]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Make it compile without XONOTIC defined
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index e725878a378ecae78b8db514987d66292b50a4ee..ef68e21b2000808fb0a8cec871bb86abda43ea39 100644 (file)
@@ -3,11 +3,25 @@
 #include "quickmenu.qh"
 #include <common/ent_cs.qh>
 #include <common/constants.qh>
+#include <common/net_linked.qh>
 #include <common/mapinfo.qh>
 #include <common/minigames/cl_minigames.qh>
 #include <common/stats.qh>
 #include <common/teams.qh>
 
+// Scoreboard (#24)
+
+const int MAX_SBT_FIELDS = MAX_SCORE;
+
+PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
+float sbt_field_size[MAX_SBT_FIELDS + 1];
+string sbt_field_title[MAX_SBT_FIELDS + 1];
+int sbt_num_fields;
+
+string autocvar_hud_fontsize;
+string hud_fontsize_str;
+float max_namesize;
+
 float sbt_bg_alpha;
 float sbt_fg_alpha;
 float sbt_fg_alpha_self;
@@ -29,7 +43,7 @@ string autocvar_hud_panel_scoreboard_bg_padding = "";
 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
-float autocvar_hud_panel_scoreboard_table_bg_alpha = 0.7;
+float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
@@ -37,6 +51,7 @@ bool autocvar_hud_panel_scoreboard_table_highlight = true;
 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
+float autocvar_hud_panel_scoreboard_namesize = 15;
 
 bool autocvar_hud_panel_scoreboard_accuracy = true;
 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
@@ -44,6 +59,12 @@ bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
 
 bool autocvar_hud_panel_scoreboard_dynamichud = false;
 
+float autocvar_hud_panel_scoreboard_maxheight = 0.5;
+bool autocvar_hud_panel_scoreboard_others_showscore = true;
+bool autocvar_hud_panel_scoreboard_spectators_showping = true;
+bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
+float autocvar_hud_panel_scoreboard_minwidth = 0.4;
+
 
 void drawstringright(vector, string, vector, vector, float, float);
 void drawstringcenter(vector, string, vector, vector, float, float);
@@ -59,7 +80,7 @@ string TranslateScoresLabel(string l)
                case "captime": return CTX(_("SCO^captime"));
                case "deaths": return CTX(_("SCO^deaths"));
                case "destroyed": return CTX(_("SCO^destroyed"));
-               case "dmg": return CTX(_("SCO^dmg"));
+               case "dmg": return CTX(_("SCO^damage"));
                case "dmgtaken": return CTX(_("SCO^dmgtaken"));
                case "drops": return CTX(_("SCO^drops"));
                case "faults": return CTX(_("SCO^faults"));
@@ -67,8 +88,7 @@ string TranslateScoresLabel(string l)
                case "goals": return CTX(_("SCO^goals"));
                case "kckills": return CTX(_("SCO^kckills"));
                case "kdratio": return CTX(_("SCO^kdratio"));
-               case "k/d": return CTX(_("SCO^k/d"));
-               case "kd": return CTX(_("SCO^kd"));
+               case "kd": return CTX(_("SCO^k/d"));
                case "kdr": return CTX(_("SCO^kdr"));
                case "kills": return CTX(_("SCO^kills"));
                case "laps": return CTX(_("SCO^laps"));
@@ -85,6 +105,7 @@ string TranslateScoresLabel(string l)
                case "rank": return CTX(_("SCO^rank"));
                case "returns": return CTX(_("SCO^returns"));
                case "revivals": return CTX(_("SCO^revivals"));
+               case "rounds": return CTX(_("SCO^rounds won"));
                case "score": return CTX(_("SCO^score"));
                case "suicides": return CTX(_("SCO^suicides"));
                case "takes": return CTX(_("SCO^takes"));
@@ -129,12 +150,10 @@ void Scoreboard_UpdatePlayerTeams()
 {
        float Team;
        entity pl, tmp;
-       float num;
-
-       num = 0;
+       //int num = 0;
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
-               num += 1;
+               //num += 1;
                Team = entcs_GetScoreTeam(pl.sv_entnum);
                if(SetTeam(pl, Team))
                {
@@ -354,18 +373,16 @@ void Cmd_Scoreboard_SetFields(int argc)
     TC(int, argc);
        int i, slash;
        string str, pattern;
-       float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
-       float missing;
+       bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
+       int missing;
 
