case 1:
mySize_x = max(mySize_y * 0.7, mySize_x); // at least 0.7 * height
break;
+ case 2:
+ mySize_x = max(mySize_y * 1.5, mySize_x); // at least 2 * height
+ break;
case 3:
mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
break;
case 5:
mySize_x = max(mySize_y * 2, mySize_x); // at least 2 * height
break;
+ case 7:
+ mySize_y = (1/4) * mySize_x; // 1/4 * width
+ break;
case 8:
mySize_y = (1/4) * mySize_x; // 1/4 * width
break;
// return size of given panel
vector HUD_Panel_GetSize(float id)
{
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+ vector mySize;
+ mySize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size")));
+
+ mySize = eX * mySize_x * vid_conwidth + eY * mySize_y * vid_conheight;
+
+ return mySize;
}
// return pos of given panel
vector pos;
pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos")));
+ pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight;
+
if (pos_x < 0)
pos_x = vid_conwidth + pos_x;
if (pos_y < 0)
return pos;
}
-float HUD_Panel_GetMarigin(float id)
+float HUD_Panel_GetBorder(float id)
{
- return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_marigin"), 30), 200);
+ float border;
+ border = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_border"));
+ if(!border)
+ border = cvar("hud_bg_border");
+ return border;
}
-vector HUD_Panel_GetColor(float id)
+// draw the background/borders
+void HUD_Panel_DrawBg(float id, vector pos, vector mySize)
{
- if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "")
- return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")));
- else
- return stov(cvar_string("hud_color"));
-}
+ if(!cvar("_hud_configure") && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0")
+ return;
-float HUD_Panel_GetBgActive(float id)
-{
- if(cvar("_hud_configure"))
- return 1;
+ string bg;
+ bg = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg"));
+ if(bg == "")
+ bg = cvar_string("hud_bg");
+
+ if(bg != "0")
+ {
+ float border;
+ border = HUD_Panel_GetBorder(id);
+
+ vector color;
+ if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")) != "")
+ color = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")));
+ else
+ color = stov(cvar_string("hud_bg_color"));
+
+ float alpha;
+ alpha = cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha"));
+ if(!alpha)
+ alpha = cvar("hud_bg_alpha");
+ if(cvar("_hud_configure"))
+ alpha = max(cvar("hud_configure_bg_minalpha"), alpha);
- return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1);
+ draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER));
+ }
}
vector HUD_Panel_GetProgressBarColor(string item)
targPos = HUD_Panel_GetPos(i);
targSize = HUD_Panel_GetSize(i);
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
myPos = HUD_Panel_GetPos(id);
// check for collisions
- mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
+ if(cvar("hud_configure_checkcollisions"))
+ mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize);
mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth - myPos_x);
mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight - myPos_y);
didntresize = 1; // resized X
string s;
- s = strcat(ftos(mySize_x), " ", ftos(mySize_y));
+ s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s);
return didntresize;
}
if(i == id || !HUD_Panel_CheckActive(i))
continue;
- targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetMarigin(id);
- targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetMarigin(id);
+ targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id);
+ targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id);
if(myPos_y + mySize_y < targPos_y)
continue;
vector mySize;
mySize = HUD_Panel_GetSize(id);
- pos = HUD_Panel_CheckMove(id, pos, mySize);
+ if(cvar("hud_configure_checkcollisions"))
+ pos = HUD_Panel_CheckMove(id, pos, mySize);
pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
pos_y = bound(0, pos_y, vid_conheight - mySize_y);
pos_y = pos_y - vid_conheight;
string s;
