]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'samual/weapons' into Mario/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index e52591b0b223ccc22f01dc56cad6b612c10dec06..acd22fef82d35f29e28a75dbc3067f14479602d9 100644 (file)
@@ -1562,148 +1562,154 @@ void HUD_HealthArmor(void)
 
 void HUD_Notify_Push(string icon, string attacker, string victim)
 {
-       if(icon != "")
-       {
-               --kn_index;
-               if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
-               notify_times[kn_index] = time;
+       if (icon == "")
+               return;
+
+       ++notify_count;
+       --notify_index;
 
-               // icon
-               if(notify_icon[kn_index]) { strunzone(notify_icon[kn_index]); }
-               notify_icon[kn_index] = strzone(icon);
+       if (notify_index == -1)
+               notify_index = NOTIFY_MAX_ENTRIES-1;
 
-               // attacker
-               if(notify_attackers[kn_index]) { strunzone(notify_attackers[kn_index]); }
-               notify_attackers[kn_index] = strzone(attacker);
+       // Free old strings
+       if (notify_attackers[notify_index])
+               strunzone(notify_attackers[notify_index]);
 
-               // victim
-               if(notify_victims[kn_index]) { strunzone(notify_victims[kn_index]); }
-               notify_victims[kn_index] = strzone(victim);
+       if (notify_victims[notify_index])
+               strunzone(notify_victims[notify_index]);
+
+       if (notify_icons[notify_index])
+               strunzone(notify_icons[notify_index]);
+
+       // Allocate new strings
+       if (victim != "")
+       {
+               notify_attackers[notify_index] = strzone(attacker);
+               notify_victims[notify_index] = strzone(victim);
        }
+       else
+       {
+               // In case of a notification without a victim, the attacker
+               // is displayed on the victim's side. Instead of special
+               // treatment later on, we can simply switch them here.
+               notify_attackers[notify_index] = string_null;
+               notify_victims[notify_index] = strzone(attacker);
+       }
+
+       notify_icons[notify_index] = strzone(icon);
+       notify_times[notify_index] = time;
 }
 
 void HUD_Notify(void)
 {
-       if(!autocvar__hud_configure)
-       {
-               if(!autocvar_hud_panel_notify) return;
-       }
+       if (!autocvar__hud_configure)
+               if (!autocvar_hud_panel_notify)
+                       return;
 
        HUD_Panel_UpdateCvars();
-       vector pos, mySize;
-       pos = panel_pos;
-       mySize = panel_size;
-
        HUD_Panel_DrawBg(1);
-       if(panel_bg_padding)
+
+       if (!autocvar__hud_configure)
+               if (notify_count == 0)
+                       return;
+
+       vector pos, size;
+       pos  = panel_pos;
+       size = panel_size;
+
+       if (panel_bg_padding)
        {
-               pos += '1 1 0' * panel_bg_padding;
-               mySize -= '2 2 0' * panel_bg_padding;
+               pos  += '1 1 0' * panel_bg_padding;
+               size -= '2 2 0' * panel_bg_padding;
        }
 
-       float entries, height;
-       entries = bound(1, floor(KN_MAX_ENTRIES * mySize_y/mySize_x), KN_MAX_ENTRIES);
-       height = mySize_y/entries;
+       float fade_start = max(0, autocvar_hud_panel_notify_time);
+       float fade_time = max(0, autocvar_hud_panel_notify_fadetime);
+       float icon_aspect = max(1, autocvar_hud_panel_notify_icon_aspect);
 
-       vector fontsize;
-       float fontheight = height * autocvar_hud_panel_notify_fontsize;
-       fontsize = '0.5 0.5 0' * fontheight;
+       float entry_count = bound(1, floor(NOTIFY_MAX_ENTRIES * size_y / size_x), NOTIFY_MAX_ENTRIES);
+       float entry_height = size_y / entry_count;
 
-       float a;
-       float when;
-       when = autocvar_hud_panel_notify_time;
-       float fadetime;
-       fadetime = autocvar_hud_panel_notify_fadetime;
+       float panel_width_half = size_x * 0.5;
+       float icon_width_half = entry_height * icon_aspect / 2;
+       float name_maxwidth = panel_width_half - icon_width_half - size_x * NOTIFY_ICON_MARGIN;
+
+       vector font_size = '0.5 0.5 0' * entry_height * autocvar_hud_panel_notify_fontsize;
+       vector icon_size = (eX * icon_aspect + eY) * entry_height;
+       vector icon_left = eX * (panel_width_half - icon_width_half);
+       vector attacker_right = eX * name_maxwidth;
+       vector victim_left = eX * (size_x - name_maxwidth);
 
-       vector pos_attacker, pos_victim, pos_icon;
-       float width_attacker;
+       vector attacker_pos, victim_pos, icon_pos;
        string attacker, victim, icon;
+       float i, j, count, step, limit, alpha;
 
