]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud_config.qc
Merge branch 'master' into Mario/strength_stat_field
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud_config.qc
index 3043e6e6860d90a0673829688f681eff6fb44e0d..4b5963cc47f042f7741c6dc42e0c71970fcc3dd6 100644 (file)
@@ -45,6 +45,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                HUD_Write_Cvar("hud_progressbar_health_color");
                HUD_Write_Cvar("hud_progressbar_armor_color");
                HUD_Write_Cvar("hud_progressbar_fuel_color");
+               HUD_Write_Cvar("hud_progressbar_oxygen_color");
                HUD_Write_Cvar("hud_progressbar_nexball_color");
                HUD_Write_Cvar("hud_progressbar_speed_color");
                HUD_Write_Cvar("hud_progressbar_acceleration_color");
@@ -97,6 +98,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_Cvar("hud_panel_weapons_timeout_speed_in");
                                        HUD_Write_Cvar("hud_panel_weapons_timeout_speed_out");
                                        HUD_Write_Cvar("hud_panel_weapons_onlyowned");
+                                       HUD_Write_Cvar("hud_panel_weapons_orderbyimpulse");
                                        HUD_Write_Cvar("hud_panel_weapons_noncurrent_alpha");
                                        HUD_Write_Cvar("hud_panel_weapons_noncurrent_scale");
                                        HUD_Write_Cvar("hud_panel_weapons_selection_radius");
@@ -192,6 +194,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_Cvar("hud_panel_centerprint_align");
                                        HUD_Write_Cvar("hud_panel_centerprint_flip");
                                        HUD_Write_Cvar("hud_panel_centerprint_fontscale");
+                                       HUD_Write_Cvar("hud_panel_centerprint_fontscale_bold");
                                        HUD_Write_Cvar("hud_panel_centerprint_time");
                                        HUD_Write_Cvar("hud_panel_centerprint_fade_in");
                                        HUD_Write_Cvar("hud_panel_centerprint_fade_out");