]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud_config.qc
Remove all the main panel cvars from the hud skin settings so that hud skins never...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud_config.qc
index 6bb871dab93b4b4ee1b4a02b8d0a082dc5a7074a..e7d74cf3e585690912667cd49df5c825456dc497 100644 (file)
@@ -3,11 +3,8 @@
 #include "hud.qh"
 
 #define HUD_Write(s) fputs(fh, s)
-// q: quoted, n: not quoted
-#define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
-#define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
-#define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel.panel_name, cvar_suf))
-#define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel.panel_name, cvar_suf))
+#define HUD_Write_Cvar(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
+#define HUD_Write_PanelCvar(cvar_suf) HUD_Write_Cvar(strcat("hud_panel_", panel.panel_name, cvar_suf))
 // Save the config
 void HUD_Panel_ExportCfg(string cfgname)
 {
@@ -16,40 +13,46 @@ void HUD_Panel_ExportCfg(string cfgname)
        fh = fopen(filename, FILE_WRITE);
        if(fh >= 0)
        {
-               HUD_Write_Cvar_q("hud_skin");
-               HUD_Write_Cvar_q("hud_panel_bg");
-               HUD_Write_Cvar_q("hud_panel_bg_color");
-               HUD_Write_Cvar_q("hud_panel_bg_color_team");
-               HUD_Write_Cvar_q("hud_panel_bg_alpha");
-               HUD_Write_Cvar_q("hud_panel_bg_border");
-               HUD_Write_Cvar_q("hud_panel_bg_padding");
-               HUD_Write_Cvar_q("hud_panel_fg_alpha");
+               HUD_Write("//title \n");
+               HUD_Write("//author \n");
+               HUD_Write("\n");
+               HUD_Write_Cvar("hud_skin");
+               HUD_Write_Cvar("hud_panel_bg");
+               HUD_Write_Cvar("hud_panel_bg_color");
+               HUD_Write_Cvar("hud_panel_bg_color_team");
+               HUD_Write_Cvar("hud_panel_bg_alpha");
+               HUD_Write_Cvar("hud_panel_bg_border");
+               HUD_Write_Cvar("hud_panel_bg_padding");
+               HUD_Write_Cvar("hud_panel_fg_alpha");
                HUD_Write("\n");
 
-               HUD_Write_Cvar_q("hud_dock");
-               HUD_Write_Cvar_q("hud_dock_color");
-               HUD_Write_Cvar_q("hud_dock_color_team");
-               HUD_Write_Cvar_q("hud_dock_alpha");
+               HUD_Write_Cvar("hud_dock");
+               HUD_Write_Cvar("hud_dock_color");
+               HUD_Write_Cvar("hud_dock_color_team");
+               HUD_Write_Cvar("hud_dock_alpha");
                HUD_Write("\n");
 
-               HUD_Write_Cvar_q("hud_progressbar_alpha");
-               HUD_Write_Cvar_q("hud_progressbar_strength_color");
-               HUD_Write_Cvar_q("hud_progressbar_shield_color");
-               HUD_Write_Cvar_q("hud_progressbar_health_color");
-               HUD_Write_Cvar_q("hud_progressbar_armor_color");
-               HUD_Write_Cvar_q("hud_progressbar_fuel_color");
-               HUD_Write_Cvar_q("hud_progressbar_nexball_color");
-               HUD_Write_Cvar_q("hud_progressbar_speed_color");
-               HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
-               HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
+               HUD_Write_Cvar("hud_progressbar_alpha");
+               HUD_Write_Cvar("hud_progressbar_strength_color");
+               HUD_Write_Cvar("hud_progressbar_superweapons_color");
+               HUD_Write_Cvar("hud_progressbar_shield_color");
+               HUD_Write_Cvar("hud_progressbar_health_color");
+               HUD_Write_Cvar("hud_progressbar_armor_color");
+               HUD_Write_Cvar("hud_progressbar_fuel_color");
+               HUD_Write_Cvar("hud_progressbar_nexball_color");
+               HUD_Write_Cvar("hud_progressbar_speed_color");
+               HUD_Write_Cvar("hud_progressbar_acceleration_color");
+               HUD_Write_Cvar("hud_progressbar_acceleration_neg_color");
+               HUD_Write_Cvar("hud_progressbar_vehicles_ammo1_color");
+               HUD_Write_Cvar("hud_progressbar_vehicles_ammo2_color");
                HUD_Write("\n");
 