        if(!gametype)
-       {
-               // set up a temporary scoreboard layout
-               // no layout can be properly set up until score_info data haven't been received
-               argc = tokenizebyseparator("0 1 ping pl name | score", " ");
-               ps_primary = SP_SCORE;
-               scores_label(ps_primary) = strzone("score");
-               scores_flags(ps_primary) = SFL_ALLOW_HIDE;
-       }
+               return; // do nothing, we don't know gametype and scores yet
+
+       // sbt_fields uses strunzone on the titles!
+       if(!sbt_field_title[0])
+               for(i = 0; i < MAX_SBT_FIELDS; ++i)
+                       sbt_field_title[i] = strzone("(null)");
 
        // TODO: re enable with gametype dependant cvars?
        if(argc < 3) // no arguments provided
@@ -432,13 +449,13 @@ void Cmd_Scoreboard_SetFields(int argc)
                {
                        case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
                        case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
-                       case "kd": case "kdr": case "kdratio": case "k/d": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
+                       case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
                        case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
                        case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
                        case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
                        case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
-                       case "dmg": sbt_field[sbt_num_fields] = SP_DMG; break;
-                       case "dmgtaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
+                       case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
+                       case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
                        default:
                        {
                                FOREACH(Scores, true, {
@@ -460,9 +477,9 @@ LABEL(notfound)
 LABEL(found)
                                sbt_field[sbt_num_fields] = j;
                                if(j == ps_primary)
-                                       have_primary = 1;
+                                       have_primary = true;
                                if(j == ps_secondary)
-                                       have_secondary = 1;
+                                       have_secondary = true;
 
                        }
                }
@@ -472,11 +489,11 @@ LABEL(found)
        }
 
        if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
-               have_primary = 1;
+               have_primary = true;
        if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
-               have_secondary = 1;
+               have_secondary = true;
        if(ps_primary == ps_secondary)
-               have_secondary = 1;
+               have_secondary = true;
        missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
 
        if(sbt_num_fields + missing < MAX_SBT_FIELDS)
@@ -551,9 +568,6 @@ string sbt_field_icon2;
 vector sbt_field_icon0_rgb;
 vector sbt_field_icon1_rgb;
 vector sbt_field_icon2_rgb;
-float sbt_field_icon0_alpha;
-float sbt_field_icon1_alpha;
-float sbt_field_icon2_alpha;
 string Scoreboard_GetField(entity pl, PlayerScoreField field)
 {
        float tmp, num, denom;
@@ -566,9 +580,6 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
        sbt_field_icon0_rgb = '1 1 1';
        sbt_field_icon1_rgb = '1 1 1';
        sbt_field_icon2_rgb = '1 1 1';
-       sbt_field_icon0_alpha = 1;
-       sbt_field_icon1_alpha = 1;
-       sbt_field_icon2_alpha = 1;
        switch(field)
        {
                case SP_PING:
@@ -603,7 +614,7 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
                        }
                        else if(!teamplay)
                        {
-                               f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
+                               f = entcs_GetClientColors(pl.sv_entnum);
                                {
                                        sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
                                        sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
@@ -656,19 +667,8 @@ string Scoreboard_GetField(entity pl, PlayerScoreField field)
                        }
                }
 
-               case SP_DMG:
-                       num = pl.(scores(SP_DMG));
-                       denom = 1000;
-
-                       str = sprintf("%.1f k", num/denom);
-                       return str;
-
-               case SP_DMGTAKEN:
-                       num = pl.(scores(SP_DMGTAKEN));
-                       denom = 1000;
-
-                       str = sprintf("%.1f k", num/denom);
-                       return str;
+               case SP_DMG: case SP_DMGTAKEN:
+                       return sprintf("%.1f k", pl.(scores(field)) / 1000);
 
                default:
                        tmp = pl.(scores(field));
@@ -693,7 +693,6 @@ string Scoreboard_FixColumnWidth(int i, string str)
     TC(int, i);
        float f;
        vector sz;
-       PlayerScoreField field = sbt_field[i];
 
        sbt_fixcolumnwidth_iconlen = 0;
 
@@ -728,21 +727,23 @@ string Scoreboard_FixColumnWidth(int i, string str)
        else
                sbt_fixcolumnwidth_marginlen = 0;
 
