]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
fix typo
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index 8b1d5b450a172ad410d74d3a3828d208a92e5f8f..e8c0a0d1001f2c3ed9563f6b9f2ded15b9a0459e 100644 (file)
@@ -421,13 +421,13 @@ void HUD_Panel_ExportCfg(string cfgname)
        if(fh >= 0)
        {
                fputs(fh, strcat("seta hud_skin \"", cvar_string("hud_skin"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg \"", cvar_string("hud_bg"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg_color \"", cvar_string("hud_bg_color"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg_color_team \"", cvar_string("hud_bg_color_team"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg_alpha \"", cvar_string("hud_bg_alpha"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg_border \"", cvar_string("hud_bg_border"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_bg_padding \"", cvar_string("hud_bg_padding"), "\"", "\n"));
-               fputs(fh, strcat("seta hud_fg_alpha \"", cvar_string("hud_fg_alpha"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg \"", cvar_string("hud_panel_bg"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg_color \"", cvar_string("hud_panel_bg_color"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg_color_team \"", cvar_string("hud_panel_bg_color_team"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg_alpha \"", cvar_string("hud_panel_bg_alpha"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg_border \"", cvar_string("hud_panel_bg_border"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_bg_padding \"", cvar_string("hud_panel_bg_padding"), "\"", "\n"));
+               fputs(fh, strcat("seta hud_panel_fg_alpha \"", cvar_string("hud_panel_fg_alpha"), "\"", "\n"));
                fputs(fh, "\n");
 
                fputs(fh, strcat("seta hud_dock \"", cvar_string("hud_dock"), "\"", "\n"));
@@ -477,7 +477,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        fputs(fh, strcat("seta hud_panel_", panel_name, "_complainbubble_color_unavailable \"", cvar_string(strcat("hud_panel_", panel_name, "_complainbubble_color_unavailable")), "\"", "\n"));
                                        fputs(fh, strcat("seta hud_panel_", panel_name, "_ammo_color \"", cvar_string(strcat("hud_panel_", panel_name, "_ammo_color")), "\"", "\n"));
                                        fputs(fh, strcat("seta hud_panel_", panel_name, "_ammo_alpha \"", cvar_string(strcat("hud_panel_", panel_name, "_ammo_alpha")), "\"", "\n"));
-                                       fputs(fh, strcat("seta hud_panel_", panel_name, "_aspect \"", cvar_string(strcat("hud_panel_", panel_name, "_ammo_alpha")), "\"", "\n"));
+                                       fputs(fh, strcat("seta hud_panel_", panel_name, "_aspect \"", cvar_string(strcat("hud_panel_", panel_name, "_aspect")), "\"", "\n"));
                                        break;
                                case HUD_PANEL_AMMO:
                                        fputs(fh, strcat("seta hud_panel_", panel_name, "_onlycurrent \"", cvar_string(strcat("hud_panel_", panel_name, "_onlycurrent")), "\"", "\n"));
@@ -1380,10 +1380,6 @@ float GetAmmoTypeForWep(float i)
        }
 }
 
-#define acc_color(i) stov(cvar_string(strcat("hud_panel_weapons_accuracy_color", ftos(i))))
-#define MAX_ACCURACY_LEVELS 10
-float acc_lev[MAX_ACCURACY_LEVELS];
-
 void HUD_Weapons(void)
 {
        if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
@@ -1469,17 +1465,6 @@ void HUD_Weapons(void)
        vector wpnpos;
        vector wpnsize;
 
-       float acc_levels;
-       if(autocvar_hud_panel_weapons_accuracy && !(gametype == GAME_RACE || gametype == GAME_CTS))
-       {
-               acc_levels = tokenize(cvar_string("hud_panel_weapons_accuracy_color_levels"));
-               if (acc_levels > MAX_ACCURACY_LEVELS)
-                       acc_levels = MAX_ACCURACY_LEVELS;
-
-               for (i = 0; i < acc_levels; ++i)
-                       acc_lev[i] = stof(argv(i));
-       }
-
        for(i = 0; i < weapon_cnt; ++i)
        {
                wpnpos = pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows);
@@ -2412,7 +2397,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg)
                if(WEP_VALID(w)) {
                        HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
                        if (alsoprint)
-                               print("^1", s1, "^1 ", Weapon_SuicideMessage(type), "\n");
+                               print("^1", sprintf(Weapon_SuicideMessage(type), strcat(s1, "^1")), "\n");
                } else if (type == DEATH_KILL) {
                        HUD_KillNotify_Push(s1, "", 0, DEATH_KILL);
                        if (alsoprint)
@@ -2452,9 +2437,9 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg)
        } else if(msg == MSG_KILL) {
                w = DEATH_WEAPONOF(type);
                if(WEP_VALID(w)) {
-                       HUD_KillNotify_Push(s2, s1, 1, w);
+                       HUD_KillNotify_Push(s1, s2, 1, type);
                        if (alsoprint)
-                               print("^1", s1, "^1 ", Weapon_KillMessage(type), "\n");
+                               print("^1", sprintf(Weapon_KillMessage(type), strcat(s2, "^1"), strcat(s1, "^1")), "\n"); // default order: victim, killer
                }
                else if(type == KILL_TEAM_RED || type == KILL_TEAM_BLUE || type == KILL_TEAM_SPREE) {
                        HUD_KillNotify_Push(s1, s2, 1, type);
@@ -2879,6 +2864,9 @@ void HUD_Notify (void)
                                a = 0;
                }
 
+               float w;
+               w = DEATH_WEAPONOF(killnotify_deathtype[j]);
+
                // TODO: maybe print in team colors?
                //
                // Y [used by] X
@@ -3009,9 +2997,17 @@ void HUD_Notify (void)
                        {
                                s = "weaponelectro";
                        }
-                       else if(WEP_VALID(killnotify_deathtype[j]))
+                       else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
+                       {
+                               s = "notify_melee_laser";
+                       }
+                       else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_SHOTGUN)
+                       {
+                               s = "notify_melee_shotgun";
+                       }
+                       else if(WEP_VALID(w))
                        {
-                               self = get_weaponinfo(killnotify_deathtype[j]);
+                               self = get_weaponinfo(w);
                                s = strcat("weapon", self.netname);
                        }
                        else if(killnotify_deathtype[j] == KILL_TEAM_RED)