]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Merge branch 'master' into TimePath/unified_weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 231dd68675acad0de2fb31691948b57f5fdb0fb5..8ba551d9c3c2011c00a551a06fbb1211869d028f 100644 (file)
@@ -1,10 +1,10 @@
 #include "main.qh"
 #include "_all.qh"
 
-#include "casings.qh"
-#include "csqcmodel_hooks.qh"
+#include "controlpoint.qh"
 #include "damage.qh"
 #include "effects.qh"
+#include "generator.qh"
 #include "gibs.qh"
 #include "hook.qh"
 #include "hud.qh"
 #include "mapvoting.qh"
 #include "modeleffects.qh"
 #include "particles.qh"
-#include "prandom.qh"
 #include "scoreboard.qh"
 #include "shownames.qh"
-#include "sortlist.qh"
-#include "tturrets.qh"
 #include "tuba.qh"
 #include "t_items.qh"
 #include "wall.qh"
-#include "waypointsprites.qh"
 
-#include "../common/vehicles/unit/bumblebee.qh"
-#include "../common/vehicles/cl_vehicles.qh"
-#include "../common/vehicles/vehicles.qh"
+#include "../common/vehicles/all.qh"
+
+#include "mutators/events.qh"
 
 #include "weapons/projectile.qh"
 
 #include "../common/buffs.qh"
 #include "../common/deathtypes.qh"
-#include "../common/effects.qh"
+#include "../common/effects/effects.qh"
 #include "../common/mapinfo.qh"
 #include "../common/monsters/all.qh"
 #include "../common/nades.qh"
@@ -51,6 +47,8 @@
 
 #include "../common/triggers/include.qh"
 
+#include "../common/turrets/cl_turrets.qh"
+
 #include "../warpzonelib/client.qh"
 
 // --------------------------------------------------------------------------
@@ -84,14 +82,13 @@ void menu_sub_null()
 }
 
 string forcefog;
-void WaypointSprite_Load();
 void ConsoleCommand_macro_init();
 void CSQC_Init(void)
 {
-       prvm_language = cvar_string("prvm_language");
+       prvm_language = strzone(cvar_string("prvm_language"));
 
 #ifdef WATERMARK
-       dprintf("^4CSQC Build information: ^1%s\n", WATERMARK);
+       LOG_TRACEF("^4CSQC Build information: ^1%s\n", WATERMARK);
 #endif
 
        int i;
@@ -126,6 +123,10 @@ void CSQC_Init(void)
        registercvar("cl_jumpspeedcap_min", "");
        registercvar("cl_jumpspeedcap_max", "");
 
+       registercvar("cl_multijump", "0");
+
+       registercvar("cl_spawn_near_teammate", "1");
+
        gametype = 0;
 
        // hud_fields uses strunzone on the titles!
@@ -148,23 +149,11 @@ void CSQC_Init(void)
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
        CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
-       CALL_ACCUMULATED_FUNCTION(RegisterEffects);
-       CALL_ACCUMULATED_FUNCTION(RegisterVehicles);
-
-       WaypointSprite_Load();
 
        // precaches
-       precache_model("null");
-       precache_sound("misc/hit.wav");
-       precache_sound("misc/typehit.wav");
 
        Projectile_Precache();
-       Hook_Precache();
-       GibSplash_Precache();
-       Casings_Precache();
-       turrets_precache();
        Tuba_Precache();
-       CSQCPlayer_Precache();
 
        if(autocvar_cl_reticle)
        {
@@ -225,6 +214,9 @@ void Shutdown(void)
                if (!(calledhooks & HOOK_END))
                        localcmd("\ncl_hook_gameend\n");
        }
+
+       deactivate_minigame();
+       HUD_MinigameMenu_Close();
 }
 
