]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
Merge remote-tracking branch 'origin/master' into terencehill/ca_arena_mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index 23e9f8e4b188963a0c5f96fadafa3a97778ffc9f..ca8ec19c1ab51cbf33cba4eb27c119b3ae413016 100644 (file)
@@ -2,8 +2,8 @@
 // q: quoted, n: not quoted
 #define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
 #define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
-#define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel_name, cvar_suf))
-#define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel_name, cvar_suf))
+#define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel.panel_name, cvar_suf))
+#define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel.panel_name, cvar_suf))
 // Save the config
 void HUD_Panel_ExportCfg(string cfgname)
 {
@@ -52,7 +52,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                float i;
                for (i = 0; i < HUD_PANEL_NUM; ++i)
                {
-                       HUD_Panel_GetName(i);
+                       panel = hud_panel[i];
 
                        HUD_Write_PanelCvar_n("");
                        HUD_Write_PanelCvar_q("_pos");
@@ -80,6 +80,10 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_aspect");
                                        HUD_Write_PanelCvar_q("_timeout");
                                        HUD_Write_PanelCvar_q("_timeout_effect");
+                                       HUD_Write_PanelCvar_q("_timeout_fadebgmin");
+                                       HUD_Write_PanelCvar_q("_timeout_fadefgmin");
+                                       HUD_Write_PanelCvar_q("_timeout_speed_in");
+                                       HUD_Write_PanelCvar_q("_timeout_speed_out");
                                        HUD_Write_PanelCvar_q("_onlyowned");
                                        break;
                                case HUD_PANEL_AMMO:
@@ -113,7 +117,6 @@ void HUD_Panel_ExportCfg(string cfgname)
                                case HUD_PANEL_NOTIFY:
                                        HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_fontsize");
-                                       HUD_Write_PanelCvar_q("_print");
                                        HUD_Write_PanelCvar_q("_time");
                                        HUD_Write_PanelCvar_q("_fadetime");
                                        break;
@@ -127,6 +130,8 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_scale");
                                        HUD_Write_PanelCvar_q("_maximized_scale");
                                        HUD_Write_PanelCvar_q("_maximized_size");
+                                       HUD_Write_PanelCvar_q("_maximized_rotation");
+                                       HUD_Write_PanelCvar_q("_maximized_zoommode"); 
                                        break;
                                case HUD_PANEL_SCORE:
                                        HUD_Write_PanelCvar_q("_rankings");
@@ -140,8 +145,8 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_freezetag_layout");
                                        break;
                                case HUD_PANEL_PRESSEDKEYS:
-                                       HUD_Write_PanelCvar_q("_attack");
                                        HUD_Write_PanelCvar_q("_aspect");
+                                       HUD_Write_PanelCvar_q("_attack");
                                        break;
                                case HUD_PANEL_ENGINEINFO:
                                        HUD_Write_PanelCvar_q("_framecounter_time");
@@ -214,10 +219,10 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
        myTarget = myPos;
 
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               if(i == highlightedPanel || !panel_enabled)
-                       continue;
-
-               HUD_Panel_UpdatePosSizeForId(i);
+               panel = hud_panel[i];
+               if(panel == highlightedPanel) continue;
+               HUD_Panel_UpdatePosSize()
+               if(!panel_enabled) continue;
 
                panel_pos -= '1 1 0' * panel_bg_border;
                panel_size += '2 2 0' * panel_bg_border;
@@ -277,7 +282,8 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
 
 void HUD_Panel_SetPos(vector pos)
 {
-       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+       panel = highlightedPanel;
+       HUD_Panel_UpdatePosSize()
        vector mySize;
        mySize = panel_size;
 
@@ -299,8 +305,7 @@ void HUD_Panel_SetPos(vector pos)
        string s;
        s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
 
-       HUD_Panel_GetName(highlightedPanel);
-       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_pos"), s);
 }
 
 // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
@@ -314,10 +319,10 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
        ratio = mySize_x/mySize_y;
 
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               if(i == highlightedPanel || !panel_enabled)
-                       continue;
-
-               HUD_Panel_UpdatePosSizeForId(i);
+               panel = hud_panel[i];
+               if(panel == highlightedPanel) continue;
+               HUD_Panel_UpdatePosSize()
+               if(!panel_enabled) continue;
 
                panel_pos -= '1 1 0' * panel_bg_border;
                panel_size += '2 2 0' * panel_bg_border;
@@ -416,7 +421,8 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
 
 void HUD_Panel_SetPosSize(vector mySize)
 {
-       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+       panel = highlightedPanel;
+       HUD_Panel_UpdatePosSize()
        vector resizeorigin;
        resizeorigin = panel_click_resizeorigin;
        local noref vector myPos; // fteqcc sucks
@@ -425,7 +431,7 @@ void HUD_Panel_SetPosSize(vector mySize)
        mySize_x = max(0.025 * vid_conwidth, mySize_x);
        mySize_y = max(0.025 * vid_conheight, mySize_y);
 
