int panel_order[HUD_PANEL_MAX];
string hud_panelorder_prev;
-float hud_draw_maximized;
-float hud_panel_radar_maximized;
-float chat_panel_modified;
-float radar_panel_modified;
+bool hud_draw_maximized;
+bool hud_panel_radar_maximized;
+bool hud_panel_radar_mouse;
+float hud_panel_radar_bottom;
+bool hud_panel_radar_temp_hidden;
+bool chat_panel_modified;
+bool radar_panel_modified;
+
+void HUD_Radar_Hide_Maximized();
vector mousepos;
vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click)