]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/shownames.qc
Merge branch 'terencehill/cl_forceplayercolors_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / shownames.qc
index 74136906e4c6a955c1bace120df660ea08dcdc68..bee9a2b454880597402cfcc09145f62e53c7c501 100644 (file)
@@ -1,6 +1,7 @@
 #include "shownames.qh"
 
 #include "autocvars.qh"
+#include "main.qh"
 #include "miscfunctions.qh"
 #include "resources.qh"
 #include "hud/_mod.qh"
@@ -8,7 +9,6 @@
 #include <common/ent_cs.qh>
 #include <common/constants.qh>
 #include <common/net_linked.qh>
-#include <common/mapinfo.qh>
 #include <common/teams.qh>
 
 #include <lib/csqcmodel/cl_model.qh>
@@ -88,7 +88,7 @@ void Draw_ShowNames(entity this)
                        if (eo.z < 0 || eo.x < 0 || eo.y < 0 || eo.x > vid_conwidth || eo.y > vid_conheight) continue;
                        eo.z = 0;
                        if (vdist((vec2(o) - eo), <, autocvar_hud_shownames_antioverlap_distance)
-                           && vlen2(it.origin - view_origin) < vlen2(this.origin - view_origin))
+                               && vlen2(it.origin - view_origin) < vlen2(this.origin - view_origin))
                        {
                                overlap = 1;
                                break;
@@ -97,14 +97,14 @@ void Draw_ShowNames(entity this)
        }
        bool onscreen = (o.z >= 0 && o.x >= 0 && o.y >= 0 && o.x <= vid_conwidth && o.y <= vid_conheight);
        if (!this.fadedelay) this.fadedelay = time + SHOWNAMES_FADEDELAY;
-       if (this.csqcmodel_isdead)                                                                   // dead player, fade out slowly
+       if (this.csqcmodel_isdead) // dead player, fade out slowly
        {
                this.alpha = max(0, this.alpha - SHOWNAMES_FADESPEED * 0.25 * frametime);
        }
        else if (!onscreen || (!this.sameteam && !hit)) // out of view, fade out
        {
                this.alpha = max(0, this.alpha - SHOWNAMES_FADESPEED * frametime);
-               this.fadedelay = 0;                         // reset fade in delay, enemy has left the view
+               this.fadedelay = 0; // reset fade in delay, enemy has left the view
        }
        else if (overlap > 0) // tag overlap detected, fade out
        {
@@ -119,16 +119,15 @@ void Draw_ShowNames(entity this)
                this.alpha = min(1, this.alpha + SHOWNAMES_FADESPEED * frametime);
        }
        float a = autocvar_hud_shownames_alpha * this.alpha;
-       // multiply by player alpha
        if (!this.sameteam || (this.sv_entnum == player_localentnum))
        {
                float f = entcs_GetAlpha(this.sv_entnum - 1);
                if (f == 0) f = 1;
                if (f < 0) f = 0;
-               // FIXME: alpha is negative when dead, breaking death fade
-               if (!this.csqcmodel_isdead) a *= f;
+               a *= f;
        }
-       if (a < ALPHA_MIN_VISIBLE && ISGAMETYPE(CTS)) return;
+       if (MUTATOR_CALLHOOK(ShowNames_Draw, this, a)) return;
+       a = M_ARGV(1, float);
        if (vdist(this.origin - view_origin, >=, max_shot_distance)) return;
        float dist = vlen(this.origin - view_origin);
        if (autocvar_hud_shownames_maxdistance)
@@ -156,11 +155,10 @@ void Draw_ShowNames(entity this)
                myPos.x += 0.5 * (mySize.x / resize - mySize.x);
                myPos.y += (mySize.y / resize - mySize.y);
                // this is where the origin of the string
-               vector namepos = myPos;
                float namewidth = mySize.x;
                if (autocvar_hud_shownames_status && this.sameteam)
                {
-                       vector pos = namepos + eY * autocvar_hud_shownames_fontsize * resize;
+                       vector pos = myPos + eY * autocvar_hud_shownames_fontsize * resize;
                        vector sz = vec2(0.5 * mySize.x, resize * autocvar_hud_shownames_statusbar_height);
                        if (autocvar_hud_shownames_statusbar_highlight)
                                drawfill(pos + eX * 0.25 * mySize.x, sz, '0.7 0.7 0.7', a / 2, DRAWFLAG_NORMAL);
@@ -178,13 +176,13 @@ void Draw_ShowNames(entity this)
                        }
                }
                string s = entcs_GetName(this.sv_entnum - 1);
-               if ((autocvar_hud_shownames_decolorize == 1 && teamplay)
-                   || autocvar_hud_shownames_decolorize == 2) s = playername(s, entcs_GetTeam(this.sv_entnum - 1));
+               if ((autocvar_hud_shownames_decolorize == 1 && teamplay) || autocvar_hud_shownames_decolorize == 2)
+                       s = playername(s, entcs_GetTeam(this.sv_entnum - 1));
                drawfontscale = '1 1 0' * resize;
                s = textShortenToWidth(s, namewidth, '1 1 0' * autocvar_hud_shownames_fontsize, stringwidth_colors);
                float width = stringwidth(s, true, '1 1 0' * autocvar_hud_shownames_fontsize);
-               if (width != namewidth) namepos.x += (namewidth - width) / 2;
-               drawcolorcodedstring(namepos, s, '1 1 0' * autocvar_hud_shownames_fontsize, a, DRAWFLAG_NORMAL);
+               myPos.x = o.x - (width * resize) / 2;
+               drawcolorcodedstring(myPos, s, '1 1 0' * autocvar_hud_shownames_fontsize, a, DRAWFLAG_NORMAL);
                drawfontscale = '1 1 0';
        }
 }
@@ -216,7 +214,8 @@ void Draw_ShowNames_All()
                        it.sameteam = false;
                }
                bool dead = entcs_IsDead(i) || entcs_IsSpectating(i);
-               if (!it.csqcmodel_isdead) setorigin(it, entcs.origin);
+               if ((!it.csqcmodel_isdead || it.alpha > 0) && entcs.origin != it.origin)
+                       setorigin(it, entcs.origin);
                it.csqcmodel_isdead = dead;
                Draw_ShowNames(it);
        });