]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/infomessages.qc
Merge branch 'terencehill/spectate_player' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / infomessages.qc
index 30b7fa8a7929bf46a9b618e3e7c2b67d918b8aa6..131d62efe921129071db68a515723bf45cf0c69f 100644 (file)
@@ -1,16 +1,60 @@
 #include "infomessages.qh"
 
+#include <client/autocvars.qh>
+#include <client/miscfunctions.qh>
+
 #include <common/ent_cs.qh>
 #include <common/mapinfo.qh>
 
-// Info messages panel (#14)
+// Info messages (#14)
+
+float autocvar_hud_panel_infomessages_group0 = 1;
+float autocvar_hud_panel_infomessages_group_fadetime = 0.4;
+float autocvar_hud_panel_infomessages_group_time = 6;
+const int IMG_COUNT = 1; // number of InfoMessage Groups
+float img_fade[IMG_COUNT];
+int img_cur_msg[IMG_COUNT];
+float img_time[IMG_COUNT];
+
+int img_select(int group_id)
+{
+       float fadetime = max(0.001, autocvar_hud_panel_infomessages_group_fadetime);
+       if(time > img_time[group_id])
+       {
+               img_fade[group_id] = max(0, img_fade[group_id] - frametime / fadetime);
+               if(!img_fade[group_id])
+               {
+                       ++img_cur_msg[group_id];
+                       img_time[group_id] = floor(time) + autocvar_hud_panel_infomessages_group_time;
+               }
+       }
+       else
+               img_fade[group_id] = min(1, img_fade[group_id] + frametime / fadetime);
+       return img_cur_msg[group_id];
+}
+
+vector InfoMessages_drawstring(string s, vector pos, vector sz, float a, vector fontsize)
+{
+       getWrappedLine_remaining = s;
+       float offset = 0;
+       while(getWrappedLine_remaining)
+       {
+               s = getWrappedLine(sz.x - offset, fontsize, stringwidth_colors);
+               if(autocvar_hud_panel_infomessages_flip)
+                       offset = sz.x - stringwidth_colors(s, fontsize) - offset;
+               drawcolorcodedstring(pos + eX * offset, s, fontsize, a, DRAWFLAG_NORMAL);
+               pos.y += fontsize.y;
+               offset = fontsize.x;
+       }
+       pos.y += fontsize.y * 0.25;
+       return pos;
+}
+
+#define InfoMessage(s) MACRO_BEGIN \
+       pos = InfoMessages_drawstring(s, pos, mySize, ((img_curr_group >= 0) ? panel_fg_alpha * img_fade[img_curr_group] : panel_fg_alpha), fontsize); \
+       img_curr_group = -1; \
+MACRO_END
 
-#define drawInfoMessage(s) MACRO_BEGIN {                                                                                                                                                       \
-       if(autocvar_hud_panel_infomessages_flip)                                                                                                                                                \
-               o.x = pos.x + mySize.x - stringwidth(s, true, fontsize);                                                                                                        \
-       drawcolorcodedstring(o, s, fontsize, a, DRAWFLAG_NORMAL);                                                                                                               \
-       o.y += fontsize.y;                                                                                                                                                                                              \
-} MACRO_END
 void HUD_InfoMessages()
 {
        if(!autocvar__hud_configure)
@@ -18,7 +62,7 @@ void HUD_InfoMessages()
                if(!autocvar_hud_panel_infomessages) return;
        }
 