-       if(highlightedPanel == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
+       if(highlightedPanel == HUD_PANEL(CHAT)) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
        {
                mySize_x = max(17 * autocvar_con_chatsize, mySize_x);
                mySize_y = max(2 * autocvar_con_chatsize + 2 * panel_bg_padding, mySize_y);
@@ -496,20 +502,19 @@ void HUD_Panel_SetPosSize(vector mySize)
        //if(cvar("hud_configure_checkcollisions_debug"))
                //drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
 
-       HUD_Panel_GetName(highlightedPanel);
        string s;
        s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
-       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_size"), s);
 
        s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
-       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_pos"), s);
 }
 
 float pressed_key_time;
 vector highlightedPanel_initial_pos, highlightedPanel_initial_size;
 void HUD_Panel_Arrow_Action(float nPrimary)
 {
-       if (highlightedPanel == -1)
+       if(!highlightedPanel)
                return;
 
        hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
@@ -544,7 +549,8 @@ void HUD_Panel_Arrow_Action(float nPrimary)
                        step = (step / 64) * (1 + 2 * (time - pressed_key_time));
        }
 
-       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+       panel = highlightedPanel;
+       HUD_Panel_UpdatePosSize()
 
        highlightedPanel_initial_pos = panel_pos;
        highlightedPanel_initial_size = panel_size;
@@ -603,7 +609,8 @@ void HUD_Panel_Arrow_Action(float nPrimary)
                HUD_Panel_SetPos(pos);
        }
 
-       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+       panel = highlightedPanel;
+       HUD_Panel_UpdatePosSize()
 
        if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
        {
@@ -623,15 +630,16 @@ float prevMouseClickedTime; // time during previous left mouse click, to check f
 vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
 
 void HUD_Panel_EnableMenu();
-float tab_panels[HUD_PANEL_NUM];
-float tab_panel, tab_backward;
+entity tab_panels[HUD_PANEL_MAX];
+entity tab_panel;
 vector tab_panel_pos;
+float tab_backward;
 void HUD_Panel_FirstInDrawQ(float id);
 void reset_tab_panels()
 {
        int i;
        for(i = 0; i < HUD_PANEL_NUM; ++i)
-               tab_panels[i] = -1;
+               tab_panels[i] = world;
 }
 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
@@ -660,7 +668,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
        con_keys = findkeysforcommand("toggleconsole", 0);
        keys = tokenize(con_keys); // findkeysforcommand returns data for this
 
-       float hit_con_bind, i;
+       float hit_con_bind = 0, i;
        for (i = 0; i < keys; ++i)
        {
                if(nPrimary == stof(argv(i)))
@@ -682,14 +690,14 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
        {
                if (bInputType == 1) //ctrl has been released
                {
-                       if (tab_panel != -1)
+                       if (tab_panel)
                        {
                                //switch to selected panel
                                highlightedPanel = tab_panel;
                                highlightedAction = 0;
-                               HUD_Panel_FirstInDrawQ(highlightedPanel);
+                               HUD_Panel_FirstInDrawQ(highlightedPanel.panel_id);
                        }
-                       tab_panel = -1;
+                       tab_panel = world;
                        reset_tab_panels();
                }
        }
@@ -733,15 +741,18 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                //(it should only after every other panel of the hud)
                //It's a minor bug anyway, we can live with it
 
-               float starting_panel;
-               float old_tab_panel = tab_panel;
-               if (tab_panel == -1) //first press of TAB
+               entity starting_panel;
+               entity old_tab_panel = tab_panel;
+               if (!tab_panel) //first press of TAB
                {
-                       if (highlightedPanel != -1)
-                               HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+                       if (highlightedPanel)
+                       {
+                               panel = highlightedPanel;
+                               HUD_Panel_UpdatePosSize()
+                       }
                        else
                                panel_pos = '0 0 0';
-                       starting_panel = highlightedPanel; //can be -1, it means no starting panel
+                       starting_panel = highlightedPanel;
                        tab_panel_pos = panel_pos; //to compute level
                }
                else
@@ -752,43 +763,44 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                }
                tab_backward = (hudShiftState & S_SHIFT);
 