- s = strcat(ftos(pos_x), " ", ftos(pos_y));
+ s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
}
if(mouseClicked)
{
- float i, marigin;
+ float i, border;
vector panelPos;
vector panelSize;
- for(i = 0; i <= panel_cnt; i++)
+ for(i = 0; i <= panel_cnt; ++i)
{
panelPos = HUD_Panel_GetPos(i);
panelSize = HUD_Panel_GetSize(i);
- marigin = HUD_Panel_GetMarigin(i);
+ border = HUD_Panel_GetBorder(i);
if(prevMouseClicked == 0) {
// move
if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
highlightedAction = 1;
}
// resize from topleft border
- else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
{
highlightedPanel = i;
highlightedAction = 2;
resizeCorner = 1;
}
// resize from topright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+ else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
{
highlightedPanel = i;
highlightedAction = 2;
resizeCorner = 2;
}
// resize from bottomleft border
- else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + eY * marigin)
+ else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
{
highlightedPanel = i;
highlightedAction = 2;
resizeCorner = 3;
}
// resize from bottomright border
- else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + panelSize_y + eY * marigin)
+ else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
{
highlightedPanel = i;
highlightedAction = 2;
weaponspace[idx] = 0;
}
+entity weaponorder[WEP_MAXCOUNT];
+
+void weaponorder_swap(float i, float j, entity pass)
+{
+ entity h;
+ h = weaponorder[i];
+ weaponorder[i] = weaponorder[j];
+ weaponorder[j] = h;
+}
+
+float weaponorder_cmp(float i, float j, entity pass)
+{
+ float d, ii, ij;
+ d = mod(weaponorder[i].impulse + 9, 10) - mod(weaponorder[j].impulse + 9, 10);
+ if(d)
+ return d;
+ d = weaponorder[i].weapon - weaponorder[j].weapon;
+ return d;
+}
+
void HUD_WeaponIcons()
{
- float alpha, height, marigin, accuracybar_height, stat_weapons; // "constants"
- vector pos, mySize, mysize, mypos, color, accuracy_color;
+ float alpha, height, accuracybar_height, stat_weapons; // "constants"
+ vector pos, mySize, mysize, mypos, accuracy_color;
float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables
- marigin = HUD_Panel_GetMarigin(0);
pos = HUD_Panel_GetPos(0);
mySize = HUD_Panel_GetSize(0);
- color = HUD_Panel_GetColor(0);
accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3);
stat_weapons = getstati(STAT_WEAPONS);
for(i = WEP_FIRST; i <= WEP_LAST; ++i)
{
self = get_weaponinfo(i);
- if(self.weapons && self.impulse >= 0 && stat_weapons & self.weapons)
+ if(self.weapons && (self.impulse >= 0) && (stat_weapons & self.weapons) || cvar("_hud_configure"))
+ {
+ weaponorder[weapon_cnt] = self;
++weapon_cnt;
+ }
}
+ heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world);
- if(HUD_Panel_GetBgActive(0) && weapon_cnt)
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(0, pos, mySize);
// hits
weapon_stats = getstati(STAT_DAMAGE_HITS);
HUD_WeaponIcons_Clear();
float rows, columns;
- //TODO: yuck. there must be a better way :)
- //rows = ceil(4 * mySize_y/mySize_x);
- if(mySize_y/mySize_x < 0.08)
- rows = 1;
- else if(mySize_y/mySize_x < 0.25)
- rows = 2;
- else if(mySize_y/mySize_x < 0.5)
- rows = 3;
- else if(mySize_y/mySize_x < 0.7)
- rows = 4;
- else if(mySize_y/mySize_x < 0.9)
- rows = 5;
- else if(mySize_y/mySize_x < 1.25)
- rows = 6;
- else if(mySize_y/mySize_x < 1.7)
- rows = 7;
- else if(mySize_y/mySize_x < 2.5)
- rows = 8;
- else if(mySize_y/mySize_x < 4)
- rows = 12;
- else if(mySize_y/mySize_x < 6)
- rows = 14;
- else
- rows = 16;
+ rows = mySize_y/mySize_x;
+ rows = bound(1, floor((sqrt(4 * (2/1) * rows * WEP_COUNT + rows * rows) + rows + 0.5) / 2), WEP_COUNT);
+ // ^^^ weapon icon aspect goes here
- columns = ceil(16/rows);
+ columns = ceil(WEP_COUNT/rows);
float row, column;
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+ for(i = 0; i < weapon_cnt; ++i)
{
- self = get_weaponinfo(i);
- if((self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) || cvar("_hud_configure"))
