GetSize(10);
- color = HUD_Panel_GetColor(10);
- if(HUD_Panel_GetBgActive(10))
- draw_BorderPicture(pos - '1 1 0' * border, "gfx/hud/border", mySize + '1 1 0' * 2 * border, color, hud_alpha_bg, '1 1 0' * (border/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(10, pos, mySize);
float pressedkeys;
void HUD_Main (void)
{
- hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha"));
+ hud_alpha_bg = cvar_or("hud_bg_alpha", 0.8) * (1 - cvar("_menu_alpha"));
hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
hud_color_bg_team = cvar("hud_color_bg_team");
hud_fontsize = HUD_GetFontsize("hud_fontsize");
hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec");
+ if(cvar_string("hud_dock") != "0")
+ drawpic('0 0 0', strcat("gfx/hud/", cvar_string("hud_dock")), eX * vid_conwidth + eY * vid_conheight, stov(cvar_string("hud_dock_color")), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
+
if(HUD_Panel_CheckActive(0))
HUD_WeaponIcons();
if(HUD_Panel_CheckActive(1))