-               HUD_Write_Cvar_q("_hud_panelorder");
+               HUD_Write_Cvar("_hud_panelorder");
                HUD_Write("\n");
 
-               HUD_Write_Cvar_q("hud_configure_grid");
-               HUD_Write_Cvar_q("hud_configure_grid_xsize");
-               HUD_Write_Cvar_q("hud_configure_grid_ysize");
+               HUD_Write_Cvar("hud_configure_grid");
+               HUD_Write_Cvar("hud_configure_grid_xsize");
+               HUD_Write_Cvar("hud_configure_grid_ysize");
                HUD_Write("\n");
 
                // common cvars for all panels
@@ -57,151 +60,152 @@ void HUD_Panel_ExportCfg(string cfgname)
                {
                        panel = hud_panels_from(i);
 
-                       HUD_Write_PanelCvar_n("");
-                       HUD_Write_PanelCvar_q("_pos");
-                       HUD_Write_PanelCvar_q("_size");
-                       HUD_Write_PanelCvar_q("_bg");
-                       HUD_Write_PanelCvar_q("_bg_color");
-                       HUD_Write_PanelCvar_q("_bg_color_team");
-                       HUD_Write_PanelCvar_q("_bg_alpha");
-                       HUD_Write_PanelCvar_q("_bg_border");
-                       HUD_Write_PanelCvar_q("_bg_padding");
+                       HUD_Write_PanelCvar("_pos");
+                       HUD_Write_PanelCvar("_size");
+                       HUD_Write_PanelCvar("_bg");
+                       HUD_Write_PanelCvar("_bg_color");
+                       HUD_Write_PanelCvar("_bg_color_team");
+                       HUD_Write_PanelCvar("_bg_alpha");
+                       HUD_Write_PanelCvar("_bg_border");
+                       HUD_Write_PanelCvar("_bg_padding");
                        switch(panel) {
                                case HUD_PANEL_WEAPONS:
-                                       HUD_Write_PanelCvar_q("_accuracy");
-                                       HUD_Write_PanelCvar_q("_label");
-                                       HUD_Write_PanelCvar_q("_label_scale");
-                                       HUD_Write_PanelCvar_q("_complainbubble");
-                                       HUD_Write_PanelCvar_q("_complainbubble_padding");
-                                       HUD_Write_PanelCvar_q("_complainbubble_time");
-                                       HUD_Write_PanelCvar_q("_complainbubble_fadetime");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
-                                       HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
-                                       HUD_Write_PanelCvar_q("_ammo");
-                                       HUD_Write_PanelCvar_q("_ammo_color");
-                                       HUD_Write_PanelCvar_q("_ammo_alpha");
-                                       HUD_Write_PanelCvar_q("_aspect");
-                                       HUD_Write_PanelCvar_q("_timeout");
-                                       HUD_Write_PanelCvar_q("_timeout_effect");
-                                       HUD_Write_PanelCvar_q("_timeout_fadebgmin");
-                                       HUD_Write_PanelCvar_q("_timeout_fadefgmin");
-                                       HUD_Write_PanelCvar_q("_timeout_speed_in");
-                                       HUD_Write_PanelCvar_q("_timeout_speed_out");
-                                       HUD_Write_PanelCvar_q("_onlyowned");
-                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
-                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
+                                       HUD_Write_PanelCvar("_accuracy");
+                                       HUD_Write_PanelCvar("_label");
+                                       HUD_Write_PanelCvar("_label_scale");
+                                       HUD_Write_PanelCvar("_complainbubble");
+                                       HUD_Write_PanelCvar("_complainbubble_padding");
+                                       HUD_Write_PanelCvar("_complainbubble_time");
+                                       HUD_Write_PanelCvar("_complainbubble_fadetime");
+                                       HUD_Write_PanelCvar("_complainbubble_color_outofammo");
+                                       HUD_Write_PanelCvar("_complainbubble_color_donthave");
+                                       HUD_Write_PanelCvar("_complainbubble_color_unavailable");
+                                       HUD_Write_PanelCvar("_ammo");
+                                       HUD_Write_PanelCvar("_ammo_color");
+                                       HUD_Write_PanelCvar("_ammo_alpha");
+                                       HUD_Write_PanelCvar("_aspect");
+                                       HUD_Write_PanelCvar("_timeout");
+                                       HUD_Write_PanelCvar("_timeout_effect");
+                                       HUD_Write_PanelCvar("_timeout_fadebgmin");
+                                       HUD_Write_PanelCvar("_timeout_fadefgmin");
+                                       HUD_Write_PanelCvar("_timeout_speed_in");
