return v;
}
-float HUD_GetWidth(float teamcolumnwidth)
-{
- float f;
- f = cvar("hud_width");
- if(f == 0)
- f = 640;
- if(f < 320)
- f = 320;
- if(f > vid_conwidth - 2 * teamcolumnwidth)
- f = vid_conwidth - 2 * teamcolumnwidth;
- return f;
-}
-
float PreviewExists(string name)
{
float f;