int maxarmor = autocvar_hud_panel_healtharmor_maxarmor;
if(autocvar_hud_panel_healtharmor_combined) // combined health and armor display
{
- vector v;
- v = healtharmor_maxdamage(health, armor, armorblockpercent, DEATH_WEAPON.m_id);
-
+ vector v = healtharmor_maxdamage(health, armor, armorblockpercent, DEATH_WEAPON.m_id);
float hp = floor(v.x + 1);
float maxtotal = maxhealth + maxarmor;