self.velocity_x = ReadCoord();
self.velocity_y = ReadCoord();
self.velocity_z = ReadCoord();
- self.gravity = ReadCoord();
+ if(f & 0x10)
+ self.gravity = ReadCoord();
+ else
+ self.gravity = 0; // default
self.move_origin = self.origin;
self.move_velocity = self.velocity;
}
- if(time == self.spawntime || (self.count & 0x80) || (f & 0x10))
+ if(time == self.spawntime || (self.count & 0x80) || (f & 0x08))
{
self.trail_oldorigin = self.origin;
if(!(self.count & 0x80))