+#if defined(CSQC)
+ #include "../dpdefs/csprogsdefs.qc"
+ #include "Defs.qc"
+ #include "../common/constants.qh"
+ #include "../warpzonelib/mathlib.qh"
+ #include "../common/teams.qh"
+ #include "../common/util.qh"
+ #include "../common/buffs.qh"
+ #include "../common/weapons/weapons.qh"
+ #include "autocvars.qh"
+ #include "../csqcmodellib/interpolate.qh"
+ #include "teamradar.qh"
+ #include "waypointsprites.qh"
+ #include "main.qh"
+ #include "../csqcmodellib/cl_model.qh"
+ #include "../server/t_items.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+#endif
+
float waypointsprite_initialized;
float waypointsprite_fadedistance;
float waypointsprite_normdistance;