entity panel;
entityclass(HUDPanel);
-class(HUDPanel) .string panel_name;
-class(HUDPanel) .int panel_id;
-class(HUDPanel) .vector current_panel_pos;
-class(HUDPanel) .vector current_panel_size;
-class(HUDPanel) .string current_panel_bg;
-class(HUDPanel) .float current_panel_bg_alpha;
-class(HUDPanel) .float current_panel_bg_border;
-class(HUDPanel) .vector current_panel_bg_color;
-class(HUDPanel) .float current_panel_bg_color_team;
-class(HUDPanel) .float current_panel_bg_padding;
-class(HUDPanel) .float current_panel_fg_alpha;
-class(HUDPanel) .float update_time;
+classfield(HUDPanel) .string panel_name;
+classfield(HUDPanel) .int panel_id;
+classfield(HUDPanel) .vector current_panel_pos;
+classfield(HUDPanel) .vector current_panel_size;
+classfield(HUDPanel) .string current_panel_bg;
+classfield(HUDPanel) .float current_panel_bg_alpha;
+classfield(HUDPanel) .float current_panel_bg_border;
+classfield(HUDPanel) .vector current_panel_bg_color;
+classfield(HUDPanel) .float current_panel_bg_color_team;
+classfield(HUDPanel) .float current_panel_bg_padding;
+classfield(HUDPanel) .float current_panel_fg_alpha;
+classfield(HUDPanel) .float update_time;
float panel_enabled;
vector panel_pos;
vector panel_size;
float panel_bg_padding;
string panel_bg_padding_str;
-class(HUDPanel) .void() panel_draw;
+classfield(HUDPanel) .void() panel_draw;
// chat panel can be reduced / moved while the mapvote is active
// let know the mapvote panel about chat pos and size