HUD_Write_PanelCvar_q("_text");
HUD_Write_PanelCvar_q("_ratio");
HUD_Write_PanelCvar_q("_dynamicsize");
+ case HUD_PANEL_QUICKMENU:
+ HUD_Write_PanelCvar_q("_align");
break;
}
HUD_Write("\n");
}
HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
- printf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
+ LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
fclose(fh);
}
else
- printf(_("^1Couldn't write to %s\n"), filename);
+ LOG_INFOF(_("^1Couldn't write to %s\n"), filename);
}
void HUD_Configure_Exit_Force()
}
}
-const int S_MOUSE1 = 1;
-const int S_MOUSE2 = 2;
-const int S_MOUSE3 = 4;
-int mouseClicked;
-int prevMouseClicked; // previous state
-float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
-vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
-
void HUD_Panel_EnableMenu();
entity tab_panels[HUD_PANEL_MAX];
entity tab_panel;