+                                       HUD_Write_PanelCvar("_timeout_speed_out");
+                                       HUD_Write_PanelCvar("_onlyowned");
+                                       HUD_Write_PanelCvar("_noncurrent_alpha");
+                                       HUD_Write_PanelCvar("_noncurrent_scale");
                                        break;
                                case HUD_PANEL_AMMO:
-                                       HUD_Write_PanelCvar_q("_onlycurrent");
-                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
-                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_name");
-                                       HUD_Write_PanelCvar_q("_progressbar_xoffset");
-                                       HUD_Write_PanelCvar_q("_text");
+                                       HUD_Write_PanelCvar("_onlycurrent");
+                                       HUD_Write_PanelCvar("_noncurrent_alpha");
+                                       HUD_Write_PanelCvar("_noncurrent_scale");
+                                       HUD_Write_PanelCvar("_iconalign");
+                                       HUD_Write_PanelCvar("_progressbar");
+                                       HUD_Write_PanelCvar("_progressbar_name");
+                                       HUD_Write_PanelCvar("_progressbar_xoffset");
+                                       HUD_Write_PanelCvar("_text");
                                        break;
                                case HUD_PANEL_POWERUPS:
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_text");
+                                       HUD_Write_PanelCvar("_iconalign");
+                                       HUD_Write_PanelCvar("_baralign");
+                                       HUD_Write_PanelCvar("_progressbar");
+                                       HUD_Write_PanelCvar("_text");
                                        break;
                                case HUD_PANEL_HEALTHARMOR:
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_health");
-                                       HUD_Write_PanelCvar_q("_progressbar_armor");
-                                       HUD_Write_PanelCvar_q("_progressbar_gfx");
-                                       HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
-                                       HUD_Write_PanelCvar_q("_text");
+                                       HUD_Write_PanelCvar("_flip");
+                                       HUD_Write_PanelCvar("_iconalign");
+                                       HUD_Write_PanelCvar("_baralign");
+                                       HUD_Write_PanelCvar("_progressbar");
+                                       HUD_Write_PanelCvar("_progressbar_health");
+                                       HUD_Write_PanelCvar("_progressbar_armor");
+                                       HUD_Write_PanelCvar("_progressbar_gfx");
+                                       HUD_Write_PanelCvar("_progressbar_gfx_smooth");
+                                       HUD_Write_PanelCvar("_combined");
+                                       HUD_Write_PanelCvar("_text");
                                        break;
                                case HUD_PANEL_NOTIFY:
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_fontsize");
-                                       HUD_Write_PanelCvar_q("_time");
-                                       HUD_Write_PanelCvar_q("_fadetime");
-                                       HUD_Write_PanelCvar_q("_icon_aspect");
+                                       HUD_Write_PanelCvar("_flip");
+                                       HUD_Write_PanelCvar("_fontsize");
+                                       HUD_Write_PanelCvar("_time");
+                                       HUD_Write_PanelCvar("_fadetime");
+                                       HUD_Write_PanelCvar("_icon_aspect");
                                        break;
                                case HUD_PANEL_TIMER:
                                        break;
                                case HUD_PANEL_RADAR:
-                                       HUD_Write_PanelCvar_q("_foreground_alpha");
-                                       HUD_Write_PanelCvar_q("_rotation");
-                                       HUD_Write_PanelCvar_q("_zoommode");
-                                       HUD_Write_PanelCvar_q("_scale");
-                                       HUD_Write_PanelCvar_q("_maximized_scale");
-                                       HUD_Write_PanelCvar_q("_maximized_size");
-                                       HUD_Write_PanelCvar_q("_maximized_rotation");
-                                       HUD_Write_PanelCvar_q("_maximized_zoommode");
+                                       HUD_Write_PanelCvar("_foreground_alpha");
+                                       HUD_Write_PanelCvar("_rotation");
+                                       HUD_Write_PanelCvar("_zoommode");