+ self = weaponorder[i];
+ if((self.weapons && (self.impulse >= 0) && (stat_weapons & self.weapons)) || cvar("_hud_configure"))
{
id = self.impulse;
- alpha = (id == activeweapon) ? 1 : 0.6;
+ alpha = (self.weapon == activeweapon) ? 1 : 0.6;
weapon_hit = weapon_hits[self.weapon-WEP_FIRST];
weapon_damage = weapon_fired[self.weapon-WEP_FIRST];
- if(id == 0) // porto and hook should be last
- id = 9;
- else
- id = --id;
- if(id+1 == activeweapon)
- drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), color, fade * hud_alpha_fg, DRAWFLAG_NORMAL);
+ if(self.weapon == activeweapon)
+ drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "gfx/hud/sb_ammobg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
drawpic(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("gfx/hud/inv_weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL);
if(cvar_or("hud_weaponicons_number", 1))
- drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(id+1), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(id), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
// draw the weapon accuracy on the HUD
if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
{
float i;
float stat_items;
- float marigin;
- vector pos, mySize, mysize, mypos, color;
- marigin = HUD_Panel_GetMarigin(1);
+ vector pos, mySize, mysize, mypos;
pos = HUD_Panel_GetPos(1);
mySize = HUD_Panel_GetSize(1);
- color = HUD_Panel_GetColor(1);
- if(HUD_Panel_GetBgActive(1))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(1, pos, mySize);
// ammo
stat_items = getstati(STAT_ITEMS);
if(cvar("_hud_configure"))
a = 100;
- if(cvar("hud_ammo_onlycurrent")) {
+ if(cvar("hud_inventory_onlycurrent")) {
if (stat_items & GetAmmoItemCode(i)) {
- drawpic(pos - '1 1 0' * marigin, "gfx/hud/sb_ammobg", mysize + '1 1 0' * marigin, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos, "gfx/hud/sb_ammobg", mySize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ drawpic(pos + eY * 0.05 * mySize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
if(a < 10)
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
else
- HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.8 * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
}
} else {
if (a > 0) {
}
}
}
-
- // fuel ammo
- a = getstati(GetAmmoStat(4)); // how much fuel do we have?
-
- if (a > 0) { // if we have fuel, draw the amount
- if(pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth)
- mypos_x += pos_x + mySize_x - 0; // TODO!
-
- drawpic(mypos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- if (a > 10)
- HUD_DrawXNum(mypos, a, 3, 0, 16, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- HUD_DrawXNum(mypos, a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- }
}
// Powerups (#2)
-// TODO!
+float shield_maxtime;
+float strength_maxtime;
void HUD_Powerups() {
- float stat_items, dt;
- float marigin;
+ float stat_items;
+ stat_items = getstati(STAT_ITEMS);
+
+ if(!cvar("_hud_configure"))
+ {
+ if not(stat_items & IT_STRENGTH)
+ if not(stat_items & IT_INVINCIBLE)
+ return;
+
+ if (getstati(STAT_HEALTH) <= 0)
+ return;
+ }
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(2);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(2);
mySize = HUD_Panel_GetSize(2);
- color = HUD_Panel_GetColor(2);
- if(HUD_Panel_GetBgActive(2))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(2, pos, mySize);
- stat_items = getstati(STAT_ITEMS);
- /*
- if not(stat_items & IT_STRENGTH)
- if not(stat_items & IT_INVINCIBLE)
- return;
- */
+ float strength_time, shield_time;
- if (getstati(STAT_HEALTH) <= 0)
- return;
+ strength_time = bound(0, ceil(getstatf(STAT_STRENGTH_FINISHED) - time), 99);
+ shield_time = bound(0, ceil(getstatf(STAT_INVINCIBLE_FINISHED) - time), 99);
- float strength_time, invincibility_time, countdown_fontsize;
+ if(cvar("_hud_configure"))
+ {
+ strength_time = 15;
+ shield_time = 27;
+ }
- //strength
- strength_time = getstatf(STAT_STRENGTH_FINISHED);
- invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED);
+ string leftname, rightname;
+ float leftcnt, rightcnt;
+ float leftalpha, rightalpha;
+ if (cvar(strcat("hud_", HUD_Panel_GetName(2), "_flip"))) {
+ leftname = "strength";
+ leftcnt = strength_time;
+
+ rightname = "shield";
+ rightcnt = shield_time;
+ } else {
+ leftname = "shield";
+ leftcnt = shield_time;
+ rightname = "strength";
+ rightcnt = strength_time;
+ }
+ leftalpha = bound(0, leftcnt, 1);
+ rightalpha = bound(0, rightcnt, 1);
+
+ float len;
+ if (mySize_x/mySize_y > 5)
+ {
+ if(leftcnt)
+ {
+ len = strlen(ftos(leftcnt));
+
+ drawpic(pos, "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos, strcat("gfx/hud/sb_", leftname), '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+
+ if(rightcnt)
+ {
+ drawpic(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30), "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * mySize_y, strcat("gfx/hud/sb_", rightname), '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, rightcnt, 3, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ }
+ else if (mySize_x/mySize_y > 3.2)
+ {
+ if(leftcnt)
+ {
+ len = strlen(ftos(leftcnt));
+
+ drawpic(pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30), HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * 0.4 * mySize_y, strcat("gfx/hud/sb_", leftname), '0.7 0.7 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+
+ if(rightcnt)
+ {
+ len = strlen(ftos(rightcnt));
+
+ drawpic(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30), HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * 1.1 * mySize_y, strcat("gfx/hud/sb_", rightname), '0.7 0.7 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * len * 0.5 * mySize_y - eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ }
+ else
+ {
+ if(leftcnt)
+ {
+ len = strlen(ftos(leftcnt));
+
+ drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos, strcat("gfx/hud/sb_", leftname), '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.5 * mySize_y, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+
+ if(rightcnt)
+ {
+ len = strlen(ftos(rightcnt));
+
+ drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/statusbar", eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eY * 0.5 * mySize_y, strcat("gfx/hud/sb_", rightname), '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ }
+ }
+
+ /* TODO: add expand!
+ //strength
if (strength_time) {
dt = strength_time - time;
if(dt > 0)
bound(0, -dt / 0.5, 1));
}
}
+ */
}
// Health/armor (#3)
//
void HUD_HealthArmor(void)
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(3);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(3);
mySize = HUD_Panel_GetSize(3);
- color = HUD_Panel_GetColor(3);
- if(HUD_Panel_GetBgActive(3))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(3, pos, mySize);
float armor, health, x;
armor = getstati(STAT_ARMOR);
if(health <= 0)
return;
- float numbers;
+ float len;
// TODO!
if(hud_hudselector == 2) // combined health and armor display
else
{
- vector health_pos, armor_pos;
-
+ string leftname, rightname;
+ float leftcnt, rightcnt;
+ float leftactive, rightactive;
+ float leftalpha, rightalpha;
// TODO!
- if (hud_hudselector == 0) { // old style layout with armor left of health
- armor_pos = pos;
- health_pos = pos + eX * 0.5 * mySize_x;
+ if (cvar(strcat("hud_", HUD_Panel_GetName(3), "_flip"))) { // old style layout with armor left/top of health
+ leftname = "armor";
+ leftcnt = armor;
+ if(leftcnt)
+ leftactive = 1;
+ leftalpha = min((armor+10)/55, 1);
+
+ rightname = "health";
+ rightcnt = health;
+ rightactive = 1;
+ rightalpha = 1;
} else {
- health_pos = pos;
- armor_pos = pos + eX * 0.5 * mySize_x;
+ leftname = "health";
+ leftcnt = health;
+ leftactive = 1;
+ leftalpha = 1;
+
+ rightname = "armor";
+ rightcnt = armor;
+ if(rightcnt)
+ rightactive = 1;
+ rightalpha = min((armor+10)/55, 1);
}
+ float fuel;
+ fuel = getstati(GetAmmoStat(4)); // how much fuel do we have?
