]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'master' into terencehill/cursormode
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index 17a3610df197227f9e36d8ca07c8ef00def13797..87b07370493992d51f47f971d14dfc36cb196a17 100644 (file)
@@ -988,7 +988,7 @@ void HUD_Ammo(void)
        }
 }
 
-void DrawNumIcon(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float theAlpha)
+void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float theAlpha, float fadelerp)
 {
        vector newPos, newSize;
        vector picpos, numpos;
@@ -1061,33 +1061,39 @@ void DrawNumIcon(vector myPos, vector mySize, float x, string icon, float vertic
                picpos = newPos;
        }
 
-       drawstring_aspect(numpos, ftos(x), '2 1 0' * newSize_y, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL);
+       // NOTE: newSize_x is always equal to 3 * mySize_y so we can use
+       // '2 1 0' * newSize_y instead of eX * (2/3) * newSize_x + eY * newSize_y
+       drawstring_aspect_expanding(numpos, ftos(x), '2 1 0' * newSize_y, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL, fadelerp);
+       drawpic_aspect_skin_expanding(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL, fadelerp);
 }
 
-void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float fadelerp)
+void DrawNumIcon(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float theAlpha)
 {
-       float sz;
-       sz = expandingbox_sizefactor_from_fadelerp(fadelerp);
-
-       DrawNumIcon(myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, vertical, icon_right_align, color, (1 - fadelerp));
+       DrawNumIcon_expanding(myPos, mySize, x, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
 // Powerups (#2)
 //
 void HUD_Powerups(void)
 {
-       float strength_time, shield_time;
+       float strength_time, shield_time, superweapons_time;
        if(!autocvar__hud_configure)
        {
                if(!autocvar_hud_panel_powerups) return;
                if(spectatee_status == -1) return;
-               if not(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPONS)) return;
+               if not(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPON)) return;
                if (getstati(STAT_HEALTH) <= 0) return;
 
                strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
                shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99);
                superweapons_time = bound(0, getstatf(STAT_SUPERWEAPONS_FINISHED) - time, 99);
+
+               if (getstati(STAT_ITEMS, 0, 24) & IT_UNLIMITED_SUPERWEAPONS)
+                       superweapons_time = 99; // force max
+
+               // prevent stuff to show up on mismatch that will be fixed next frame
+               if (!(getstati(STAT_ITEMS, 0, 24) & IT_SUPERWEAPON))
+                       superweapons_time = 0;
        }
        else
        {
@@ -1115,22 +1121,66 @@ void HUD_Powerups(void)
        float is_vertical = (panel_ar < 1);
        vector shield_offset, strength_offset, superweapons_offset;
 
+       float superweapons_is = -1;
+
+       if(superweapons_time)
+       {
+               if(strength_time)
+               {
+                       if(shield_time)
+                               superweapons_is = 0;
+                       else
+                               superweapons_is = 2;
+               }
+               else
+               {
+                       if(shield_time)
+                               superweapons_is = 1;
+                       else
+                               superweapons_is = 2;
+               }
+       }
+
        // FIXME handle superweapons here
-       if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
+       if(superweapons_is == 0)
        {
-               mySize_x *= 0.5;
-               if (autocvar_hud_panel_powerups_flip)
-                       shield_offset_x = mySize_x;
+               if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
+               {
+                       mySize_x *= (1.0 / 3.0);
+                       superweapons_offset_x = mySize_x;
+                       if (autocvar_hud_panel_powerups_flip)
+                               shield_offset_x = 2*mySize_x;
+                       else
+                               strength_offset_x = 2*mySize_x;
+               }
                else
-                       strength_offset_x = mySize_x;
+               {
+                       mySize_y *= (1.0 / 3.0);
+                       superweapons_offset_y = mySize_y;
+                       if (autocvar_hud_panel_powerups_flip)
+                               shield_offset_y = 2*mySize_y;
+                       else
+                               strength_offset_y = 2*mySize_y;
+               }
        }
        else
        {
-               mySize_y *= 0.5;
-               if (autocvar_hud_panel_powerups_flip)
-                       shield_offset_y = mySize_y;
+               if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
+               {
+                       mySize_x *= 0.5;
+                       if (autocvar_hud_panel_powerups_flip)
+                               shield_offset_x = mySize_x;
+                       else
+                               strength_offset_x = mySize_x;
+               }
                else
-                       strength_offset_y = mySize_y;
+               {
+                       mySize_y *= 0.5;
+                       if (autocvar_hud_panel_powerups_flip)
+                               shield_offset_y = mySize_y;
+                       else
+                               strength_offset_y = mySize_y;
+               }
        }
 