-       HUD_Panel_UpdateCvars();
+       HUD_Panel_LoadCvars();
        vector pos, mySize;
        pos = panel_pos;
        mySize = panel_size;
@@ -27,82 +71,67 @@ void HUD_InfoMessages()
                HUD_Scale_Enable();
        else
                HUD_Scale_Disable();
-       HUD_Panel_DrawBg(1);
+       HUD_Panel_DrawBg();
        if(panel_bg_padding)
        {
                pos += '1 1 0' * panel_bg_padding;
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       // always force 5:1 aspect
-       vector newSize = '0 0 0';
-       if(mySize.x/mySize.y > 5)
-       {
-               newSize.x = 5 * mySize.y;
-               newSize.y = mySize.y;
-
-               pos.x = pos.x + (mySize.x - newSize.x) / 2;
-       }
-       else
-       {
-               newSize.y = 1/5 * mySize.x;
-               newSize.x = mySize.x;
-
-               pos.y = pos.y + (mySize.y - newSize.y) / 2;
-       }
-
-       mySize = newSize;
-       entity tm;
-       vector o;
-       o = pos;
-
-       vector fontsize;
-       fontsize = '0.20 0.20 0' * mySize.y;
-
-       float a;
-       a = panel_fg_alpha;
-
+       vector fontsize = '0.2 0.2 0' * mySize.y;
        string s;
+       int img_curr_group = -1;
        if(!autocvar__hud_configure)
        {
                if(spectatee_status)
                {
-                       a = 1;
                        if(spectatee_status == -1)
                                s = _("^1Observing");
                        else
                                s = sprintf(_("^1Spectating: ^7%s"), entcs_GetName(current_player));
-                       drawInfoMessage(s);
+                       InfoMessage(s);
 
-                       if(spectatee_status == -1)
-                               s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey("primary fire", "+fire"));
-                       else
-                               s = sprintf(_("^1Press ^3%s^1 or ^3%s^1 for next or previous player"), getcommandkey("next weapon", "weapnext"), getcommandkey("previous weapon", "weapprev"));
-                       drawInfoMessage(s);
-
-                       if(spectatee_status == -1)
-                               s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey("next weapon", "weapnext"), getcommandkey("previous weapon", "weapprev"));
-                       else
-                               s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey("secondary fire", "+fire2"), getcommandkey("drop weapon", "dropweapon"));
-                       drawInfoMessage(s);
+                       if(autocvar_hud_panel_infomessages_group0)
+                       {
+                               img_curr_group = 0;
+                               switch(img_select(img_curr_group) % 3)
+                               {
+                                       default:
+                                       case 0:
+                                               if(spectatee_status == -1)
+                                                       s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey(_("primary fire"), "+fire"));
+                                               else
+                                                       s = sprintf(_("^1Press ^3%s^1 or ^3%s^1 for next or previous player"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+                                               break;
+                                       case 1:
+                                               if(spectatee_status == -1)
+                                                       s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+                                               else
+                                                       s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
+                                               break;
+                                       case 2:
+                                               s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey(_("server info"), "+show_info"));
+                                               break;
+                               }
+                               InfoMessage(s);
+                       }
 
-                       s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey("server info", "+show_info"));
-                       drawInfoMessage(s);
+                       MUTATOR_CALLHOOK(DrawInfoMessages, pos, mySize);
 
-                       if(gametype == MAPINFO_TYPE_LMS)
+                       if(!warmup_stage && ISGAMETYPE(LMS))
                        {
                                entity sk;
                                sk = playerslots[player_localnum];
-                               if(sk.(scores[ps_primary]) >= 666)
+                               if(sk.(scores(ps_primary)) >= 666)
                                        s = _("^1Match has already begun");
-                               else if(sk.(scores[ps_primary]) > 0)
+                               else if(sk.(scores(ps_primary)) > 0)
                                        s = _("^1You have no more lives left");
                                else
-                                       s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump"));
+                                       s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey(_("jump"), "+jump"));
                        }
                        else
-                               s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey("jump", "+jump"));
-                       drawInfoMessage(s);
+                               s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey(_("jump"), "+jump"));
+                       InfoMessage(s);
                }
 
                if (time < STAT(GAMESTARTTIME))
@@ -110,13 +139,13 @@ void HUD_InfoMessages()
                        //we need to ceil, otherwise the countdown would be off by .5 when using round()
                        float countdown = ceil(STAT(GAMESTARTTIME) - time);
                        s = sprintf(_("^1Game starts in ^3%d^1 seconds"), countdown);
-                       drawInfoMessage(s);
+                       InfoMessage(s);
                }
 