 .float has_team;
@@ -244,7 +236,7 @@ float SetTeam(entity o, int Team)
                        default:
                                if(GetTeam(Team, false) == world)
                                {
-                                       dprintf("trying to switch to unsupported team %d\n", Team);
+                                       LOG_TRACEF("trying to switch to unsupported team %d\n", Team);
                                        Team = NUM_SPECTATOR;
                                }
                                break;
@@ -260,7 +252,7 @@ float SetTeam(entity o, int Team)
                        default:
                                if(GetTeam(Team, false) == world)
                                {
-                                       dprintf("trying to switch to unsupported team %d\n", Team);
+                                       LOG_TRACEF("trying to switch to unsupported team %d\n", Team);
                                        Team = NUM_SPECTATOR;
                                }
                                break;
@@ -300,7 +292,7 @@ float SetTeam(entity o, int Team)
 }
 
 void Playerchecker_Think()
-{
+{SELFPARAM();
     int i;
        entity e;
        for(i = 0; i < maxclients; ++i)
@@ -368,9 +360,18 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
        if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
                return true;
 
+       if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary))
+               return true;
+
+       if ( HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary) )
+               return true;
+
        if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
                return true;
 
+       if (HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary))
+               return true;
+
        if(menu_visible && menu_action)
                if(menu_action(bInputType, nPrimary, nSecondary))
                        return true;
@@ -385,11 +386,11 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
 // BEGIN OPTIONAL CSQC FUNCTIONS
 
 void Ent_RemoveEntCS()
-{
+{SELFPARAM();
        entcs_receiver[self.sv_entnum] = world;
 }
 void Ent_ReadEntCS()
-{
+{SELFPARAM();
     int sf;
        InterpolateOrigin_Undo();
 
@@ -425,7 +426,7 @@ void Ent_ReadEntCS()
 void Ent_Remove();
 
 void Ent_RemovePlayerScore()
-{
+{SELFPARAM();
        if(self.owner) {
                SetTeam(self.owner, -1);
                self.owner.gotscores = 0;
@@ -436,7 +437,7 @@ void Ent_RemovePlayerScore()
 }
 
 void Ent_ReadPlayerScore()
-{
+{SELFPARAM();
        int i, n;
        bool isNew;
        entity o;
@@ -450,7 +451,7 @@ void Ent_ReadPlayerScore()
        if(!isNew && n != self.sv_entnum)
        {
                //print("A CSQC entity changed its owner!\n");
-               printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
+               LOG_INFOF("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
                isNew = true;
                Ent_Remove();
                self.enttype = ENT_CLIENT_SCORES;
@@ -494,7 +495,7 @@ void Ent_ReadPlayerScore()
 }
 
 void Ent_ReadTeamScore()
-{
+{SELFPARAM();
        int i;
        entity o;
 
@@ -686,12 +687,12 @@ void Ent_ReadAccuracy(void)
 }
 
 void Spawn_Draw(void)
-{
+{SELFPARAM();
        pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
 }
 
 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
-{
+{SELFPARAM();
        float teamnum = (ReadByte() - 1);
        vector spn_origin;
        spn_origin.x = ReadShort();
@@ -720,14 +721,14 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
                        {
                                switch(teamnum)
                                {
-                                       case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
-                                       case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
-                                       case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
-                                       case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
-                                       default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
+                                       case NUM_TEAM_1: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_RED); break;
+                                       case NUM_TEAM_2: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_BLUE); break;
+                                       case NUM_TEAM_3: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_YELLOW); break;
+                                       case NUM_TEAM_4: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_PINK); break;
+                                       default: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); break;
                                }
                        }
-                       else { self.cnt = particleeffectnum("spawn_point_neutral"); }
+                       else { self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); }
 
                        self.draw = Spawn_Draw;
                }
@@ -737,7 +738,7 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
 }
 
