hud_panelent.panel_draw = ##draw_func; \
++HUD_PANEL_NUM; \
} \
- ACCUMULATE_FUNCTION(RegisterHUD_Panels, RegisterHUD_Panel_##NAME)
+ ACCUMULATE_FUNCTION(RegisterHUD_Panels, RegisterHUD_Panel_##NAME);
HUD_PANELS
#undef HUD_PANEL
}\
panel.current_panel_pos = panel_pos; \
panel.current_panel_size = panel_size; \
- panel.current_panel_bg_alpha = panel_bg_alpha; \
panel.current_panel_bg_border = panel_bg_border; \
panel.current_panel_bg_color = panel_bg_color; \
panel.current_panel_bg_color_team = panel_bg_color_team; \