]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/healtharmor.qc
Rename a few parameters and locals named x, y, z
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / healtharmor.qc
index bd49ba9dd92339a1550b24a108c558d0720efc78..4fad2c7c43c56342337764cc1fa323b2791a6248 100644 (file)
@@ -1,6 +1,5 @@
 #include "healtharmor.qh"
 
-#include "scoreboard.qh"
 #include <common/deathtypes/all.qh>
 
 // Health/armor (#3)
@@ -58,9 +57,7 @@ void HUD_HealthArmor()
                fuel = 20;
        }
 
-       if(1 - scoreboard_fade_alpha <= 0)
-               return;
-       HUD_Panel_LoadCvars(1 - scoreboard_fade_alpha);
+       HUD_Panel_LoadCvars();
 
        draw_beginBoldFont();
 
@@ -89,8 +86,7 @@ void HUD_HealthArmor()
                vector v;
                v = healtharmor_maxdamage(health, armor, armorblockpercent, DEATH_WEAPON.m_id);
 
-               float x;
-               x = floor(v.x + 1);
+               float hp = floor(v.x + 1);
 
         float maxtotal = maxhealth + maxarmor;
                string biggercount;
@@ -98,7 +94,7 @@ void HUD_HealthArmor()
                {
                        biggercount = "health";
                        if(autocvar_hud_panel_healtharmor_progressbar)
-                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_health, x/maxtotal, 0, (baralign == 1 || baralign == 2), autocvar_hud_progressbar_health_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_health, hp/maxtotal, 0, (baralign == 1 || baralign == 2), autocvar_hud_progressbar_health_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        if(armor)
             if(autocvar_hud_panel_healtharmor_text)
                                drawpic_aspect_skin(pos + eX * mySize.x - eX * 0.5 * mySize.y, "armor", '0.5 0.5 0' * mySize.y, '1 1 1', panel_fg_alpha * armor / health, DRAWFLAG_NORMAL);
@@ -107,13 +103,13 @@ void HUD_HealthArmor()
                {
                        biggercount = "armor";
                        if(autocvar_hud_panel_healtharmor_progressbar)
-                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_armor, x/maxtotal, 0, (baralign == 1 || baralign == 2), autocvar_hud_progressbar_armor_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_armor, hp/maxtotal, 0, (baralign == 1 || baralign == 2), autocvar_hud_progressbar_armor_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        if(health)
             if(autocvar_hud_panel_healtharmor_text)
                                drawpic_aspect_skin(pos + eX * mySize.x - eX * 0.5 * mySize.y, "health", '0.5 0.5 0' * mySize.y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                }
         if(autocvar_hud_panel_healtharmor_text)
-                       DrawNumIcon(pos, mySize, x, biggercount, 0, iconalign, HUD_Get_Num_Color(x, maxtotal), 1);
+                       DrawNumIcon(pos, mySize, hp, biggercount, 0, iconalign, HUD_Get_Num_Color(hp, maxtotal), 1);
 
                if(fuel)
                        HUD_Panel_DrawProgressBar(pos, eX * mySize.x + eY * 0.2 * mySize.y, "progressbar", fuel/100, 0, (baralign == 1 || baralign == 3), autocvar_hud_progressbar_fuel_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);