-       if(field == SP_NAME) // name gets all remaining space
+       if(sbt_field[i] == SP_NAME) // name gets all remaining space
        {
                int j;
-               float namesize;
-               namesize = panel_size.x;
+               float remaining_space = 0;
                for(j = 0; j < sbt_num_fields; ++j)
                        if(j != i)
                                if (sbt_field[i] != SP_SEPARATOR)
-                                       namesize -= sbt_field_size[j] + hud_fontsize.x;
-               sbt_field_size[i] = namesize;
+                                       remaining_space += sbt_field_size[j] + hud_fontsize.x;
+               sbt_field_size[i] = panel_size.x - remaining_space;
 
                if (sbt_fixcolumnwidth_iconlen != 0)
-                       namesize -= sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
+                       remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
+               float namesize = panel_size.x - remaining_space;
                str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
                sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
+
+               max_namesize = vid_conwidth - remaining_space;
        }
        else
                sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
@@ -754,10 +755,21 @@ string Scoreboard_FixColumnWidth(int i, string str)
        return str;
 }
 
-vector Scoreboard_DrawHeader(vector pos, vector rgb)
+void Scoreboard_initFieldSizes()
+{
+       for(int i = 0; i < sbt_num_fields; ++i)
+       {
+               sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
+               Scoreboard_FixColumnWidth(i, "");
+       }
+}
+
+vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
 {
        int i;
        vector column_dim = eY * panel_size.y;
+       if(other_players)
+               column_dim.y -= 1.25 * hud_fontsize.y;
        vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
        pos.x += hud_fontsize.x * 0.5;
        for(i = 0; i < sbt_num_fields; ++i)
@@ -784,10 +796,7 @@ vector Scoreboard_DrawHeader(vector pos, vector rgb)
                        if (sbt_highlight)
                                if (!(i % 2))
                                {
-                                       if (i == sbt_num_fields-1)
-                                               column_dim.x = sbt_field_size[i] + hud_fontsize.x * 0.5;
-                                       else
-                                               column_dim.x = sbt_field_size[i] + hud_fontsize.x;
+                                       column_dim.x = sbt_field_size[i] + hud_fontsize.x;
                                        drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
                                }
 
@@ -807,8 +816,6 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
     TC(bool, is_self); TC(int, pl_number);
        string str;
        bool is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
-       if(is_spec && !is_self)
-               rgb = '0 0 0';
 
        vector h_pos = item_pos;
        vector h_size = eX * panel_size.x + eY * hud_fontsize.y * 1.25;
@@ -818,6 +825,8 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
        else if((sbt_highlight) && (!(pl_number % 2)))
                drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
 
+       float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
+
        vector pos = item_pos;
        pos.x += hud_fontsize.x * 0.5;
        pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
@@ -841,34 +850,19 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
 
                if(field == SP_NAME) {
                        tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
-                       if (is_self)
-                               drawcolorcodedstring(pos - tmp, str, hud_fontsize, sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                       else
-                               drawcolorcodedstring(pos - tmp, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
                } else {
                        tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
-                       if (is_self)
-                               drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                       else
-                               drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
                }
 
                tmp.x = sbt_field_size[i] + hud_fontsize.x;
                if(sbt_field_icon0 != "")
-                       if (is_self)
-                               drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon0_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                       else
-                               drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon0_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                if(sbt_field_icon1 != "")
-                       if (is_self)
-                               drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon1_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                       else
-                               drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon1_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                if(sbt_field_icon2 != "")
-                       if (is_self)
-                               drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, sbt_field_icon2_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                       else
-                               drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, sbt_field_icon2_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
        }
 
        if(sbt_field[i] == SP_SEPARATOR)
@@ -890,34 +884,19 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
 
                        if(field == SP_NAME) {
                                tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
-                               if(is_self)
-                                       drawcolorcodedstring(pos - tmp, str, hud_fontsize, sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                               else
-                                       drawcolorcodedstring(pos - tmp, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
                        } else {
                                tmp.x = sbt_fixcolumnwidth_len;
-                               if(is_self)
-                                       drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                               else
-                                       drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        }
 