        float shield_baralign, strength_baralign, superweapons_baralign;
@@ -1151,9 +1201,23 @@ void HUD_Powerups(void)
                strength_iconalign = (autocvar_hud_panel_powerups_iconalign == 3 || autocvar_hud_panel_powerups_iconalign == 1);
        }
 
-       // TODO suboptimal
-       superweapons_iconalign = strength_iconalign;
-       superweapons_baralign = strength_baralign;
+       if(superweapons_is == 0)
+       {
+               superweapons_iconalign = strength_iconalign;
+               superweapons_baralign = 2;
+       }
+       else if(superweapons_is == 1)
+       {
+               superweapons_offset = strength_offset;
+               superweapons_iconalign = strength_iconalign;
+               superweapons_baralign = strength_baralign;
+       }
+       else if(superweapons_is == 2)
+       {
+               superweapons_offset = shield_offset;
+               superweapons_iconalign = shield_iconalign;
+               superweapons_baralign = shield_baralign;
+       }
 
        if(shield_time)
        {
@@ -1169,7 +1233,7 @@ void HUD_Powerups(void)
                        if(shield > 1)
                                DrawNumIcon(pos + shield_offset, mySize, shield, "shield", is_vertical, shield_iconalign, '1 1 1', 1);
                        if(shield <= 5)
-                               DrawNumIcon_expanding(pos + shield_offset, mySize, shield, "shield", is_vertical, shield_iconalign, '1 1 1', bound(0, (shield - shield_time) / 0.5, 1));
+                               DrawNumIcon_expanding(pos + shield_offset, mySize, shield, "shield", is_vertical, shield_iconalign, '1 1 1', 1, bound(0, (shield - shield_time) / 0.5, 1));
                }
        }
 
@@ -1187,7 +1251,7 @@ void HUD_Powerups(void)
                        if(strength > 1)
                                DrawNumIcon(pos + strength_offset, mySize, strength, "strength", is_vertical, strength_iconalign, '1 1 1', 1);
                        if(strength <= 5)
-                               DrawNumIcon_expanding(pos + strength_offset, mySize, strength, "strength", is_vertical, strength_iconalign, '1 1 1', bound(0, (strength - strength_time) / 0.5, 1));
+                               DrawNumIcon_expanding(pos + strength_offset, mySize, strength, "strength", is_vertical, strength_iconalign, '1 1 1', 1, bound(0, (strength - strength_time) / 0.5, 1));
                }
        }
 
@@ -1205,7 +1269,7 @@ void HUD_Powerups(void)
                        if(superweapons > 1)
                                DrawNumIcon(pos + superweapons_offset, mySize, superweapons, "superweapons", is_vertical, superweapons_iconalign, '1 1 1', 1);
                        if(superweapons <= 5)
-                               DrawNumIcon_expanding(pos + superweapons_offset, mySize, superweapons, "superweapons", is_vertical, superweapons_iconalign, '1 1 1', bound(0, (superweapons - superweapons_time) / 0.5, 1));
+                               DrawNumIcon_expanding(pos + superweapons_offset, mySize, superweapons, "superweapons", is_vertical, superweapons_iconalign, '1 1 1', 1, bound(0, (superweapons - superweapons_time) / 0.5, 1));
                }
        }
 }
@@ -2717,6 +2781,7 @@ void HUD_Score(void)
        string sign;
        vector distribution_color;
        entity tm, pl, me;
+
 #ifdef COMPAT_XON050_ENGINE
        me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
 #else
@@ -4329,14 +4394,16 @@ void HUD_Physics(void)
                        conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
                        break;
        }
+       
+       vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
 
        float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
        if (autocvar__hud_configure)
                speed = floor( max_speed * 0.65 + 0.5 );
        else if(autocvar_hud_panel_physics_speed_vertical)
-               speed = floor( vlen(pmove_vel) * conversion_factor + 0.5 );
+               speed = floor( vlen(vel) * conversion_factor + 0.5 );
        else
-               speed = floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 );
+               speed = floor( vlen(vel - vel_z * '0 0 1') * conversion_factor + 0.5 );
 