 void Ent_ReadSpawnEvent(float is_new)
-{
+{SELFPARAM();
        // If entnum is 0, ONLY do the local spawn actions
        // this way the server can disable the sending of
        // spawn origin or such to clients if wanted.
@@ -757,16 +758,16 @@ void Ent_ReadSpawnEvent(float is_new)
                        {
                                switch(teamnum)
                                {
-                                       case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
-                                       case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
-                                       case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
-                                       case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
-                                       default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
+                                       case NUM_TEAM_1: pointparticles(particleeffectnum(EFFECT_SPAWN_RED), self.origin, '0 0 0', 1); break;
+                                       case NUM_TEAM_2: pointparticles(particleeffectnum(EFFECT_SPAWN_BLUE), self.origin, '0 0 0', 1); break;
+                                       case NUM_TEAM_3: pointparticles(particleeffectnum(EFFECT_SPAWN_YELLOW), self.origin, '0 0 0', 1); break;
+                                       case NUM_TEAM_4: pointparticles(particleeffectnum(EFFECT_SPAWN_PINK), self.origin, '0 0 0', 1); break;
+                                       default: pointparticles(particleeffectnum(EFFECT_SPAWN_NEUTRAL), self.origin, '0 0 0', 1); break;
                                }
                        }
                        if(autocvar_cl_spawn_event_sound)
                        {
-                               sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
+                               sound(self, CH_TRIGGER, SND_SPAWN, VOL_BASE, ATTEN_NORM);
                        }
                }
        }
@@ -783,7 +784,7 @@ void Ent_ReadSpawnEvent(float is_new)
                        button_zoom = false;
                }
        }
-
+       HUD_Radar_Hide_Maximized();
        //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
 }
 
@@ -793,16 +794,14 @@ void Ent_RadarLink();
 void Ent_Init();
 void Ent_ScoresInfo();
 void CSQC_Ent_Update(float bIsNewEntity)
-{
-       float t;
-       float savetime;
-       t = ReadByte();
+{SELFPARAM();
+       int t = ReadByte();
 
        if(autocvar_developer_csqcentities)
-               printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
+               LOG_INFOF("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
 
        // set up the "time" global for received entities to be correct for interpolation purposes
-       savetime = time;
+       float savetime = time;
        if(servertime)
        {
                time = servertime;
@@ -819,8 +818,7 @@ void CSQC_Ent_Update(float bIsNewEntity)
        {
                if(t != self.enttype || bIsNewEntity)
                {
-                       //print("A CSQC entity changed its type!\n");
-                       printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
+                       LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
                        Ent_Remove();
                        clearentity(self);
                        bIsNewEntity = 1;
@@ -830,14 +828,27 @@ void CSQC_Ent_Update(float bIsNewEntity)
        {
                if(!bIsNewEntity)
                {
-                       printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
+                       LOG_INFOF("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
                        bIsNewEntity = 1;
                }
        }
 #endif
        self.enttype = t;
+       bool done = false;
+       FOREACH(Linked, it.m_id == t, LAMBDA(
+               it.m_read(self, bIsNewEntity);
+               done = true;
+               break;
+       ));
+       if (!done)
        switch(t)
        {
+               case ENT_CLIENT_MUTATOR: {
+                       int mutID = ReadMutator();
+                       if (!MUTATOR_CALLHOOK(CSQC_Ent_Update, mutID, bIsNewEntity))
+                       error(sprintf("Unknown mutator type in CSQC_Ent_Update (mutID: %d, edict: %d, classname: %s)\n", mutID, num_for_edict(self), self.classname));
+                       break;
+               }
                case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
                case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
                case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
@@ -846,12 +857,10 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_LASER: Ent_Laser(); break;
                case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
                case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
-               case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
                case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
                case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
                case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
                case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
-               case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
                case ENT_CLIENT_INIT: Ent_Init(); break;
                case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
                case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
@@ -870,13 +879,15 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
                case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
                case ENT_CLIENT_TURRET: ent_turret(); break;
+               case ENT_CLIENT_GENERATOR: ent_generator(); break;
+               case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(); break;
                case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
                case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
                case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
                case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
                case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
                case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
-               case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
+               case ENT_CLIENT_MINIGAME: ent_read_minigame(); break;
                case ENT_CLIENT_VIEWLOC: ent_viewloc(); break;
                case ENT_CLIENT_VIEWLOC_TRIGGER: ent_viewloc_trigger(); break;
                case ENT_CLIENT_LADDER: ent_func_ladder(); break;
@@ -904,7 +915,7 @@ void CSQC_Ent_Update(float bIsNewEntity)
 // used when an entity changes its type. For an entity that someone interacts
 // with others, make sure it can no longer do so.
 void Ent_Remove()
-{
+{SELFPARAM();
        if(self.entremove)
                self.entremove();
 
