]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Merge branch 'terencehill/cl_forceplayercolors_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index b61f425aa6da44b8d9d4f073a7929275f54a5685..ad11dbd296254b5bdbf580109d0b9b3276278d2e 100644 (file)
@@ -1,6 +1,6 @@
 #include "main.qh"
 
-#include "defs.qh"
+#include <client/items/items.qh>
 #include <common/ent_cs.qh>
 #include "miscfunctions.qh"
 #include <common/effects/effect.qh>
@@ -8,17 +8,18 @@
 #include <common/effects/all.qh>
 #include <common/effects/all.inc>
 #include "hud/_mod.qh"
-#include "commands/cl_cmd.qh"
+#include "command/cl_cmd.qh"
 #include "mapvoting.qh"
 #include <client/mutators/_mod.qh>
+#include "hud/panel/centerprint.qh"
 #include "hud/panel/scoreboard.qh"
 #include "hud/panel/quickmenu.qh"
 #include "shownames.qh"
 #include "view.qh"
-#include <common/t_items.qh>
 #include "weapons/projectile.qh"
 #include <common/deathtypes/all.qh>
 #include <common/items/_mod.qh>
+#include <common/gamemodes/gamemode/nexball/cl_nexball.qh>
 #include <common/mapinfo.qh>
 #include <common/minigames/cl_minigames.qh>
 #include <common/minigames/cl_minigames_hud.qh>
 
 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
 
-void draw_cursor(vector pos, vector ofs, string img, vector col, float a)
-{
-       ofs = vec2(ofs.x * SIZE_CURSOR.x, ofs.y * SIZE_CURSOR.y);
-       drawpic(pos - ofs, strcat(draw_currentSkin, img), SIZE_CURSOR, col, a, DRAWFLAG_NORMAL);
-}
-
-void draw_cursor_normal(vector pos, vector col, float a)
-{
-       draw_cursor(pos, OFFSET_CURSOR, "/cursor", col, a);
-}
-
-void LoadMenuSkinValues()
-{
-       int fh = -1;
-       if(cvar_string("menu_skin") != "")
-       {
-               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
-               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
-       }
-       if(fh < 0 && cvar_defstring("menu_skin") != "")
-       {
-               cvar_set("menu_skin", cvar_defstring("menu_skin"));
-               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
-               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
-       }
-       if(fh < 0)
-       {
-               draw_currentSkin = "gfx/menu/default";
-               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
-       }
-
-       draw_currentSkin = strzone(draw_currentSkin);
-
-       if(fh >= 0)
-       {
-               string s;
-               while((s = fgets(fh)))
-               {
-                       int n = tokenize_console(s);
-                       if (n < 2)
-                               continue;
-                       if(substring(argv(0), 0, 2) == "//")
-                               continue;
-                       if(argv(0) == "SIZE_CURSOR")
-                               SIZE_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
-                       else if(argv(0) == "OFFSET_CURSOR")
-                               OFFSET_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
-               }
-               fclose(fh);
-       }
-}
-
 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
 // Useful for precaching things
 
@@ -136,7 +85,9 @@ void CSQC_Init()
 
        registercvar("cl_shootfromfixedorigin", "");
 
-       registercvar("cl_multijump", "1");
+       registercvar("cl_multijump", "-1");
+
+       registercvar("cl_dodging", "0");
 
        registercvar("cl_spawn_near_teammate", "1");
 
@@ -240,7 +191,7 @@ void Shutdown()
 bool SetTeam(entity o, int Team)
 {
        TC(int, Team);
-       devassert_once(Team);
+       //devassert_once(Team);
        entity tm;
        if(teamplay)
        {
@@ -523,12 +474,19 @@ NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew)
                for(i = 0; i < MAX_SPECTATORS; ++i)
                        spectatorlist[i] = 0; // reset list first
 
-               for(i = 0; i < num_spectators; ++i)
+               int limit = min(num_spectators, MAX_SPECTATORS);
+               for(i = 0; i < limit; ++i)
                {
                        slot = ReadByte();
                        spectatorlist[i] = slot - 1;
                }
        }
+       else
+       {
+               for(int j = 0; j < MAX_SPECTATORS; ++j)
+                       spectatorlist[j] = 0; // reset list if showspectators has been turned off
+               num_spectators = 0;
+       }
 
        return = true;
 
@@ -671,33 +629,15 @@ NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
 
 void Spawn_Draw(entity this)
 {
-       if(this.alpha <= 0)
-               return;
-
-       __pointparticles(this.cnt, this.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
-}
-
-void Spawn_PreDraw(entity this)
-{
-       float alph;
-       vector org = getpropertyvec(VF_ORIGIN);
-       if(this.fade_start)
+       bool dodraw = autocvar_cl_spawn_point_particles;
+       if(dodraw && autocvar_cl_spawn_point_dist_max)
        {
-               if(vdist(org - this.origin, >, this.fade_end))
-                       alph = 0; // save on some processing
-               else if(vdist(org - this.origin, <, this.fade_start))
-                       alph = 1; // more processing saved
-               else
-                       alph = bound(0, (this.fade_end - vlen(org - this.origin - 0.5 * (this.mins + this.maxs))) / (this.fade_end - this.fade_start), 1);
+               vector org = getpropertyvec(VF_ORIGIN);
+               dodraw = vdist(org - this.origin, <, autocvar_cl_spawn_point_dist_max);
        }
-       else
-               alph = 1;
-       //printf("%v <-> %v\n", view_origin, this.origin + 0.5 * (this.mins + this.maxs));
-       this.alpha = alph;
-       if(alph <= 0)
-               this.drawmask = 0;
-       else
-               this.drawmask = MASK_NORMAL;
+
+       if(dodraw)
+               pointparticles(((!teamplay) ? EFFECT_SPAWNPOINT_NEUTRAL : EFFECT_SPAWNPOINT(this.team - 1)), this.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
 }
 
 NET_HANDLE(ENT_CLIENT_SPAWNPOINT, bool is_new)
@@ -724,27 +664,8 @@ NET_HANDLE(ENT_CLIENT_SPAWNPOINT, bool is_new)
                        //this.draw = Spawn_Draw;
                        IL_PUSH(g_drawables, this);
                }*/
-               if(autocvar_cl_spawn_point_particles)
-               {
-                       if(teamplay)
-                       {
-                               switch(teamnum)
-                               {
-                                       case NUM_TEAM_1: this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_RED); break;
-                                       case NUM_TEAM_2: this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_BLUE); break;
-                                       case NUM_TEAM_3: this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_YELLOW); break;
-                                       case NUM_TEAM_4: this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_PINK); break;
-                                       default: this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); break;
-                               }
-                       }
-                       else { this.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); }
-
-                       this.draw = Spawn_Draw;
-                       if (is_new) IL_PUSH(g_drawables, this);
-                       setpredraw(this, Spawn_PreDraw);
-                       this.fade_start = autocvar_cl_spawn_point_dist_min;
-                       this.fade_end = autocvar_cl_spawn_point_dist_max;
-               }
+               this.draw = Spawn_Draw;
+               if (is_new) IL_PUSH(g_drawables, this);
        //}
 
        //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(this.origin), teamnum, this.cnt);
@@ -788,8 +709,11 @@ NET_HANDLE(ENT_CLIENT_SPAWNEVENT, bool is_new)
        // local spawn actions
        if(is_new && (!entnum || (entnum == player_localentnum)))
        {
-               zoomin_effect = 1;
-               current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
+               if(autocvar_cl_spawnzoom && !autocvar_cl_lockview)
+               {
+                       zoomin_effect = 1;
+                       current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
+               }
 
                if(autocvar_cl_unpress_zoom_on_spawn)
                {
@@ -918,11 +842,11 @@ void CSQC_Parse_Print(string strMessage)
        print(ColorTranslateRGB(strMessage));
 }
 
-// CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
+// CSQC_Parse_CenterPrint : Provides the centerprint_AddStandard string in the first parameter that the server provided.
 void CSQC_Parse_CenterPrint(string strMessage)
 {
        if (autocvar_developer_csqcentities) LOG_INFOF("CSQC_Parse_CenterPrint(\"%s\")", strMessage);
-       centerprint_hud(strMessage);
+       centerprint_AddStandard(strMessage);
 }
 
 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
@@ -1009,16 +933,11 @@ float GetSpeedUnitFactor(int speed_unit)
        switch(speed_unit)
        {
                default:
-               case 1:
-                       return 1.0;
-               case 2:
-                       return 0.0254;
-               case 3:
-                       return 0.0254 * 3.6;
-               case 4:
-                       return 0.0254 * 3.6 * 0.6213711922;
-               case 5:
-                       return 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
+               case 1: return 1.0;
+               case 2: return 0.0254;
+               case 3: return 0.0254 * 3.6;
+               case 4: return 0.0254 * 3.6 * 0.6213711922;
+               case 5: return 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
        }
 }
 
@@ -1026,17 +945,13 @@ string GetSpeedUnit(int speed_unit)
 {
        switch(speed_unit)
        {
+               // translator-friendly strings without the initial space
                default:
-               case 1:
-                       return _(" qu/s");
-               case 2:
-                       return _(" m/s");
-               case 3:
-                       return _(" km/h");
-               case 4:
-                       return _(" mph");
-               case 5:
-                       return _(" knots");
+               case 1: return strcat(" ", _("qu/s"));
+               case 2: return strcat(" ", _("m/s"));
+               case 3: return strcat(" ", _("km/h"));
+               case 4: return strcat(" ", _("mph"));
+               case 5: return strcat(" ", _("knots"));
        }
 }
 
@@ -1226,7 +1141,7 @@ NET_HANDLE(TE_CSQC_PINGPLREPORT, bool isNew)
 NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, bool isNew)
 {
        int weapon_id = ReadByte();
-       complain_weapon = Weapons_from(weapon_id);
+       complain_weapon = REGISTRY_GET(Weapons, weapon_id);
        complain_weapon_type = ReadByte();
        return = true;