                        tmp.x = sbt_field_size[i];
                        if(sbt_field_icon0 != "")
-                               if (is_self)
-                                       drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon0_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                               else
-                                       drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon0_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        if(sbt_field_icon1 != "")
-                               if (is_self)
-                                       drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon1_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                               else
-                                       drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, sbt_field_icon1_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        if(sbt_field_icon2 != "")
-                               if (is_self)
-                                       drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, sbt_field_icon2_alpha * sbt_fg_alpha_self, DRAWFLAG_NORMAL);
-                               else
-                                       drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, sbt_field_icon2_alpha * sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
                        pos.x -= sbt_field_size[i] + hud_fontsize.x;
                }
        }
@@ -926,14 +905,126 @@ void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, i
                drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
+vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
+{
+       int i = 0;
+       vector h_pos = item_pos;
+       vector h_size = eX * panel_size.x + eY * hud_fontsize.y * 1.25;
+
+       bool complete = (this_team == NUM_SPECTATOR);
+
+       if(!complete)
+       if((sbt_highlight) && (!(pl_number % 2)))
+               drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+       vector pos = item_pos;
+       pos.x += hud_fontsize.x * 0.5;
+       pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
+
+       float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
+       if(!complete)
+               width_limit -= stringwidth("...", false, hud_fontsize);
+       float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
+       static float max_name_width = 0;
+       string field = "";
+       float fieldsize = 0;
+       float min_fieldsize = 0;
+       float fieldpadding = hud_fontsize.x * 0.25;
+       if(this_team == NUM_SPECTATOR)
+       {
+               if(autocvar_hud_panel_scoreboard_spectators_showping)
+                       min_fieldsize = stringwidth("999", false, hud_fontsize);
+       }
+       else if(autocvar_hud_panel_scoreboard_others_showscore)
+               min_fieldsize = stringwidth("99", false, hud_fontsize);
+       for(i = 0; pl; pl = pl.sort_next)
+       {
+               if(pl.team != this_team)
+                       continue;
+               if(pl == ignored_pl)
+                       continue;
+
+               field = "";
+               if(this_team == NUM_SPECTATOR)
+               {
+                       if(autocvar_hud_panel_scoreboard_spectators_showping)
+                               field = Scoreboard_GetField(pl, SP_PING);
+               }
+               else if(autocvar_hud_panel_scoreboard_others_showscore)
+                       field = ftos(pl.(scores(ps_primary)));
+
+               string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
+               float column_width = stringwidth(str, true, hud_fontsize);
+               if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
+               {
+                       if(column_width > max_name_width)
+                               max_name_width = column_width;
+                       column_width = max_name_width;
+               }
+               if(field != "")
+               {
+                       fieldsize = stringwidth(field, false, hud_fontsize);
+                       column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
+               }
+
+               if(pos.x + column_width > width_limit)
+               {
+                       ++i;
+                       if(!complete)
+                       {
+                               drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
+                               break;
+                       }
+                       else
+                       {
+                               pos.x = item_pos.x + hud_fontsize.x * 0.5;
+                               pos.y += hud_fontsize.y * 1.25;
+                       }
+               }
+
+               vector name_pos = pos;
+               if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
+                       name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
+               drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
+               if(field != "")
+               {
+                       h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
+                       h_size.y = hud_fontsize.y;
+                       vector field_pos = pos;
+                       if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
+                               field_pos.x += column_width - h_size.x;
+                       if(sbt_highlight)
+                               drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
+                       drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+               }
+               pos.x += column_width;
+               pos.x += hud_fontsize.x;
+       }
+       return eX * item_pos.x + eY * (item_pos.y + i * hud_fontsize.y * 1.25);
+}
+
 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 {
-       entity pl;
+       int max_players = 999;
+       if(autocvar_hud_panel_scoreboard_maxheight > 0)
+       {
+               max_players = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
+               if(teamplay)
+                       max_players = (max_players - hud_fontsize.y * 1.25 - panel_bg_padding * 2) / 2;
+               max_players = floor(max_players / (hud_fontsize.y * 1.25));
+               if(max_players <= 1)
+                       max_players = 1;
+               if(max_players == tm.team_size)
+                       max_players = 999;
+       }
 
+       entity pl;
+       entity me = playerslots[current_player];
        panel_pos = pos;
-       panel_size.y = 1.25 * hud_fontsize.y * (1 + max(1, tm.team_size));
+       panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
        vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
        if(panel.current_panel_bg != "0")
@@ -961,49 +1052,62 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 
 
        // print header row and highlight columns
-       pos = Scoreboard_DrawHeader(panel_pos, rgb);
+       pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
 
