]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
fix & cleanup cl_vyes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index 6e0ad625342e0cbcf0637e26e79505fbfeac5520..6697b35f2b945b1e432fbb5aac0ade65184ac950 100644 (file)
@@ -2688,7 +2688,11 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s
        } else if(msg == MSG_KILL) {
                w = DEATH_WEAPONOF(type);
                if(WEP_VALID(w)) {
-                       HUD_KillNotify_Push(s1, s2, 1, type);
+                       if((w == WEP_CAMPINGRIFLE || w == WEP_MINSTANEX) && type & HITTYPE_HEADSHOT) // all headshot weapons go here
+                               HUD_KillNotify_Push(s1, s2, 1, DEATH_HEADSHOT);
+                       else
+                               HUD_KillNotify_Push(s1, s2, 1, type);
+
                        if (alsoprint)
                                print("^1", sprintf(Weapon_KillMessage(type), strcat(s2, "^1"), strcat(s1, "^1")), "\n"); // default order: victim, killer
                }
@@ -3112,46 +3116,63 @@ void HUD_Notify (void)
        float width_attacker;
        string attacker, victim;
 
-       float k, i, j, w;
-       float flip = cvar("hud_panel_notify_flip");
-       for(k = 0, j = kn_index;  k < entries;  ++k, ++j)
+       float i, j, w, step, limit;
+       if(cvar("hud_panel_notify_flip")) //order items from the top down
+       {
+               i = 0;
+               step = +1;
+               limit = entries;
+       }
+       else //order items from the bottom up
        {
+               i = entries - 1;
+               step = -1;
+               limit = -1;
+       }
+
+       for(j = kn_index;  i != limit;  i += step, ++j)
+       {
+               if(autocvar__hud_configure)
+               {
+                       if (step == +1)
+                               a = i;
+                       else // inverse order
+                               a = entries - 1 - i;
+                       attacker = textShortenToWidth(strcat("Player", ftos(a+1)), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+                       victim = textShortenToWidth(strcat("Player", ftos(a+2)), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+                       s = strcat("weapon", get_weaponinfo(WEP_FIRST + mod(floor(a*2.4), WEP_LAST)).netname);
+                       a = bound(0, (when - a) / 4, 1);
+                       goto hud_config_notifyprint;
+               }
+
                if (j == KN_MAX_ENTRIES)
                        j = 0;
 
-               s = "";
-               if(flip)
-                       i = k;
-               else // rather nasty hack for ordering items from the bottom up
-                       i = entries - k - 1;
-
-               if(fadetime)
+               if(killnotify_times[j] + when > time)
+                       a = 1;
+               else if(fadetime)
                {
-                       if(killnotify_times[j] + when > time)
-                               a = 1;
-                       else
-                               a = bound(0, (killnotify_times[j] + when + fadetime - time) / fadetime, 1);
+                       a = bound(0, (killnotify_times[j] + when + fadetime - time) / fadetime, 1);
+                       if(!a)
+                       {
+                               break;
+                       }
                }
                else
                {
-                       if(killnotify_times[j] + when > time)
-                               a = 1;
-                       else
-                               a = 0;
+                       break;
                }
 
+               s = "";
+
                w = -1;
                w = DEATH_WEAPONOF(killnotify_deathtype[j]);
 
