vector hud_fontsize;
float RANKINGS_RECEIVED_CNT;
+float RANKINGS_DISPLAY_CNT;
string grecordholder[RANKINGS_CNT];
float grecordtime[RANKINGS_CNT];
const float ALPHA_MIN_VISIBLE = 0.003;
float armorblockpercent;
+float damagepush_speedfactor;
//hooks
int calledhooks;