#include "player_skeleton.qh"
#include "mutators/events.qh"
-#include "../csqcmodellib/cl_player.qh"
-#include "../warpzonelib/anglestransform.qh"
+#include "../lib/csqcmodel/cl_player.qh"
+#include "../lib/warpzone/anglestransform.qh"
.vector v_angle;