#include "weapons/projectile.qc" // TODO
+#include "../common/anim.qc"
#include "../common/animdecide.qc"
#include "../common/effects/effectinfo.qc"
#include "../common/ent_cs.qc"
#include "../common/deathtypes/all.qc"
#include "../common/effects/all.qc"
#include "../common/gamemodes/all.qc"
+#include "../common/impulses/all.qc"
#include "../common/items/all.qc"
#include "../common/monsters/all.qc"
#include "../common/mutators/all.qc"
#include "../lib/warpzone/anglestransform.qc"
#include "../lib/warpzone/client.qc"
#include "../lib/warpzone/common.qc"
+#include "../lib/warpzone/server.qc"
#include "../lib/warpzone/util_server.qc"
#if BUILD_MOD