]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Fix condition to show the cursor when the onslaught radar is active while dead: curso...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index e26b4e2f5b890dc973897e1a980d95ffecce3503..0812ea4554647ca8cef700426e71974144447eaf 100644 (file)
@@ -75,14 +75,14 @@ vector HUD_Get_Num_Color (float hp, float maxvalue)
 
 float HUD_GetRowCount(int item_count, vector size, float item_aspect)
 {
-    TC(int, item_count);
+       TC(int, item_count);
        float aspect = size_y / size_x;
        return bound(1, floor((sqrt(4 * item_aspect * aspect * item_count + aspect * aspect) + aspect + 0.5) / 2), item_count);
 }
 
 vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspect)
 {
-    TC(int, item_count);
+       TC(int, item_count);
        float columns, rows;
        float ratio, best_ratio = 0;
        float best_columns = 1, best_rows = 1;
@@ -180,7 +180,7 @@ void HUD_Panel_LoadCvars()
 //basically the same code of draw_ButtonPicture and draw_VertButtonPicture for the menu
 void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag)
 {
-    TC(bool, vertical); TC(int, drawflag);
+       TC(bool, vertical); TC(int, drawflag);
        if(!length_ratio || !theAlpha)
                return;
        if(length_ratio > 1)
@@ -287,7 +287,7 @@ void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, flo
 
 void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theAlpha, int drawflag)
 {
-    TC(int, drawflag);
+       TC(int, drawflag);
        if(!theAlpha)
                return;
 
@@ -308,7 +308,7 @@ void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theA
 
 void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha, float fadelerp)
 {
-    TC(bool, vertical); TC(int, icon_right_align);
+       TC(bool, vertical); TC(int, icon_right_align);
        vector newPos = '0 0 0', newSize = '0 0 0';
        vector picpos, numpos;
 
@@ -388,7 +388,7 @@ void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string ic
 
 void DrawNumIcon(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha)
 {
-    TC(bool, vertical); TC(int, icon_right_align);
+       TC(bool, vertical); TC(int, icon_right_align);
        DrawNumIcon_expanding(myPos, mySize, theTime, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
@@ -561,14 +561,10 @@ void Hud_Dynamic_Frame()
        HUD_Scale_Disable();
 }
 
-bool cursor_activestate;
-
 bool HUD_WouldShowCursor()
 {
        if(autocvar__hud_configure)
                return true;
-       if(hud_panel_radar_mouse)
-               return true;
        if(mv_active)
                return true;
        //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling
@@ -576,33 +572,12 @@ bool HUD_WouldShowCursor()
                //return true;
        if(HUD_Radar_Clickable())
                return true;
-       if(HUD_MinigameMenu_IsOpened() || active_minigame)
+       if(HUD_MinigameMenu_IsOpened())
                return true;
        if(QuickMenu_IsOpened())
                return true;
        return false;
 }
-void HUD_Cursor()
-{
-       if(HUD_WouldShowCursor())
-       {
-               if(!cursor_activestate)
-               {
-                       cursor_activestate = true;
-                       if(autocvar_hud_cursormode)
-                               setcursormode(1);
-               }
-       }
-       else
-       {
-               if(cursor_activestate)
-               {
-                       cursor_activestate = false;
-                       if(autocvar_hud_cursormode)
-                               setcursormode(0);
-               }
-       }
-}
 
 void HUD_Main()
 {
@@ -719,11 +694,14 @@ void HUD_Main()
                HUD_Panel_Draw(HUD_PANEL(RADAR));
        if(autocvar__con_chat_maximized)
                HUD_Panel_Draw(HUD_PANEL(CHAT));
-       if(hud_panel_quickmenu)
+       if (QuickMenu_IsOpened())
                HUD_Panel_Draw(HUD_PANEL(QUICKMENU));
        HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
 
-       HUD_Cursor();
+       bool cursor_active_prev = cursor_active;
+       cursor_active = HUD_WouldShowCursor();
+       if (cursor_active_prev != cursor_active && autocvar_hud_cursormode)
+               setcursormode(cursor_active);
 
        if (intermission == 2)
                HUD_Reset();