@@ -916,7 +927,7 @@ void Ent_Remove()
 
        if(self.snd_looping > 0)
        {
-               sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
+               sound(self, self.snd_looping, SND_Null, VOL_BASE, autocvar_g_jetpack_attenuation);
                self.snd_looping = 0;
        }
 
@@ -928,13 +939,13 @@ void Ent_Remove()
 }
 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
 void CSQC_Ent_Remove()
-{
+{SELFPARAM();
        if(autocvar_developer_csqcentities)
-               printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
+               LOG_INFOF("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
 
        if(wasfreed(self))
        {
-               print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
+               LOG_INFO("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
                return;
        }
        if(self.enttype)
@@ -955,7 +966,7 @@ void Gamemode_Init()
 void CSQC_Parse_StuffCmd(string strMessage)
 {
        if(autocvar_developer_csqcentities)
-               printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
+               LOG_INFOF("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
 
        localcmd(strMessage);
 }
@@ -963,7 +974,7 @@ void CSQC_Parse_StuffCmd(string strMessage)
 void CSQC_Parse_Print(string strMessage)
 {
        if(autocvar_developer_csqcentities)
-               printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
+               LOG_INFOF("CSQC_Parse_Print(\"%s\")\n", strMessage);
 
        print(ColorTranslateRGB(strMessage));
 }
@@ -972,7 +983,7 @@ void CSQC_Parse_Print(string strMessage)
 void CSQC_Parse_CenterPrint(string strMessage)
 {
        if(autocvar_developer_csqcentities)
-               printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
+               LOG_INFOF("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
 
        centerprint_hud(strMessage);
 }
@@ -991,7 +1002,7 @@ void Fog_Force()
 
 void Gamemode_Init();
 void Ent_ScoresInfo()
-{
+{SELFPARAM();
     int i;
        self.classname = "ent_client_scores_info";
        gametype = ReadInt24_t();
@@ -1015,7 +1026,7 @@ void Ent_ScoresInfo()
 }
 
 void Ent_Init()
-{
+{SELFPARAM();
        self.classname = "ent_client_init";
 
        nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
@@ -1257,69 +1268,55 @@ void Net_WeaponComplain()
 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
 float CSQC_Parse_TempEntity()
 {
-       float bHandled;
-               bHandled  = true;
        // Acquire TE ID
-       float nTEID;
-               nTEID = ReadByte();
+       int nTEID = ReadByte();
 
-       if(autocvar_developer_csqcentities)
-               printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
+       if (autocvar_developer_csqcentities)
+               LOG_INFOF("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
 
-               // NOTE: Could just do return instead of break...
-       switch(nTEID)
+       switch (nTEID)
        {
+               case TE_CSQC_MUTATOR:
+                       int mutID = ReadMutator();
+                       if (MUTATOR_CALLHOOK(CSQC_Parse_TempEntity, mutID))
+                       return true;
                case TE_CSQC_TARGET_MUSIC:
                        Net_TargetMusic();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_PICTURE:
                        Net_MapVote_Picture();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_RACE:
                        Net_ReadRace();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_VORTEXBEAMPARTICLE:
                        Net_ReadVortexBeamParticle();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_TEAMNAGGER:
                        Net_TeamNagger();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_ARC:
                        Net_ReadArc();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_PINGPLREPORT:
                        Net_ReadPingPLReport();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_WEAPONCOMPLAIN:
                        Net_WeaponComplain();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_VEHICLESETUP:
                        Net_VehicleSetup();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_SVNOTICE:
                        cl_notice_read();
-                       bHandled = true;
-                       break;
+                       return true;
                case TE_CSQC_SHOCKWAVEPARTICLE:
                        Net_ReadShockwaveParticle();
-                       bHandled = true;
-                       break;
+                       return true;
                default:
                        // No special logic for this temporary entity; return 0 so the engine can handle it
-                       bHandled = false;
-                       break;
+                       return false;
        }
-
-       return bHandled;
 }
 
 string getcommandkey(string text, string command)