                if(warmup_stage)
                {
                        s = _("^2Currently in ^1warmup^2 stage!");
-                       drawInfoMessage(s);
+                       InfoMessage(s);
                }
 
                string blinkcolor;
@@ -130,9 +159,9 @@ void HUD_InfoMessages()
                        if(ready_waiting_for_me)
                        {
                                if(warmup_stage)
-                                       s = sprintf(_("%sPress ^3%s%s to end warmup"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor);
+                                       s = sprintf(_("%sPress ^3%s%s to end warmup"), blinkcolor, getcommandkey(_("ready"), "ready"), blinkcolor);
                                else
-                                       s = sprintf(_("%sPress ^3%s%s once you are ready"), blinkcolor, getcommandkey("ready", "ready"), blinkcolor);
+                                       s = sprintf(_("%sPress ^3%s%s once you are ready"), blinkcolor, getcommandkey(_("ready"), "ready"), blinkcolor);
                        }
                        else
                        {
@@ -141,18 +170,18 @@ void HUD_InfoMessages()
                                else
                                        s = _("^2Waiting for others to ready up...");
                        }
-                       drawInfoMessage(s);
+                       InfoMessage(s);
                }
                else if(warmup_stage && !spectatee_status)
                {
-                       s = sprintf(_("^2Press ^3%s^2 to end warmup"), getcommandkey("ready", "ready"));
-                       drawInfoMessage(s);
+                       s = sprintf(_("^2Press ^3%s^2 to end warmup"), getcommandkey(_("ready"), "ready"));
+                       InfoMessage(s);
                }
 
-               if(teamplay && !spectatee_status && gametype != MAPINFO_TYPE_CA && teamnagger)
+               if(teamplay && !spectatee_status && teamnagger)
                {
                        float ts_min = 0, ts_max = 0;
-                       tm = teams.sort_next;
+                       entity tm = teams.sort_next;
                        if (tm)
                        {
                                for (; tm.sort_next; tm = tm.sort_next)
@@ -168,24 +197,36 @@ void HUD_InfoMessages()
                                {
                                        s = strcat(blinkcolor, _("Teamnumbers are unbalanced!"));
                                        tm = GetTeam(myteam, false);
-                                       if (tm)
-                                       if (tm.team != NUM_SPECTATOR)
-                                       if (tm.team_size == ts_max)
-                                               s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey("team menu", "menu_showteamselect"), blinkcolor));
-                                       drawInfoMessage(s);
+                                       if (tm && tm.team != NUM_SPECTATOR && tm.team_size == ts_max)
+                                               s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey(_("team menu"), "menu_showteamselect"), blinkcolor));
+                                       InfoMessage(s);
                                }
                        }
                }
+
+               if(autocvar_cl_showspectators)
+               if(num_spectators)
+               //if(spectatee_status != -1)
+               {
+                       s = ((spectatee_status) ? _("^1Spectating this player:") : _("^1Spectating you:"));
+                       // InfoMessage(s)
+                       int limit = min(num_spectators, MAX_SPECTATORS);
+                       for(int i = 0; i < limit; ++i)
+                       {
+                               float slot = spectatorlist[i];
+                               if(i == 0)
+                                       s = strcat(s, " ^7", entcs_GetName(slot));
+                               else
+                                       s = strcat("^7", entcs_GetName(slot));
+                               InfoMessage(s);
+                       }
+               }
        }
        else
        {
-               s = _("^7Press ^3ESC ^7to show HUD options.");
-               drawInfoMessage(s);
-               s = _("^3Doubleclick ^7a panel for panel-specific options.");
-               drawInfoMessage(s);
-               s = _("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and");
-               drawInfoMessage(s);
-               s = _("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments.");
-               drawInfoMessage(s);
+               InfoMessage(_("^7Press ^3ESC ^7to show HUD options."));
+               InfoMessage(_("^3Doubleclick ^7a panel for panel-specific options."));
+               InfoMessage(_("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"));
+               InfoMessage(_("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."));
        }
 }