+// COMMIT-TODO: Update if necessary before committing
+// Revision 1: additional statistics sent (flag caps, returns, deaths)
+// Revision 2: Mapvote preview pictures
+// Revision 3: optimized map vote protocol
+// Revision 4: CSQC config var system
+// Revision 5: mapvote time fix
+// Revision 6: more robust against packet loss/delays, also show not yet connected clients
+// Revision 7: packet loss column
+// Revision 8: race
+// Revision 9: race delta
+// Revision 10: scoreboard force
+// Revision 11: scoreboard unforce; spectator support beginning
+// Revision 12: smaller scores updates (SERVER: requires new engine)
+// Revision 13: pointparticles
+// Revision 14: laser
+// Revision 15: zoom
+// Revision 16: multi-weapons
+// Revision 17: multi-weaponimpulses
+// Revision 18: warmup
+// Revision 19: fog
+// Revision 20: naggers
+// Revision 21: entcs for players optimized (position data down from 12 to 7 bytes); waypointsprites in csqc for team radar
+// Revision 22: hook shot origin
+#define CSQC_REVISION 22
+