        // fill the table and draw the rows
+       bool is_self = false;
+       bool self_shown = false;
        int i = 0;
-       if (teamplay)
-               for(pl = players.sort_next; pl; pl = pl.sort_next)
+       for(pl = players.sort_next; pl; pl = pl.sort_next)
+       {
+               if(pl.team != tm.team)
+                       continue;
+               if(i == max_players - 2 && pl != me)
                {
-                       if(pl.team != tm.team)
-                               continue;
-                       Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
-                       pos.y += 1.25 * hud_fontsize.y;
-                       ++i;
+                       if(!self_shown && me.team == tm.team)
+                       {
+                               Scoreboard_DrawItem(pos, rgb, me, true, i);
+                               self_shown = true;
+                               pos.y += 1.25 * hud_fontsize.y;
+                               ++i;
+                       }
                }
-       else
-               for(pl = players.sort_next; pl; pl = pl.sort_next)
+               if(i >= max_players - 1)
                {
-                       if(pl.team == NUM_SPECTATOR)
-                               continue;
-                       Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
-                       pos.y += 1.25 * hud_fontsize.y;
-                       ++i;
+                       pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
+                       break;
                }
+               is_self = (pl.sv_entnum == current_player);
+               Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
+               if(is_self)
+                       self_shown = true;
+               pos.y += 1.25 * hud_fontsize.y;
+               ++i;
+       }
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
        return end_pos;
 }
 
-float Scoreboard_WouldDraw() {
-       if (QuickMenu_IsOpened())
-               return 0;
+bool Scoreboard_WouldDraw()
+{
+       if (MUTATOR_CALLHOOK(DrawScoreboard))
+               return false;
+       else if (QuickMenu_IsOpened())
+               return false;
        else if (HUD_Radar_Clickable())
-               return 0;
+               return false;
        else if (scoreboard_showscores)
-               return 1;
+               return true;
        else if (intermission == 1)
-               return 1;
+               return true;
        else if (intermission == 2)
-               return 0;
+               return false;
        else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
-               return 1;
+               return true;
        else if (scoreboard_showscores_force)
-               return 1;
-       return 0;
+               return true;
+       return false;
 }
 
 float average_accuracy;
@@ -1012,23 +1116,30 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        WepSet weapons_stat = WepSet_GetFromStat();
        WepSet weapons_inmap = WepSet_GetFromStat_InMap();
        int disownedcnt = 0;
+       int nHidden = 0;
        FOREACH(Weapons, it != WEP_Null, {
                int weapon_stats = weapon_accuracy[i - WEP_FIRST];
 
                WepSet set = it.m_wepset;
-               if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
-                       ++disownedcnt;
+               if (weapon_stats < 0)
+               {
+                       if (!(weapons_stat & set) && (it.spawnflags & WEP_FLAG_HIDDEN || it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
+                               nHidden += 1;
+                       else if (!(weapons_stat & set || weapons_inmap & set))
+                               ++disownedcnt;
+               }
        });
 
-       int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt;
+       int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt - nHidden;
        if (weapon_cnt <= 0) return pos;
 
        int rows = 1;
-       if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - 1) * 0.5))
+       if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - nHidden - 1) * 0.5))
                rows = 2;
        int columnns = ceil(weapon_cnt / rows);
 
-       float height = 40;
+       float weapon_height = 29;
+       float height = hud_fontsize.y + weapon_height;
 
        drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
        pos.y += 1.25 * hud_fontsize.y;
@@ -1038,7 +1149,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        panel_pos = pos;
        panel_size.y = height * rows;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
        vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
        if(panel.current_panel_bg != "0")
@@ -1053,8 +1164,6 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        pos = panel_pos;
        vector tmp = panel_size;
 
-       float fontsize = height * 1/3;
-       float weapon_height = height * 2/3;
        float weapon_width = tmp.x / columnns / rows;
 
        if (sbt_bg_alpha)
@@ -1069,7 +1178,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 
                // row highlighting
                for (int i = 0; i < rows; ++i)
-                       drawfill(pos + eY * weapon_height + eY * height * i, eX * tmp.x + eY * fontsize, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       drawfill(pos + eY * weapon_height + eY * height * i, eX * tmp.x + eY * hud_fontsize.y, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
        }
 
        average_accuracy = 0;
@@ -1110,12 +1219,12 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
                        s = sprintf("%d%%", weapon_stats * 100);
 
                        float padding;
-                       padding = (weapon_width - stringwidth(s, false, eX * fontsize)) / 2; // center the accuracy value
+                       padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
 