if (mySize_x/mySize_y > 5)
{
- // armor
- x = armor;
- numbers = strlen(ftos(x));
+ if(leftactive)
+ {
+ len = strlen(ftos(leftcnt));
- if (x > 0)
+ drawpic(pos, "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos, strcat("gfx/hud/sb_", leftname), '1 1 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * mySize_y + eY * 0.25 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ }
+
+ if(rightactive)
{
- drawpic(pos, "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_y + eY * 0.25 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
+ drawpic(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * mySize_y, strcat("gfx/hud/sb_", rightname), '1 1 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, rightcnt, 3, 0.5 * mySize_y, hud_alpha_fg);
}
- // health
- x = health;
- drawpic(pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, x/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x * min(1, x/200) + eY * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * mySize_y, "gfx/hud/sb_health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * 2.5 * mySize_y + eY * 0.25 * mySize_y, x, 3, 0.5 * mySize_y, hud_alpha_fg);
+ if(fuel)
+ drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
else if (mySize_x/mySize_y > 3.2)
{
- // armor
- x = armor;
- numbers = strlen(ftos(x));
-
- if (x > 0)
+ if(leftactive)
{
- drawpic(pos + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos + eX * 0.4 * mySize_y, "gfx/hud/sb_armor", '0.7 0.7 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
+ len = strlen(ftos(leftcnt));
+
+ drawpic(pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200), HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * 0.4 * mySize_y, strcat("gfx/hud/sb_", leftname), '0.7 0.7 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
- // health
- x = health;
- numbers = strlen(ftos(x));
+ if(rightactive)
+ {
+ len = strlen(ftos(rightcnt));
+
+ drawpic(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200), HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eX * mySize_x - eX * 1.1 * mySize_y, strcat("gfx/hud/sb_", rightname), '0.7 0.7 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * len * 0.5 * mySize_y - eX * ((3-len)/2) * 0.5 * mySize_y + eY * 0.55 * mySize_y, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ }
- drawpic(pos + eX * 0.5 * mySize_x + eY * mySize_y - eY * mySize_y * min(1, x/200), "gfx/hud/statusbar", eX * 0.5 * mySize_x + eY * mySize_y * min(1, x/200), HUD_Panel_GetProgressBarColor("health"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eX * mySize_x - eX * 1.1 * mySize_y, "gfx/hud/sb_health", '0.7 0.7 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * mySize_x - eX * numbers * 0.5 * mySize_y + eY * 0.55 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
+ if(fuel)
+ drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.15 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
else
{
- // armor
- x = armor;
- numbers = strlen(ftos(x));
-
- if (x > 0)
+ if(leftactive)
{
- drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- if (x > 45)
- drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- else
- drawpic(pos, "gfx/hud/sb_armor", '0.5 0.5 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
+ len = strlen(ftos(leftcnt));
+
+ drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos, strcat("gfx/hud/sb_", leftname), '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y, leftcnt, len, 0.5 * mySize_y, hud_alpha_fg);
}
- // health
- x = health;
- numbers = strlen(ftos(x));
+ if(rightactive)
+ {
+ len = strlen(ftos(rightcnt));
- drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/statusbar", eX * mySize_x * min(1, x/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
- drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/sb_health", '0.5 0.5 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, x, numbers, 0.5 * mySize_y, hud_alpha_fg);
+ drawpic(pos + eY * 0.5 * mySize_y, "gfx/hud/statusbar", eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha"), DRAWFLAG_NORMAL);
+ drawpic(pos + eY * 0.5 * mySize_y, strcat("gfx/hud/sb_", rightname), '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum_Colored(pos + eX * 0.5 * mySize_y + eY * 0.5 * mySize_y, rightcnt, len, 0.5 * mySize_y, hud_alpha_fg);
+ }
+
+ if(fuel)
+ drawpic(pos, "gfx/hud/statusbar", eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y, HUD_Panel_GetProgressBarColor("fuel"), hud_alpha_fg * 0.8, DRAWFLAG_NORMAL);
}
}
}
//
void HUD_Score()
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(7);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(7);
mySize = HUD_Panel_GetSize(7);
- color = HUD_Panel_GetColor(7);
- if(HUD_Panel_GetBgActive(7))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(7, pos, mySize);
float score, distribution, leader;
+ float score_len, distr_len;
vector score_pos, secondary_score_pos, distribution_color;
entity tm, pl, me;
me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
if(pl == me)
pl = pl.sort_next;
- if(pl)
+ if(cvar("_hud_configure"))
+ distribution = 42;
+ else if(pl)
distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
else
distribution = 0;
score = me.(scores[ps_primary]);
+ if(cvar("_hud_configure"))
+ score = 123;
if(distribution >= 5) {
distribution_color = eY;
else
distribution_color = eX;
- HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.3 * mySize_y, distribution, 6, 3, 0.3 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
- HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.75 * mySize_y + eY * 0.35 * mySize_y, score, 6, 0, 0.75 * mySize_y, distribution_color, leader, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ score_len = strlen(ftos(score));
+ distr_len = strlen(ftos(distribution));
+
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if (leader)
+ drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else { // teamgames
float max_fragcount;
- max_fragcount = -999;
+ max_fragcount = -99;
+ float teamnum;
for(tm = teams.sort_next; tm; tm = tm.sort_next) {
- if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display
+ if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !cvar("_hud_configure"))) // no players? don't display
continue;
score = tm.(teamscores[ts_primary]);
+ if(cvar("_hud_configure"))
+ score = 123;
leader = 0;
+
+ score_len = strlen(ftos(score));
if (score > max_fragcount)
max_fragcount = score;
if(tm.team == myteam) {
if (max_fragcount == score)
leader = 1;
- HUD_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL);
+ if (leader)
+ drawpic(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
} else {
if (max_fragcount == score)
leader = 1;
- HUD_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL);
- secondary_score_pos = secondary_score_pos + '0 16 0';
+ if (leader)
+ drawpic(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("gfx/hud/sb_highlight_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL);
+ HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL);
+ teamnum += 1;
}
}
}
// Race timer (#8)
//
void HUD_RaceTimer (void) {
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(8);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(8);
mySize = HUD_Panel_GetSize(8);
- color = HUD_Panel_GetColor(8);
- if(HUD_Panel_GetBgActive(8))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(8, pos, mySize);
drawfont = hud_bigfont;
float a, t;
// Notification area (#4)
void HUD_Notify (void)
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(4);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(4);
mySize = HUD_Panel_GetSize(4);
- color = HUD_Panel_GetColor(4);
- if(HUD_Panel_GetBgActive(4))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(4, pos, mySize);
string s;
entity tm;
void HUD_VoteWindow(void)
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(9);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(9);
mySize = HUD_Panel_GetSize(9);
- color = HUD_Panel_GetColor(9);
string s;
float a;
vote_needed = 4;
}
- if(HUD_Panel_GetBgActive(9))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg * vote_alpha, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(9, pos, mySize);
if(vote_alpha) {
a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
//
void HUD_Timer()
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(5);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(5);
mySize = HUD_Panel_GetSize(5);
- color = HUD_Panel_GetColor(5);
- if(HUD_Panel_GetBgActive(5))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(5, pos, mySize);
float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
void HUD_Radar(void)
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(6);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(6);
mySize = HUD_Panel_GetSize(6);
- color = HUD_Panel_GetColor(6);
- if(HUD_Panel_GetBgActive(6))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(6, pos, mySize);
local float color1, color2; // color already declared as a global in hud.qc
local vector rgb;
scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
teamradar_size2d = mySize;
- teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0';
- if(pos == eX * vid_conwidth)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y += 25;
- if(cl_teamradar_nohudhack < 1)
- teamradar_extraclip_mins_y -= 25;
- }
- else if(pos == eY * vid_conheight || pos == eX * vid_conwidth + eY * vid_conheight)
- {
- if(cl_teamradar_nohudhack < 2)
- pos_y -= 50;
- //if(cl_teamradar_nohudhack < 1)
- //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice
- }
+ teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; // we always center
// pixels per world qu to match the teamradar_size2d_x range in the longest dimension
if(cl_teamradar_rotation == 0)
drawsetcliparea(
pos_x,
pos_y,
- pos_x + mySize_x,
- pos_y + mySize_y
+ mySize_x,
+ mySize_y
);
draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
void HUD_DrawPressedKeys(void)
{
- float marigin;
-
- vector pos, mySize, color;
- marigin = HUD_Panel_GetMarigin(10);
+ vector pos, mySize;
pos = HUD_Panel_GetPos(10);
mySize = HUD_Panel_GetSize(10);
- color = HUD_Panel_GetColor(10);
- if(HUD_Panel_GetBgActive(10))
- draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER));
+ HUD_Panel_DrawBg(10, pos, mySize);
float pressedkeys;
void HUD_Main (void)
{
- hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha"));
+ hud_alpha_bg = cvar_or("hud_bg_alpha", 0.8) * (1 - cvar("_menu_alpha"));
hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);
hud_color_bg_team = cvar("hud_color_bg_team");
hud_fontsize = HUD_GetFontsize("hud_fontsize");
hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec");
+ if(cvar_string("hud_dock") != "0")
+ drawpic('0 0 0', strcat("gfx/hud/", cvar_string("hud_dock")), eX * vid_conwidth + eY * vid_conheight, stov(cvar_string("hud_dock_color")), cvar("hud_dock_alpha"), DRAWFLAG_NORMAL);
+
if(HUD_Panel_CheckActive(0))
HUD_WeaponIcons();
if(HUD_Panel_CheckActive(1))