-               float k, level, start_pos_x;
-               vector candidate_pos;
+               float k, level = 0, start_pos_x;
+               vector candidate_pos = '0 0 0';
                const float LEVELS_NUM = 4;
                float level_height = vid_conheight / LEVELS_NUM;
 :find_tab_panel
                level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
                candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
                start_pos_x = tab_panel_pos_x;
-               tab_panel = -1;
+               tab_panel = world;
                k=0;
                while(++k)
                {
                        for(i = 0; i < HUD_PANEL_NUM; ++i)
                        {
-                               if (i == tab_panels[i] || i == starting_panel)
+                               panel = hud_panel[i];
+                               if (panel == tab_panels[i] || panel == starting_panel)
                                        continue;
-                               HUD_Panel_UpdatePosSizeForId(i)
+                               HUD_Panel_UpdatePosSize()
                                if (panel_pos_y >= level && (panel_pos_y - level) < level_height)
                                if (  ( !tab_backward && panel_pos_x >= start_pos_x && (panel_pos_x < candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y <= candidate_pos_y)) )
                                        || ( tab_backward && panel_pos_x <= start_pos_x && (panel_pos_x > candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y >= candidate_pos_y)) )  )
                                {
-                                       tab_panel = i;
+                                       tab_panel = panel;
                                        tab_panel_pos = candidate_pos = panel_pos;
                                }
                        }
-                       if (tab_panel != -1)
+                       if (tab_panel)
                                break;
                        if (k == LEVELS_NUM) //tab_panel not found
                        {
                                reset_tab_panels();
-                               if (old_tab_panel == -2) //this prevents an infinite loop (should not happen normally)
+                               if (!old_tab_panel)
                                {
-                                       tab_panel = -1;
+                                       tab_panel = world;
                                        return true;
                                }
                                starting_panel = old_tab_panel;
-                               old_tab_panel = -2;
+                               old_tab_panel = world;
                                goto find_tab_panel; //u must find tab_panel!
                        }
                        if (!tab_backward)
@@ -805,18 +817,15 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        }
                }
 
-               tab_panels[tab_panel] = tab_panel;
+               tab_panels[tab_panel.panel_id] = tab_panel;
        }
        else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
        {
                if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if (highlightedPanel != -1)
-               {
-                       HUD_Panel_GetName(highlightedPanel);
-                       cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
-               }
+               if (highlightedPanel)
+                       cvar_set(strcat("hud_panel_", highlightedPanel.panel_name), ftos(!cvar(strcat("hud_panel_", highlightedPanel.panel_name))));
                else
                        cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
        }
@@ -825,11 +834,11 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if (highlightedPanel != -1)
+               if (highlightedPanel)
                {
-                       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+                       panel = highlightedPanel;
+                       HUD_Panel_UpdatePosSize()
                        panel_size_copied = panel_size;
-                       highlightedPanel_copied = highlightedPanel;
                }
        }
        else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
@@ -837,10 +846,11 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if (highlightedPanel_copied == -1 || highlightedPanel == -1)
+               if (panel_size_copied == '0 0 0' || !highlightedPanel)
                        return true;
 
-               HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+               panel = highlightedPanel;
+               HUD_Panel_UpdatePosSize()
 
                // reduce size if it'd go beyond screen boundaries
                vector tmp_size = panel_size_copied;
@@ -858,22 +868,20 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                highlightedPanel_backup = highlightedPanel;
 
                s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
-               HUD_Panel_GetName(highlightedPanel);
-               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+               cvar_set(strcat("hud_panel_", highlightedPanel.panel_name, "_size"), s);
        }
        else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
        {
                if (bInputType == 1 || mouseClicked)
                        return true;
                //restore previous values
-               if (highlightedPanel_backup != -1)
+               if (highlightedPanel_backup)
                {
-                       HUD_Panel_GetName(highlightedPanel_backup);
                        s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+                       cvar_set(strcat("hud_panel_", highlightedPanel_backup.panel_name, "_pos"), s);
                        s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-                       highlightedPanel_backup = -1;
+                       cvar_set(strcat("hud_panel_", highlightedPanel_backup.panel_name, "_size"), s);
+                       highlightedPanel_backup = world;
                }
        }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
@@ -893,7 +901,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
        {
                if (bInputType == 1)
                        return true;
-               if (highlightedPanel != -1)
+               if (highlightedPanel)
                        HUD_Panel_EnableMenu();
        }
        else if(hit_con_bind)
@@ -904,14 +912,15 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 
 float HUD_Panel_Check_Mouse_Pos(float allow_move)
 {
-       float i, j, border;
+       float i, j = 0, border;
 
        while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
-               HUD_Panel_UpdatePosSizeForId(i);
+               panel = hud_panel[i];
+               HUD_Panel_UpdatePosSize()
 