                        if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
                                rgb = Accuracy_GetColor(weapon_stats);
 
-                       drawstring(tmpos + eX * padding + eY * weapon_height, s, '1 1 0' * fontsize, rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawstring(tmpos + eX * padding + eY * weapon_height, s, hud_fontsize, rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
                }
                tmpos.x += weapon_width * rows;
                pos.x += weapon_width * rows;
@@ -1179,7 +1288,7 @@ vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        panel_pos = pos;
        panel_size.y = hud_fontsize.y * rows;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
        vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
        if(panel.current_panel_bg != "0")
@@ -1236,9 +1345,36 @@ vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_siz
                pos.y += panel_bg_border;
 
        panel_pos = pos;
-       panel_size.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
+
+       float namesize = 0;
+       for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
+       {
+               float f = stringwidth(grecordholder[i], true, hud_fontsize);
+               if(f > namesize)
+                       namesize = f;
+       }
+       bool cut = false;
+       if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
+       {
+               namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
+               cut = true;
+       }
+
+       float ranksize = 3 * hud_fontsize.x;
+       float timesize = 5 * hud_fontsize.x;
+       vector columnsize = eX * (ranksize + timesize + namesize + hud_fontsize.x) + eY * 1.25 * hud_fontsize.y;
+       int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
+       columns = min(columns, RANKINGS_RECEIVED_CNT);
+
+       // expand name column to fill the entire row
+       float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
+       namesize += available_space;
+       columnsize.x += available_space;
+
+       panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+
+       HUD_Panel_DrawBg();
 
        vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
        if(panel.current_panel_bg != "0")
@@ -1251,29 +1387,42 @@ vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_siz
        }
 
        pos = panel_pos;
-       vector tmp = panel_size;
 
        if (sbt_bg_alpha)
-               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
+               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
 
-       // row highlighting
+       vector text_ofs = eX * 0.5 * hud_fontsize.x + eY * (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
+       string str = "";
+       int column = 0, j = 0;
        for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
        {
-               string n, p;
                float t;
                t = grecordtime[i];
                if (t == 0)
                        continue;
-               n = grecordholder[i];
-               p = count_ordinal(i+1);
+
                if(grecordholder[i] == entcs_GetName(player_localnum))
-                       drawfill(pos, eX * panel_size.x + '0 1.25 0' * hud_fontsize.y, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
-               else if(!(i % 2) && sbt_highlight)
-                       drawfill(pos, eX * panel_size.x + '0 1.25 0' * hud_fontsize.y, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
-               drawstring(pos, p, '1 1 0' * hud_fontsize.y, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring(pos + '3 0 0' * hud_fontsize.y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize.y, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
-               drawcolorcodedstring(pos + '8 0 0' * hud_fontsize.y, n, '1 1 0' * hud_fontsize.y, sbt_fg_alpha, DRAWFLAG_NORMAL);
+                       drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
+               else if(!((j + column) & 1) && sbt_highlight)
+                       drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
+
+               str = count_ordinal(i+1);
+               drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
+               drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
+               str = grecordholder[i];
+               if(cut)
+                       str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
+               drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
+
                pos.y += 1.25 * hud_fontsize.y;
+               j++;
+               if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
+               {
+                       column++;
+                       j = 0;
+                       pos.x += panel_size.x / columns;
+                       pos.y = panel_pos.y;
+               }
        }
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
@@ -1284,15 +1433,25 @@ void Scoreboard_Draw()
 {
        if(!autocvar__hud_configure)
        {
+               if(!hud_draw_maximized) return;
+
                // frametime checks allow to toggle the scoreboard even when the game is paused
                if(scoreboard_active) {
-                       if(menu_enabled == 1)
+                       if(hud_configure_menu_open == 1)
                                scoreboard_fade_alpha = 1;
                        float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
                        if (scoreboard_fadeinspeed && frametime)
                                scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
                        else
                                scoreboard_fade_alpha = 1;
+                       if(hud_fontsize_str != autocvar_hud_fontsize)
+                       {
+                               hud_fontsize = HUD_GetFontsize("hud_fontsize");
+                               Scoreboard_initFieldSizes();
+                               if(hud_fontsize_str)
+                                       strunzone(hud_fontsize_str);
+                               hud_fontsize_str = strzone(autocvar_hud_fontsize);
+                       }
                }
                else {
                        float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
@@ -1313,12 +1472,10 @@ void Scoreboard_Draw()
        else
                HUD_Scale_Disable();
 
