it.sameteam = false;
}
bool dead = entcs_IsDead(i) || entcs_IsSpectating(i);
+ if(gametype == MAPINFO_TYPE_CA)
+ dead = (dead || entcs_IsEliminated(i));
if (!it.csqcmodel_isdead) setorigin(it, entcs.origin);
it.csqcmodel_isdead = dead;
Draw_ShowNames(it);