-       float i, j, step, limit;
-       if(autocvar_hud_panel_notify_flip) //order items from the top down
+       if (autocvar_hud_panel_notify_flip)
        {
+               // Order items from the top down
                i = 0;
                step = +1;
-               limit = entries;
+               limit = entry_count;
        }
-       else //order items from the bottom up
+       else
        {
-               i = entries - 1;
+               // Order items from the bottom up
+               i = entry_count - 1;
                step = -1;
                limit = -1;
        }
 
-       for(j = kn_index;  i != limit;  i += step, ++j)
+       for (j = notify_index, count = 0; i != limit; i += step, ++j, ++count)
        {
                if(autocvar__hud_configure)
                {
-                       if (step == +1)
-                               a = i;
-                       else // inverse order
-                               a = entries - 1 - i;
-                       attacker = textShortenToWidth(sprintf(_("Player %d"), a+1), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                       victim = textShortenToWidth(sprintf(_("Player %d"), a+2), 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                       icon = get_weaponinfo(WEP_FIRST + mod(floor(a*2.4), WEP_LAST)).model2;
-                       a = bound(0, (when - a) / 4, 1);
-                       goto hud_config_notifyprint;
+                       attacker = sprintf(_("Player %d"), count + 1);
+                       victim = sprintf(_("Player %d"), count + 2);
+                       icon = get_weaponinfo(min(WEP_FIRST + count * 2, WEP_LAST)).model2;
+                       alpha = bound(0, 1.2 - count / entry_count, 1);
                }
                else
                {
-                       if (j == KN_MAX_ENTRIES)
+                       if (j == NOTIFY_MAX_ENTRIES)
                                j = 0;
 
-                       if(notify_times[j] + when > time)
-                               a = 1;
-                       else if(fadetime)
+                       if (notify_times[j] + fade_start > time)
+                               alpha = 1;
+                       else if (fade_time != 0)
                        {
-                               a = bound(0, (notify_times[j] + when + fadetime - time) / fadetime, 1);
-                               if(!a)
-                               {
+                               alpha = bound(0, (notify_times[j] + fade_start + fade_time - time) / fade_time, 1);
+                               if (alpha == 0)
                                        break;
-                               }
                        }
                        else
-                       {
                                break;
-                       }
 
                        attacker = notify_attackers[j];
                        victim = notify_victims[j];
-                       icon = notify_icon[j];
+                       icon = notify_icons[j];
                }
 
-               //type = notify_deathtype[j];
-               //w = DEATH_WEAPONOF(type);
-
-               if(icon != "")
+               if (icon != "" && victim != "")
                {
-                       if((attacker != "") && (victim == ""))
-                       {
-                               // Y [used by] X
-                               attacker = textShortenToWidth(attacker, 0.73 * mySize_x - height, fontsize, stringwidth_colors);
-                               pos_attacker = pos + eX * (0.27 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
-                               pos_icon = pos + eX * 0.25 * mySize_x - eX * height + eY * i * height;
+                       vector name_top = eY * (i * entry_height + 0.5 * (entry_height - font_size_y));
 
-                               drawpic_aspect_skin(pos_icon, icon, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
-                               drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
-                       }
-                       else if((attacker != "") && (victim != ""))
+                       icon_pos = pos + icon_left + eY * i * entry_height;
+                       drawpic_aspect_skin(icon_pos, icon, icon_size, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+
+                       victim = textShortenToWidth(victim, name_maxwidth, font_size, stringwidth_colors);
+                       victim_pos = pos + victim_left + name_top;
+                       drawcolorcodedstring(victim_pos, victim, font_size, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+
+                       if (attacker != "")
                        {
-                               // X [did action to] Y
-                               attacker = textShortenToWidth(attacker, 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-                               victim = textShortenToWidth(victim, 0.48 * mySize_x - height, fontsize, stringwidth_colors);
-:hud_config_notifyprint
-                               width_attacker = stringwidth(attacker, TRUE, fontsize);
-                               pos_attacker = pos + eX * (0.48 * mySize_x - height - width_attacker) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
-                               pos_victim = pos + eX * (0.52 * mySize_x + height) + eY * ((0.5 * fontsize_y + i * height) + (0.5 * (height - fontheight)));
-                               pos_icon = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height;
-
-                               drawpic_aspect_skin(pos_icon, icon, '2 1 0' * height, '1 1 1', panel_fg_alpha * a, DRAWFLAG_NORMAL);
-                               drawcolorcodedstring(pos_attacker, attacker, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
-                               drawcolorcodedstring(pos_victim, victim, fontsize, panel_fg_alpha * a, DRAWFLAG_NORMAL);
+                               attacker = textShortenToWidth(attacker, name_maxwidth, font_size, stringwidth_colors);
+                               attacker_pos = pos + attacker_right - eX * stringwidth(attacker, TRUE, font_size) + name_top;
+                               drawcolorcodedstring(attacker_pos, attacker, font_size, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
                        }
                }
        }
+
+       notify_count = count;
 }
 
 // Timer (#5)