        //compute acceleration
        float acceleration, f;
@@ -4347,13 +4414,13 @@ void HUD_Physics(void)
                // 1 m/s = 0.0254 qu/s; 1 g = 9.80665 m/s^2
                f = time - acc_prevtime;
                if(autocvar_hud_panel_physics_acceleration_vertical)
-                       acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed));
+                       acceleration = (vlen(vel) - vlen(acc_prevspeed));
                else
-                       acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z));
+                       acceleration = (vlen(vel - '0 0 1' * vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z));
                
                acceleration = acceleration * (1 / max(0.0001, f)) * (0.0254 / 9.80665);
                
-               acc_prevspeed = pmove_vel;
+               acc_prevspeed = vel;
                acc_prevtime = time;
 
                f = bound(0, f * 10, 1);
@@ -4850,11 +4917,11 @@ switch (id) {\
        case (HUD_PANEL_ENGINEINFO):\
                HUD_EngineInfo(); break;\
        case (HUD_PANEL_INFOMESSAGES):\
-                HUD_InfoMessages(); break;\
+               HUD_InfoMessages(); break;\
        case (HUD_PANEL_PHYSICS):\
-                HUD_Physics(); break;\
+               HUD_Physics(); break;\
        case (HUD_PANEL_CENTERPRINT):\
-                HUD_CenterPrint(); break;\
+               HUD_CenterPrint(); break;\
 } ENDS_WITH_CURLY_BRACE
 
 void HUD_Main (void)
@@ -4869,17 +4936,14 @@ void HUD_Main (void)
        if(scoreboard_fade_alpha)
                hud_fade_alpha = (1 - scoreboard_fade_alpha);
 
+       if(autocvar__hud_configure)
+               if(isdemo())
+                       HUD_Configure_Exit_Force();
+
        if(intermission == 2) // no hud during mapvote
        {
-               if (autocvar__hud_configure) //force exit from hud config
-               {
-                       if (menu_enabled)
-                       {
-                               menu_enabled = 0;
-                               localcmd("togglemenu\n");
-                       }
-                       cvar_set("_hud_configure", "0");
-               }
+               if (autocvar__hud_configure)
+                       HUD_Configure_Exit_Force();
                hud_fade_alpha = 0;
        }
        else if(autocvar__menu_alpha == 0 && scoreboard_fade_alpha == 0)
@@ -4911,12 +4975,15 @@ void HUD_Main (void)
                hud_configure_gridSize_y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
                hud_configure_realGridSize_x = hud_configure_gridSize_x * vid_conwidth;
                hud_configure_realGridSize_y = hud_configure_gridSize_y * vid_conheight;
+               vector s;
                // x-axis
-               for(i = 0; i < 1/hud_configure_gridSize_x; ++i)
-                       drawfill(eX * i * hud_configure_realGridSize_x, eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
+               s = eX + eY * vid_conheight;
+               for(i = 1; i < 1/hud_configure_gridSize_x; ++i)
+                       drawfill(eX * i * hud_configure_realGridSize_x, s, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
                // y-axis
-               for(i = 0; i < 1/hud_configure_gridSize_y; ++i)
-                       drawfill(eY * i * hud_configure_realGridSize_y, eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
+               s = eY + eX * vid_conwidth;
+               for(i = 1; i < 1/hud_configure_gridSize_y; ++i)
+                       drawfill(eY * i * hud_configure_realGridSize_y, s, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
        }
 
 #ifdef COMPAT_XON050_ENGINE
@@ -5029,7 +5096,14 @@ void HUD_Main (void)
                        HUD_Panel_UpdatePosSizeForId(highlightedPanel);
                        HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha));
                }
+               if (!hud_configure_prev)
+               {
+                       setcursormode(1);
+                       hudShiftState = 0;
+               }
        }
+       else if (hud_configure_prev)
+               setcursormode(0);
 
        hud_configure_prev = autocvar__hud_configure;