                // TODO: maybe print in team colors?
                //
                // Y [used by] X
-               if(killnotify_actiontype[j] == 0 && !autocvar__hud_configure
+               if(killnotify_actiontype[j] == 0) 
                {
-                       attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                       pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
-                       weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
-
                        if(killnotify_deathtype[j] == DEATH_GENERIC)
                        {
                                s = "notify_death";
@@ -3244,7 +3265,11 @@ void HUD_Notify (void)
                                        s = "notify_blue_captured";
                                }
                        }
-                       if(s != "" && a)
+                       attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+                       pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
+                       weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
+
+                       if(s != "")
                        {
                                drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
                                drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
@@ -3253,27 +3278,7 @@ void HUD_Notify (void)
                // X [did action to] Y
                else
                {
-                       if(autocvar__hud_configure)
-                       {
-                               attacker = textShortenToWidth("Player1", 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                               victim = textShortenToWidth("Player2", 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                               a = bound(0, (when - k) / 4, 1);
-                       }
-                       else
-                       {
-                               attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                               victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                       }
-                       width_attacker = stringwidth(attacker, TRUE, fontsize);
-                       pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height);
-                       pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
-                       weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
-
-                       if(autocvar__hud_configure) // example actions for config mode
-                       {
-                               s = "weaponelectro";
-                       }
-                       else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
+                       if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
                        {
                                s = "notify_melee_laser";
                        }
@@ -3322,6 +3327,10 @@ void HUD_Notify (void)
                        {
                                s = "notify_void";
                        }
+                       else if(killnotify_deathtype[j] == DEATH_HEADSHOT)
+                       {
+                               s = "notify_headshot";
+                       }
                        else if(killnotify_deathtype[j] == RACE_SERVER_RECORD)
                        {
                                s = "race_newrecordserver";
@@ -3338,7 +3347,16 @@ void HUD_Notify (void)
                        {
                                s = "race_newfail";
                        }
-                       if(s != "" && a)
+
+                       attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+                       victim = textShortenToWidth(killnotify_victims[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors);
+:hud_config_notifyprint
+                       width_attacker = stringwidth(attacker, TRUE, fontsize);
+                       pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * (0.5 * fontsize_y + i * height);
+                       pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height);
+                       weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
+
+                       if(s != "")
                        {
                                drawpic_aspect_skin(weap_pos, s, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
                                drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
@@ -3831,10 +3849,12 @@ float vote_change; // "time" when vote_active changed
 
 void HUD_VoteWindow(void) 
 {
+    uid2name_dialog = 0;
        if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
        {
                vote_active = 1;
                vote_called_vote = strzone(strcat("^2Name ^7instead of \"^1Unregistered player\"", " ^7in stats"));
+        uid2name_dialog = 1;
        }
 
        if(!autocvar_hud_panel_vote && !autocvar__hud_configure)
@@ -3875,16 +3895,18 @@ void HUD_VoteWindow(void)
 
        active_panel = HUD_PANEL_VOTE;
        HUD_Panel_UpdateCvars(vote);
-       vector pos, mySize;
-       pos = panel_pos;
-       mySize = panel_size;
 
-       if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
+       if(uid2name_dialog)
        {
                panel_pos = eX * 0.3 * vid_conwidth + eY * 0.1 * vid_conheight;
                panel_size = eX * 0.4 * vid_conwidth + eY * 0.3 * vid_conheight;
        }
 
+    // these must be below above block
+       vector pos, mySize;
+       pos = panel_pos;
+       mySize = panel_size;
+
        a = vote_alpha * bound(cvar("hud_panel_vote_alreadyvoted_alpha"), 1 - vote_highlighted, 1);
        HUD_Panel_DrawBg(a);
        a = panel_fg_alpha * a;
@@ -3914,7 +3936,7 @@ void HUD_VoteWindow(void)
        mySize = newSize;
 
        s = "A vote has been called for:";
-       if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
+       if(uid2name_dialog)
                s = "Allow servers to store and display your name?";
        drawstring_aspect(pos, s, eX * mySize_x + eY * (2/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
        s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (1/8), stringwidth_colors);
@@ -3923,13 +3945,9 @@ void HUD_VoteWindow(void)
        drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a, DRAWFLAG_NORMAL);
 
        // print the yes/no counts
-       s = strcat("Yes (", getcommandkey("vyes", "vyes"), "): ", ftos(vote_yescount));
-       if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
-               s = strcat("Yes: (press y)");
+    s = strcat("Yes (", getcommandkey("cl_cmd vyes", "cl_cmd vyes"), "): ", ftos(vote_yescount));
        drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a, DRAWFLAG_NORMAL);
-       s = strcat("No (", getcommandkey("vno", "vno"), "): ", ftos(vote_nocount));
-       if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE))
-               s = strcat("No: (press n)");
+    s = strcat("No (", getcommandkey("cl_cmd vno", "cl_cmd vno"), "): ", ftos(vote_nocount));
        drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a, DRAWFLAG_NORMAL);
 
        // draw the progress bar backgrounds
@@ -3946,11 +3964,17 @@ void HUD_VoteWindow(void)
        }
 
        // draw the progress bars
-       drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
-       drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+       if(vote_yescount && vote_needed)
+       {
+               drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y);
+               drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+       }
 
-       drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
-       drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+       if(vote_nocount && vote_needed)
+       {
+               drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y);
+               drawpic_skin(pos + eY * (5/8) * mySize_y, "voteprogress_prog", eX * mySize_x + eY * (3/8) * mySize_y, '1 1 1', a, DRAWFLAG_NORMAL);
+       }
 
        drawresetcliparea();