-       float hud_fade_alpha_save = hud_fade_alpha;
-       if(menu_enabled == 1)
-               hud_fade_alpha = 1;
-       else
-               hud_fade_alpha = scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
-       HUD_Panel_UpdateCvars();
+       if(scoreboard_fade_alpha <= 0)
+               return;
+       panel_fade_alpha *= scoreboard_fade_alpha;
+       HUD_Panel_LoadCvars();
 
        sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
        sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
@@ -1327,21 +1484,21 @@ void Scoreboard_Draw()
        sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
        sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
 
-       hud_fade_alpha = hud_fade_alpha_save;
-
        // don't overlap with con_notify
        if(!autocvar__hud_configure)
                panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
 
+       float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
+       float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
+       panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
+       panel_size.x = fixed_scoreboard_width;
+
        Scoreboard_UpdatePlayerTeams();
 
-       vector pos, tmp;
+       vector pos = panel_pos;
        entity pl, tm;
        string str;
 
-       // Initializes position
-       pos = panel_pos;
-
        // Heading
        vector sb_heading_fontsize;
        sb_heading_fontsize = hud_fontsize * 2;
@@ -1369,7 +1526,7 @@ void Scoreboard_Draw()
                {
                        if(tm.team == NUM_SPECTATOR)
                                continue;
-                       if(!tm.team && teamplay)
+                       if(!tm.team)
                                continue;
 
                        draw_beginBoldFont();
@@ -1396,14 +1553,10 @@ void Scoreboard_Draw()
        else
        {
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
-               {
-                       if(tm.team == NUM_SPECTATOR)
-                               continue;
-                       if(!tm.team && teamplay)
-                               continue;
-
-                       pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
-               }
+                       if(tm.team != NUM_SPECTATOR)
+                               break;
+               // display it anyway
+               pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
        }
 
        if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
@@ -1423,23 +1576,24 @@ void Scoreboard_Draw()
        pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
 
        // List spectators
-       float specs = 0;
-       tmp = pos;
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
-               if(pl.team != NUM_SPECTATOR)
-                       continue;
-               pos.y += 1.25 * hud_fontsize.y;
-               Scoreboard_DrawItem(pos, panel_bg_color, pl, (pl.sv_entnum == player_localnum), specs);
-               ++specs;
-       }
+               if(pl.team == NUM_SPECTATOR)
+               {
+                       for(tm = teams.sort_next; tm; tm = tm.sort_next)
+                               if(tm.team == NUM_SPECTATOR)
+                                       break;
+                       str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
+                       draw_beginBoldFont();
+                       drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                       draw_endBoldFont();
+                       pos.y += 1.25 * hud_fontsize.y;
 
-       if(specs)
-       {
-               draw_beginBoldFont();
-               drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               draw_endBoldFont();
-               pos.y += 1.25 * hud_fontsize.y;
+                       pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
+                       pos.y += 1.25 * hud_fontsize.y;
+
+                       break;
+               }
        }
 
        // Print info string
@@ -1509,15 +1663,17 @@ void Scoreboard_Draw()
                {
                        // a negative number means we are awaiting respawn, time value is still the same
                        respawn_time *= -1; // remove mark now that we checked it
-                       respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
 
-                       str = sprintf(_("^1Respawning in ^3%s^1..."),
-                               (autocvar_hud_panel_scoreboard_respawntime_decimals ?
-                                       count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
-                                       :
-                                       count_seconds(respawn_time - time)
-                               )
-                       );
+                       if(respawn_time < time) // it happens for a few frames when server is respawning the player
+                               str = ""; // draw an empty string to not change suddenly scoreboard_bottom
+                       else
+                               str = sprintf(_("^1Respawning in ^3%s^1..."),
+                                       (autocvar_hud_panel_scoreboard_respawntime_decimals ?
+                                               count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
+                                               :
+                                               count_seconds(ceil(respawn_time - time))
+                                       )
+                               );
                }
                else if(time < respawn_time)
                {
@@ -1525,7 +1681,7 @@ void Scoreboard_Draw()
                                (autocvar_hud_panel_scoreboard_respawntime_decimals ?
                                        count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
                                        :
-                                       count_seconds(respawn_time - time)
+                                       count_seconds(ceil(respawn_time - time))
                                )
                        );
                }