+                                       HUD_Write_PanelCvar("_scale");
+                                       HUD_Write_PanelCvar("_maximized_scale");
+                                       HUD_Write_PanelCvar("_maximized_size");
+                                       HUD_Write_PanelCvar("_maximized_rotation");
+                                       HUD_Write_PanelCvar("_maximized_zoommode");
                                        break;
                                case HUD_PANEL_SCORE:
-                                       HUD_Write_PanelCvar_q("_rankings");
+                                       HUD_Write_PanelCvar("_rankings");
                                        break;
                                case HUD_PANEL_VOTE:
-                                       HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
+                                       HUD_Write_PanelCvar("_alreadyvoted_alpha");
                                        break;
                                case HUD_PANEL_MODICONS:
-                                       HUD_Write_PanelCvar_q("_ca_layout");
-                                       HUD_Write_PanelCvar_q("_dom_layout");
-                                       HUD_Write_PanelCvar_q("_freezetag_layout");
+                                       HUD_Write_PanelCvar("_ca_layout");
+                                       HUD_Write_PanelCvar("_dom_layout");
+                                       HUD_Write_PanelCvar("_freezetag_layout");
                                        break;
                                case HUD_PANEL_PRESSEDKEYS:
-                                       HUD_Write_PanelCvar_q("_aspect");
-                                       HUD_Write_PanelCvar_q("_attack");
+                                       HUD_Write_PanelCvar("_aspect");
+                                       HUD_Write_PanelCvar("_attack");
                                        break;
                                case HUD_PANEL_ENGINEINFO:
-                                       HUD_Write_PanelCvar_q("_framecounter_time");
-                                       HUD_Write_PanelCvar_q("_framecounter_decimals");
+                                       HUD_Write_PanelCvar("_framecounter_time");
+                                       HUD_Write_PanelCvar("_framecounter_decimals");
                                        break;
                                case HUD_PANEL_INFOMESSAGES:
-                                       HUD_Write_PanelCvar_q("_flip");
+                                       HUD_Write_PanelCvar("_flip");
                                        break;
                                case HUD_PANEL_PHYSICS:
-                                       HUD_Write_PanelCvar_q("_speed_unit_show");
-                                       HUD_Write_PanelCvar_q("_speed_max");
-                                       HUD_Write_PanelCvar_q("_speed_vertical");
-                                       HUD_Write_PanelCvar_q("_topspeed");
-                                       HUD_Write_PanelCvar_q("_topspeed_time");
-                                       HUD_Write_PanelCvar_q("_acceleration_max");
-                                       HUD_Write_PanelCvar_q("_acceleration_vertical");
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_baralign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_mode");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_scale");
-                                       HUD_Write_PanelCvar_q("_progressbar_acceleration_nonlinear");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       HUD_Write_PanelCvar_q("_text_scale");
+                                       HUD_Write_PanelCvar("_speed_unit_show");
+                                       HUD_Write_PanelCvar("_speed_max");
+                                       HUD_Write_PanelCvar("_speed_vertical");
+                                       HUD_Write_PanelCvar("_topspeed");
+                                       HUD_Write_PanelCvar("_topspeed_time");
+                                       HUD_Write_PanelCvar("_acceleration_max");
+                                       HUD_Write_PanelCvar("_acceleration_vertical");
+                                       HUD_Write_PanelCvar("_flip");
+                                       HUD_Write_PanelCvar("_baralign");
+                                       HUD_Write_PanelCvar("_progressbar");
+                                       HUD_Write_PanelCvar("_acceleration_progressbar_mode");
+                                       HUD_Write_PanelCvar("_acceleration_progressbar_scale");
+                                       HUD_Write_PanelCvar("_acceleration_progressbar_nonlinear");
+                                       HUD_Write_PanelCvar("_text");
+                                       HUD_Write_PanelCvar("_text_scale");
                                        break;
                                case HUD_PANEL_CENTERPRINT:
-                                       HUD_Write_PanelCvar_q("_align");
-                                       HUD_Write_PanelCvar_q("_flip");
-                                       HUD_Write_PanelCvar_q("_fontscale");
-                                       HUD_Write_PanelCvar_q("_time");
-                                       HUD_Write_PanelCvar_q("_fade_in");
-                                       HUD_Write_PanelCvar_q("_fade_out");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
-                                       HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
-                                       HUD_Write_PanelCvar_q("_fade_minfontsize");
+                                       HUD_Write_PanelCvar("_align");
+                                       HUD_Write_PanelCvar("_flip");
+                                       HUD_Write_PanelCvar("_fontscale");
+                                       HUD_Write_PanelCvar("_time");
+                                       HUD_Write_PanelCvar("_fade_in");
+                                       HUD_Write_PanelCvar("_fade_out");
+                                       HUD_Write_PanelCvar("_fade_subsequent");
+                                       HUD_Write_PanelCvar("_fade_subsequent_passone");
+                                       HUD_Write_PanelCvar("_fade_subsequent_passone_minalpha");
+                                       HUD_Write_PanelCvar("_fade_subsequent_passtwo");
+                                       HUD_Write_PanelCvar("_fade_subsequent_passtwo_minalpha");
+                                       HUD_Write_PanelCvar("_fade_subsequent_minfontsize");
+                                       HUD_Write_PanelCvar("_fade_minfontsize");
                                        break;
                                case HUD_PANEL_ITEMSTIME:
-                                       HUD_Write_PanelCvar_q("_iconalign");
-                                       HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_name");
-                                       HUD_Write_PanelCvar_q("_progressbar_reduced");
-                                       HUD_Write_PanelCvar_q("_text");
-                                       HUD_Write_PanelCvar_q("_ratio");
-                                       HUD_Write_PanelCvar_q("_dynamicsize");
+                                       HUD_Write_PanelCvar("_iconalign");
+                                       HUD_Write_PanelCvar("_progressbar");
+                                       HUD_Write_PanelCvar("_progressbar_name");
+                                       HUD_Write_PanelCvar("_progressbar_reduced");
+                                       HUD_Write_PanelCvar("_text");
+                                       HUD_Write_PanelCvar("_ratio");
+                                       HUD_Write_PanelCvar("_dynamicsize");
+                                       break;
                                case HUD_PANEL_QUICKMENU:
-                                       HUD_Write_PanelCvar_q("_align");
+                                       HUD_Write_PanelCvar("_align");
                                        break;
                        }
                        HUD_Write("\n");
@@ -637,8 +641,7 @@ float tab_backward;
 void HUD_Panel_FirstInDrawQ(float id);
 void reset_tab_panels()
 {
-       int i;
-       for(i = 0; i < hud_panels_COUNT; ++i)
+       for (int i = 0; i < hud_panels_COUNT; ++i)
                tab_panels[i] = world;
 }
 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
@@ -771,7 +774,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                vector candidate_pos = '0 0 0';
                const float LEVELS_NUM = 4;
                float level_height = vid_conheight / LEVELS_NUM;
-:find_tab_panel
+LABEL(find_tab_panel)
                level = floor(tab_panel_pos.y / level_height) * level_height; //starting level
                candidate_pos.x = (!tab_backward) ? vid_conwidth : 0;
                start_posX = tab_panel_pos.x;
@@ -1188,17 +1191,16 @@ void HUD_Panel_Mouse()
                        drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
        }
        // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel
-       const vector cursorsize = '32 32 0';
        float cursor_alpha = 1 - autocvar__menu_alpha;
 
        if(!mouse_over_panel)
-               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
+               draw_cursor_normal(mousepos, '1 1 1', cursor_alpha);
        else if(mouse_over_panel == 1)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
+               draw_cursor(mousepos, '0.5 0.5 0', "/cursor_move", '1 1 1', cursor_alpha);
        else if(mouse_over_panel == 2)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
+               draw_cursor(mousepos, '0.5 0.5 0', "/cursor_resize", '1 1 1', cursor_alpha);
        else
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
+               draw_cursor(mousepos, '0.5 0.5 0', "/cursor_resize2", '1 1 1', cursor_alpha);
 
        prevMouseClicked = mouseClicked;
 }