const int SERVERFLAG_TEAMPLAY = 2;
const int SERVERFLAG_PLAYERSTATS = 4;
+#ifdef SVQC
// FIXME/EXPLAINME: why? Mario: because
vector autocvar_sv_player_maxs = '16 16 45';
vector autocvar_sv_player_mins = '-16 -16 -24';
vector autocvar_sv_player_crouch_mins = '-16 -16 -24';
vector autocvar_sv_player_crouch_viewoffset = '0 0 20';
vector autocvar_sv_player_headsize = '24 24 12';
+#endif
// a bit more constant