]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/movetypes.qh
Merge branch 'master' into Mario/showspecs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / movetypes.qh
index 717c70a878fdc4bed6ea0e5f73f8788868602d78..3294ce4271f7f63f95d9103102363532c58e28d8 100644 (file)
@@ -1,49 +1,6 @@
 #ifndef MOVETYPES_H
 #define MOVETYPES_H
 
-#if defined(CSQC)
-    #include "../common/util-pre.qh"
-    #include "sys-pre.qh"
-    #include "../dpdefs/csprogsdefs.qc"
-    #include "sys-post.qh"
-    #include "Defs.qc"
-    #include "../dpdefs/keycodes.qc"
-    #include "../common/constants.qh"
-    #include "../common/stats.qh"
-    #include "../warpzonelib/anglestransform.qh"
-    #include "../warpzonelib/mathlib.qh"
-    #include "../warpzonelib/common.qh"
-    #include "../warpzonelib/client.qh"
-    #include "../common/playerstats.qh"
-    #include "../common/teams.qh"
-    #include "../common/util.qh"
-    #include "../common/nades.qh"
-    #include "../common/buffs.qh"
-    #include "../common/test.qh"
-    #include "../common/counting.qh"
-    #include "../common/weapons/weapons.qh"
-    #include "../common/mapinfo.qh"
-    #include "../common/command/markup.qh"
-    #include "../common/command/rpn.qh"
-    #include "../common/command/generic.qh"
-    #include "../common/command/shared_defs.qh"
-    #include "../common/urllib.qh"
-    #include "../common/animdecide.qh"
-    #include "command/cl_cmd.qh"
-    #include "../common/monsters/monsters.qh"
-    #include "autocvars.qh"
-    #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "damage.qh"
-    #include "../csqcmodellib/interpolate.qh"
-    #include "teamradar.qh"
-    #include "hud.qh"
-    #include "scoreboard.qh"
-    #include "waypointsprites.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
-#endif
-
 .float move_movetype;
 .float move_time;
 .vector move_origin;
@@ -51,8 +8,8 @@
 .vector move_velocity;
 .vector move_avelocity;
 .int move_flags;
-.float move_watertype;
-.float move_waterlevel;
+.int move_watertype;
+.int move_waterlevel;
 .void(void) move_touch;
 .void(float, float) contentstransition;
 .float move_bounce_factor;
@@ -84,4 +41,4 @@ const int MOVETYPE_FLY_WORLDONLY    = 33;
 
 const int FL_ITEM                   = 256;
 const int FL_ONGROUND                          = 512;
-#endif
\ No newline at end of file
+#endif