Merge branch 'master' into terencehill/translated_keys
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 935f2b6..c22f0d4 100644 (file)
@@ -8,13 +8,14 @@
 #include <common/effects/all.qh>
 #include <common/effects/all.inc>
 #include "hud/_mod.qh"
+#include "commands/cl_cmd.qh"
 #include "mapvoting.qh"
-#include "mutators/events.qh"
+#include <client/mutators/_mod.qh>
 #include "hud/panel/scoreboard.qh"
 #include "hud/panel/quickmenu.qh"
 #include "shownames.qh"
+#include "view.qh"
 #include <common/t_items.qh>
-#include "wall.qh"
 #include "weapons/projectile.qh"
 #include <common/deathtypes/all.qh>
 #include <common/items/_mod.qh>
@@ -24,7 +25,7 @@
 #include <common/net_linked.qh>
 #include <common/net_notice.qh>
 #include <common/scores.qh>
-#include <common/triggers/include.qh>
+#include <common/mapobjects/_mod.qh>
 #include <common/vehicles/all.qh>
 #include <lib/csqcmodel/cl_model.qh>
 #include <lib/csqcmodel/interpolate.qh>
@@ -91,7 +92,6 @@ void LoadMenuSkinValues()
 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
 // Useful for precaching things
 
-void ConsoleCommand_macro_init();
 void CSQC_Init()
 {
        prvm_language = strzone(cvar_string("prvm_language"));
@@ -140,6 +140,9 @@ void CSQC_Init()
 
        registercvar("cl_spawn_near_teammate", "1");
 
+       registercvar("cl_weapon_switch_reload", "1");
+       registercvar("cl_weapon_switch_fallback_to_impulse", "1");
+
        if(autocvar_cl_lockview)
                cvar_set("cl_lockview", "0");
 
@@ -223,14 +226,16 @@ void Shutdown()
 
        localcmd("\ncl_hook_shutdown\n");
 
+       localcmd("\n-button12\n");
+
        deactivate_minigame();
        HUD_MinigameMenu_Close(NULL, NULL, NULL);
 }
 
 .float has_team;
-float SetTeam(entity o, int Team)
+bool SetTeam(entity o, int Team)
 {
-    TC(int, Team);
+       TC(int, Team);
        devassert_once(Team);
        entity tm;
        if(teamplay)
@@ -343,7 +348,6 @@ void Playerchecker_Think(entity this)
        this.nextthink = time + 0.2;
 }
 
-void TrueAim_Init();
 void PostInit()
 {
        entity playerchecker = new_pure(playerchecker);
@@ -364,20 +368,21 @@ void PostInit()
 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
 float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
 {
-    TC(int, bInputType);
-       if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+       TC(int, bInputType);
+       bool override = false;
+       override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
+       if (override)
                return true;
 
-       if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= MapVote_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary))
+       override |= HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary);
+
+       if(override)
                return true;
 
        return false;
@@ -389,8 +394,6 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
 // --------------------------------------------------------------------------
 // BEGIN OPTIONAL CSQC FUNCTIONS
 
-void Ent_Remove(entity this);
-
 void Ent_RemovePlayerScore(entity this)
 {
        if(this.owner) {
@@ -531,6 +534,7 @@ NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew)
                race_laptime = 0;
                race_checkpointtime = 0;
                hud_dynamic_shake_factor = -1;
+               spectatee_status_changed_time = time;
        }
        if (autocvar_hud_panel_healtharmor_progressbar_gfx)
        {
@@ -580,14 +584,14 @@ NET_HANDLE(ENT_CLIENT_NAGGER, bool isnew)
        {
                for(j = 0; j < maxclients; ++j)
                        if(playerslots[j])
-                               playerslots[j].ready = 1;
+                               playerslots[j].ready = true;
                for(i = 1; i <= maxclients; i += 8)
                {
                        f = ReadByte();
                        for(j = i-1, b = BIT(0); b < BIT(8); b <<= 1, ++j)
                                if (!(f & b))
                                        if(playerslots[j])
-                                               playerslots[j].ready = 0;
+                                               playerslots[j].ready = false;
                }
        }
 
@@ -608,7 +612,7 @@ NET_HANDLE(ENT_CLIENT_ELIMINATEDPLAYERS, bool isnew)
        if (sf & 1) {
                for (int j = 0; j < maxclients; ++j) {
                        if (playerslots[j]) {
-                               playerslots[j].eliminated = 1;
+                               playerslots[j].eliminated = true;
                        }
                }
                for (int i = 1; i <= maxclients; i += 8) {
@@ -618,7 +622,7 @@ NET_HANDLE(ENT_CLIENT_ELIMINATEDPLAYERS, bool isnew)
                                if (f & BIT(b)) continue;
                                int j = i - 1 + b;
                                if (playerslots[j]) {
-                                       playerslots[j].eliminated = 0;
+                                       playerslots[j].eliminated = false;
                                }
                        }
                }
@@ -797,7 +801,7 @@ NET_HANDLE(ENT_CLIENT_SPAWNEVENT, bool is_new)
 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
 void CSQC_Ent_Update(entity this, bool isnew)
 {
-       this.sourceLoc = __FILE__ ":" STR(__LINE__);
+       this.sourceLoc = __FILE__":"STR(__LINE__);
        int t = ReadByte();
 
        // set up the "time" global for received entities to be correct for interpolation purposes
@@ -947,7 +951,6 @@ void Fog_Force()
                localcmd(sprintf("\nfog %s\nr_fog_exp2 0\nr_drawfog 1\n", forcefog));
 }
 
-void Gamemode_Init();
 NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
 {
        make_pure(this);
@@ -1144,6 +1147,9 @@ NET_HANDLE(TE_CSQC_RACE, bool isNew)
                        strcpy(race_speedaward_alltimebest_holder, ReadString());
                        strcpy(race_speedaward_alltimebest_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
                        break;
+               case RACE_NET_RANKINGS_CNT:
+                       RANKINGS_DISPLAY_CNT = ReadByte();
+                       break;
                case RACE_NET_SERVER_RANKINGS:
                        float prevpos, del;
             int pos = ReadShort();
@@ -1153,13 +1159,14 @@ NET_HANDLE(TE_CSQC_RACE, bool isNew)
                        // move other rankings out of the way
             int i;
                        if (prevpos) {
-                               for (i=prevpos-1;i>pos-1;--i) {
+                               int m = min(prevpos, RANKINGS_DISPLAY_CNT);
+                               for (i=m-1; i>pos-1; --i) {
                                        grecordtime[i] = grecordtime[i-1];
                                        strcpy(grecordholder[i], grecordholder[i-1]);
                                }
                        } else if (del) { // a record has been deleted by the admin
-                               for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
-                                       if (i == RANKINGS_CNT-1) { // clear out last record
+                               for (i=pos-1; i<= RANKINGS_DISPLAY_CNT-1; ++i) {
+                                       if (i == RANKINGS_DISPLAY_CNT-1) { // clear out last record
                                                grecordtime[i] = 0;
                                                strfree(grecordholder[i]);
                                        }
@@ -1169,12 +1176,18 @@ NET_HANDLE(TE_CSQC_RACE, bool isNew)
                                        }
                                }
                        } else { // player has no ranked record yet
-                               for (i=RANKINGS_CNT-1;i>pos-1;--i) {
+                               for (i=RANKINGS_DISPLAY_CNT-1;i>pos-1;--i) {
                                        grecordtime[i] = grecordtime[i-1];
                                        strcpy(grecordholder[i], grecordholder[i-1]);
                                }
                        }
 
+                       if (grecordtime[RANKINGS_DISPLAY_CNT]) {
+                               // kick off the player who fell from the last displayed position
+                               grecordtime[RANKINGS_DISPLAY_CNT] = 0;
+                               strfree(grecordholder[RANKINGS_DISPLAY_CNT]);
+                       }
+
                        // store new ranking
                        strcpy(grecordholder[pos-1], ReadString());
                        grecordtime[pos-1] = ReadInt24_t();
@@ -1210,7 +1223,8 @@ NET_HANDLE(TE_CSQC_PINGPLREPORT, bool isNew)
 
 NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, bool isNew)
 {
-       complain_weapon = ReadByte();
+       int weapon_id = ReadByte();
+       complain_weapon = Weapons_from(weapon_id);
        complain_weapon_type = ReadByte();
        return = true;
 
@@ -1219,9 +1233,9 @@ NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, bool isNew)
 
        switch(complain_weapon_type)
        {
-               case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
-               case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
-               default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
+               case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, weapon_id); break;
+               case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, weapon_id); break;
+               default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, weapon_id); break;
        }
 }