const float HUD_SPIDERBOT = 10;
const float HUD_WAKIZASHI = 11;
const float HUD_RAPTOR = 12;
+const vector eX = '1 0 0';
+const vector eY = '0 1 0';
+const vector eZ = '0 0 1';
const float STAT_VEHICLESTAT_HEALTH = 60;
const float STAT_VEHICLESTAT_SHIELD = 61;
float WATERLEVEL_SUBMERGED = 3;
float MAX_SHOT_DISTANCE = 32768;
+
+// panel hud constants
+float panel_cnt = 9; // NOTE: IDs start from 0!