]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qh
Add a hack to fix the use of self in .predraw functions
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qh
index e020cbecd0c5ce6f7210dd979acea1b9913ad909..31db3f86e7217733a044b282caaa8dabe7d31ec3 100644 (file)
@@ -1,7 +1,8 @@
 #ifndef CLIENT_MAIN_H
 #define CLIENT_MAIN_H
 
-#include "../common/constants.qh"
+#include <common/constants.qh>
+#include <common/weapons/all.qh>
 
 // --------------------------------------------------------------------------
 // MENU Functionality
@@ -13,6 +14,8 @@ const float DATABUF_PING = 0;
 
 #define DATABUF_NEXT (5*maxclients)
 
+void setpredraw(entity this, void(entity) pdfunc);
+
 // --------------------------------------------------------------------------
 // Onslaught
 
@@ -86,17 +89,17 @@ entity teamslots[17];    // 17 teams (including "spectator team")
 
 .void(entity) draw;
 .void(entity) draw2d;
-.void() entremove;
+.void(entity) entremove;
 float drawframetime;
 vector view_origin, view_forward, view_right, view_up;
 
-float button_zoom;
-float spectatorbutton_zoom;
-float button_attack2;
+bool button_zoom;
+bool spectatorbutton_zoom;
+bool button_attack2;
 
-int activeweapon;
-int switchingweapon;
-int switchweapon;
+Weapon activeweapon;
+Weapon switchingweapon;
+Weapon switchweapon;
 float current_viewzoom;
 float zoomin_effect;
 float warmup_stage;
@@ -135,14 +138,8 @@ const int HOOK_END =      2;
 
 .float ping, ping_packetloss, ping_movementloss;
 
-float g_balance_mortar_bouncefactor;
-float g_balance_mortar_bouncestop;
-float g_balance_electro_secondary_bouncefactor;
-float g_balance_electro_secondary_bouncestop;
 float g_trueaim_minrange;
 
-entity entcs_receiver[255]; // 255 is the engine limit on maxclients
-
 float hud;
 float view_quality;
 int framecount;