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
@@ -971,7 +980,7 @@ void HUD_Panel_FirstInDrawQ(float id)
        panel_order[0] = id;
        
        // let's save them into the cvar by some strcat trickery
-       string s;
+       string s = "";
        for(i = 0; i < HUD_PANEL_NUM; ++i)
        {
                s = strcat(s, ftos(panel_order[i]), " ");
@@ -984,21 +993,22 @@ void HUD_Panel_FirstInDrawQ(float id)
 
 void HUD_Panel_Highlight(float allow_move)
 {
-       float i, j, border;
+       float i, j = 0, border;
 
        while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
-               HUD_Panel_UpdatePosSizeForId(i);
+               panel = hud_panel[i];
+               HUD_Panel_UpdatePosSize()
 
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
                if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
                {
-                       highlightedPanel = i;
+                       highlightedPanel = hud_panel[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 1;
                        panel_click_distance = mousepos - panel_pos;
@@ -1007,7 +1017,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from topleft border
                else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
-                       highlightedPanel = i;
+                       highlightedPanel = hud_panel[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 1;
@@ -1018,7 +1028,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from topright border
                else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
-                       highlightedPanel = i;
+                       highlightedPanel = hud_panel[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 2;
@@ -1030,7 +1040,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from bottomleft border
                else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
-                       highlightedPanel = i;
+                       highlightedPanel = hud_panel[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 3;
@@ -1042,7 +1052,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from bottomright border
                else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
-                       highlightedPanel = i;
+                       highlightedPanel = hud_panel[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 4;
@@ -1051,7 +1061,7 @@ void HUD_Panel_Highlight(float allow_move)
                        return;
                }
        }
-       highlightedPanel = -1;
+       highlightedPanel = world;
        highlightedAction = 0;
 }
 
@@ -1059,8 +1069,7 @@ void HUD_Panel_EnableMenu()
 {
        menu_enabled = 2;
        menu_enabled_time = time;
-       HUD_Panel_GetName(highlightedPanel);
-       localcmd("menu_showhudoptions ", panel_name, "\n");
+       localcmd("menu_showhudoptions ", highlightedPanel.panel_name, "\n");
 }
 float mouse_over_panel;
 void HUD_Panel_Mouse()
@@ -1090,21 +1099,21 @@ void HUD_Panel_Mouse()
        {
                if(prevMouseClicked == 0)
                {
-                       if (tab_panel != -1)
+                       if (tab_panel)
                        {
                                //stop ctrl-tab selection
-                               tab_panel = -1;
+                               tab_panel = world;
                                reset_tab_panels();
                        }
                        HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
-                                                                       // and calls HUD_Panel_UpdatePosSizeForId() for the highlighted panel
-                       if (highlightedPanel != -1)
+                                                                       // and calls HUD_Panel_UpdatePosSize() for the highlighted panel
+                       if (highlightedPanel)
                        {
                                highlightedPanel_initial_pos = panel_pos;
                                highlightedPanel_initial_size = panel_size;
                        }
                        // doubleclick check
-                       if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
+                       if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel && prevMouseClickedPos == mousepos)
                        {
                                mouseClicked = 0; // to prevent spam, I guess.
                                HUD_Panel_EnableMenu();
@@ -1120,9 +1129,12 @@ void HUD_Panel_Mouse()
                        }
                }
                else
-                       HUD_Panel_UpdatePosSizeForId(highlightedPanel);
+               {
+                       panel = highlightedPanel;
+                       HUD_Panel_UpdatePosSize()
+               }
 
-               if (highlightedPanel != -1)
+               if (highlightedPanel)
                {
                        drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
                        if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
@@ -1144,7 +1156,7 @@ void HUD_Panel_Mouse()
                        HUD_Panel_SetPos(mousepos - panel_click_distance);
                else if(highlightedAction == 2)
                {
-                       vector mySize;
+                       vector mySize = '0 0 0';
                        if(resizeCorner == 1) {
                                mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x);
                                mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y);
@@ -1167,7 +1179,7 @@ void HUD_Panel_Mouse()
                        mouse_over_panel = 0;
                else
                        mouse_over_panel = HUD_Panel_Check_Mouse_Pos(TRUE);
-               if (mouse_over_panel && tab_panel == -1)
+               if (mouse_over_panel && !tab_panel)
                        drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
        }
        // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel