hud_shift_current = hud_shift;
}
+// Scoreboard panel
+//
+void HUD_DrawScoreboard();
+void HUD_Scoreboard(void)
+{
+ HUD_DrawScoreboard();
+}
+
void HUD_Main()
{
int i;
- // global hud alpha fade
+ // global hud alpha fade (scoreboard-related panels behave differently and override it temporarly)
if(menu_enabled == 1)
hud_fade_alpha = 1;
+ else if(!autocvar__hud_configure)
+ hud_fade_alpha = (1 - scoreboard_fade_alpha) * (1 - autocvar__menu_alpha);
else
- hud_fade_alpha = (1 - autocvar__menu_alpha);
-
- if(scoreboard_fade_alpha)
- hud_fade_alpha = (1 - scoreboard_fade_alpha);
+ hud_fade_alpha = 1 - autocvar__menu_alpha;
HUD_Configure_Frame();
// they must fade only when the menu does
if(scoreboard_fade_alpha == 1)
{
- HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
- return;
+ if(autocvar__menu_alpha == 1)
+ return;
+ if(scoreboard_fade_alpha == 1)
+ {
+ HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
+ HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
+ return;
+ }
}
if(!autocvar__hud_configure && !hud_fade_alpha)