#define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
+void draw_cursor(vector pos, vector ofs, string img, vector col, float a)
+{
+ ofs = eX * (ofs.x * SIZE_CURSOR.x) + eY * (ofs.y * SIZE_CURSOR.y);
+ drawpic(pos - ofs, strcat(draw_currentSkin, img), SIZE_CURSOR, col, a, DRAWFLAG_NORMAL);
+}
+
+void draw_cursor_normal(vector pos, vector col, float a)
+{
+ draw_cursor(pos, OFFSET_CURSOR, "/cursor", col, a);
+}
+
+void LoadMenuSkinValues()
+{
+ int fh = -1;
+ if(cvar_string("menu_skin") != "")
+ {
+ draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
+ }
+ if(fh < 0 && cvar_defstring("menu_skin") != "")
+ {
+ cvar_set("menu_skin", cvar_defstring("menu_skin"));
+ draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
+ }
+ if(fh < 0)
+ {
+ draw_currentSkin = "gfx/menu/default";
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
+ }
+
+ draw_currentSkin = strzone(draw_currentSkin);
+
+ if(fh >= 0)
+ {
+ string s;
+ while((s = fgets(fh)))
+ {
+ int n = tokenize_console(s);
+ if (n < 2)
+ continue;
+ if(substring(argv(0), 0, 2) == "//")
+ continue;
+ if(argv(0) == "SIZE_CURSOR")
+ SIZE_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+ else if(argv(0) == "OFFSET_CURSOR")
+ OFFSET_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+ }
+ fclose(fh);
+ }
+}
+
// CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
// Useful for precaching things
}
hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
- draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
+ LoadMenuSkinValues();
}
// CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
// --------------------------------------------------------------------------
// BEGIN OPTIONAL CSQC FUNCTIONS
-void Ent_Remove();
-
-void Ent_RemovePlayerScore()
+.void(entity) predraw_qc;
+void PreDraw_self()
{
SELFPARAM();
+ if (this.predraw_qc) this.predraw_qc(this);
+}
+
+void setpredraw(entity this, void(entity) pdfunc)
+{
+ this.predraw = PreDraw_self;
+ this.predraw_qc = pdfunc;
+}
+
+void Ent_Remove(entity this);
+
+void Ent_RemovePlayerScore(entity this)
+{
if(this.owner) {
SetTeam(this.owner, -1);
this.owner.gotscores = 0;
//print("A CSQC entity changed its owner!\n");
LOG_INFOF("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", etof(this), this.classname);
isNew = true;
- Ent_Remove();
+ Ent_Remove(this);
}
#endif
if (t != this.enttype || isnew)
{
LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", etof(this), this.entnum, this.enttype, t);
- Ent_Remove();
+ Ent_Remove(this);
clearentity(this);
isnew = true;
}
// Destructor, but does NOT deallocate the entity by calling remove(). Also
// used when an entity changes its type. For an entity that someone interacts
// with others, make sure it can no longer do so.
-void Ent_Remove()
+void Ent_Remove(entity this)
{
- SELFPARAM();
- if(this.entremove) this.entremove();
+ if(this.entremove) this.entremove(this);
if(this.skeletonindex)
{
LOG_WARNING("CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
return;
}
- if (this.enttype) Ent_Remove();
+ if (this.enttype) Ent_Remove(this);
remove(this);
}