]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/weapons/projectile.qh
Merge branch 'master' into martin-t/globals
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / weapons / projectile.qh
index 66e1be4707629bffeee90a18f694373958a4a2b1..eaa80d05f0a6ae2b9b6d5ebefb0c6041473b6488 100644 (file)
@@ -1,22 +1,24 @@
 #pragma once
 
+#include <common/sounds/sound.qh>
+
 entityclass(Projectile);
-class(Projectile).int traileffect;
+classfield(Projectile).int traileffect;
 
-class(Projectile).vector iorigin1, iorigin2;
-class(Projectile).float spawntime;
-class(Projectile).vector trail_oldorigin;
-class(Projectile).float trail_oldtime;
-class(Projectile).float fade_time, fade_rate;
+classfield(Projectile).vector iorigin1, iorigin2;
+classfield(Projectile).float spawntime;
+classfield(Projectile).vector trail_oldorigin;
+classfield(Projectile).float trail_oldtime;
+classfield(Projectile).float fade_time, fade_rate;
 
-class(Projectile).float alphamod;
-class(Projectile).int count; // set if clientside projectile
-class(Projectile).int cnt;   // sound index
-class(Projectile).float gravity;
-class(Projectile).int snd_looping;
-class(Projectile).bool silent;
+classfield(Projectile).float alphamod;
+classfield(Projectile).int count; // set if clientside projectile
+classfield(Projectile).int cnt;   // sound index
+classfield(Projectile).float gravity;
+classfield(Projectile).int snd_looping;
+classfield(Projectile).bool silent;
 
-void SUB_Stop(entity this);
+void SUB_Stop(entity this, entity toucher);
 
 void Projectile_ResetTrail(entity this, vector to);
 
@@ -24,7 +26,7 @@ void Projectile_DrawTrail(entity this, vector to);
 
 void Projectile_Draw(entity this);
 
-void loopsound(entity e, int ch, string samp, float vol, float attn);
+void loopsound(entity e, int ch, Sound samp, float vol, float attn);
 
 void Ent_RemoveProjectile(entity this);