]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/scoreboard.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / scoreboard.qc
index d37e1808ea68ea0c5dec9e90005723b9456130a6..e4e3767f1c2a5207c107c13ea607d5df4d8d76fb 100644 (file)
@@ -152,16 +152,16 @@ float HUD_ComparePlayerScores(entity left, entity right)
        vr = GetPlayerColor(right.sv_entnum);
 
        if(!left.gotscores)
-               vl = COLOR_SPECTATOR;
+               vl = FL_SPECTATOR;
        if(!right.gotscores)
-               vr = COLOR_SPECTATOR;
+               vr = FL_SPECTATOR;
 
        if(vl > vr)
                return true;
        if(vl < vr)
                return false;
 
-       if(vl == COLOR_SPECTATOR)
+       if(vl == FL_SPECTATOR)
        {
                // FIRST the one with scores (spectators), THEN the ones without (downloaders)
                // no other sorting
@@ -185,6 +185,9 @@ float HUD_ComparePlayerScores(entity left, entity right)
                        return r;
        }
 
+       if (left.sv_entnum < right.sv_entnum)
+               return true;
+
        return false;
 }
 
@@ -204,9 +207,9 @@ float HUD_CompareTeamScores(entity left, entity right)
 {
        float i, r;
 
-       if(left.team == COLOR_SPECTATOR)
+       if(left.team == FL_SPECTATOR)
                return 1;
-       if(right.team == COLOR_SPECTATOR)
+       if(right.team == FL_SPECTATOR)
                return 0;
 
        r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
@@ -224,6 +227,9 @@ float HUD_CompareTeamScores(entity left, entity right)
                        return r;
        }
 
+       if (left.team < right.team)
+               return true;
+
        return false;
 }
 
@@ -663,11 +669,11 @@ string HUD_FixScoreboardColumnWidth(float i, string str)
 void HUD_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number)
 {
        vector tmp, rgb;
-       rgb = GetTeamRGB(pl.team);
+       rgb = Team_ColorRGB(pl.team);
        string str;
        float i, field;
        float is_spec;
-       is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
+       is_spec = (GetPlayerColor(pl.sv_entnum) == FL_SPECTATOR);
 
        if((rgb == '1 1 1') && (!is_spec)) {
                rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
@@ -911,7 +917,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz
        else
                for(pl = players.sort_next; pl; pl = pl.sort_next)
                {
-                       if(pl.team == COLOR_SPECTATOR)
+                       if(pl.team == FL_SPECTATOR)
                                continue;
                        HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
                        pos_y += 1.25 * hud_fontsize_y;
@@ -992,12 +998,10 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
                g_minstagib = 1; // TODO: real detection for minstagib?
 
        float weapon_stats;
-
-       if (!acc_levels)
+       if(autocvar_scoreboard_accuracy_nocolors)
                rgb = '1 1 1';
-       else if (acc_col[0] == '-1 0 0')
-               for (i = 0; i < acc_levels; ++i)
-                       acc_col[i] = stov(cvar_string(strcat("accuracy_color", ftos(i))));
+       else
+               Accuracy_LoadColors();
 
        for(i = WEP_FIRST; i <= WEP_LAST; ++i)
        {
@@ -1027,20 +1031,8 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
                        float padding;
                        padding = (weapon_width - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
 
-                       if (acc_levels)
-                       {
-                               // find the max level lower than weapon_stats
-                               float j;
-                               j = acc_levels-1;
-                               while ( j && weapon_stats < acc_lev[j] )
-                                       --j;
-
-                               // inject color j+1 in color j, how much depending on how much weapon_stats is higher than level j
-                               float factor;
-                               factor = (weapon_stats - acc_lev[j]) / (acc_lev[j+1] - acc_lev[j]);
-                               rgb = acc_col[j];
-                               rgb = rgb + factor * (acc_col[j+1] - rgb);
-                       }
+                       if(!autocvar_scoreboard_accuracy_nocolors)
+                               rgb = Accuracy_GetColor(weapon_stats);
 
                        drawstring(pos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
                }
@@ -1052,7 +1044,7 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
        }
 
        if(weapons_with_stats)
-               average_accuracy = floor(average_accuracy / weapons_with_stats);
+               average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
 
        if(rows == 2)
                pos_x -= weapon_width / 2;
@@ -1128,7 +1120,7 @@ vector HUD_DrawScoreboardRankings(vector pos, entity pl,  vector rgb, vector bg_
                return pos;
 
        float is_spec;
-       is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
+       is_spec = (GetPlayerColor(pl.sv_entnum) == FL_SPECTATOR);
        vector hl_rgb;
        hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
        hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
@@ -1245,11 +1237,11 @@ void HUD_DrawScoreboard()
                team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize_y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize_x * 0.25);
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
                {
-                       if(tm.team == COLOR_SPECTATOR)
+                       if(tm.team == FL_SPECTATOR)
                                continue;
 
                        draw_beginBoldFont();
-                       rgb = GetTeamRGB(tm.team);
+                       rgb = Team_ColorRGB(tm.team);
                        str = ftos(tm.(teamscores[ts_primary]));
                        drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
 
@@ -1281,7 +1273,7 @@ void HUD_DrawScoreboard()
 
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
                {
-                       if(tm.team == COLOR_SPECTATOR)
+                       if(tm.team == FL_SPECTATOR)
                                continue;
 
                        pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
@@ -1301,14 +1293,14 @@ void HUD_DrawScoreboard()
        }
        else if(autocvar_scoreboard_accuracy && spectatee_status != -1 && !warmup_stage) {
                if(teamplay)
-                       pos = HUD_DrawScoreboardAccuracyStats(pos, GetTeamRGB(myteam), bg_size);
+                       pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
                else
                        pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
        }
 
                
        if(teamplay)
-               pos = HUD_DrawMapStats(pos, GetTeamRGB(myteam), bg_size);
+               pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
        else
                pos = HUD_DrawMapStats(pos, rgb, bg_size);
 
@@ -1318,7 +1310,7 @@ void HUD_DrawScoreboard()
        tmp = pos;
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
-               if(pl.team != COLOR_SPECTATOR)
+               if(pl.team != FL_SPECTATOR)
                        continue;
                pos_y += 1.25 * hud_fontsize_y;
                HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), specs);