Merge remote-tracking branch 'origin/master' into terencehill/ca_arena_mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / constants.qh
index 53dde53..cbda9dc 100644 (file)
@@ -392,43 +392,6 @@ float WR_SWITCHABLE        = 12; // (CSQC) impact effect
 float WR_PLAYERDEATH    = 13; // (SVQC) does not need to do anything
 float WR_GONETHINK     = 14; // (SVQC) logic to run every frame, also if no longer having the weapon as long as the switch away has not been performed
 
-float HUD_PANEL_WEAPONS                = 0;
-float HUD_PANEL_AMMO           = 1;
-float HUD_PANEL_POWERUPS       = 2;
-float HUD_PANEL_HEALTHARMOR    = 3;
-float HUD_PANEL_NOTIFY         = 4;
-float HUD_PANEL_TIMER          = 5;
-float HUD_PANEL_RADAR          = 6;
-float HUD_PANEL_SCORE          = 7;
-float HUD_PANEL_RACETIMER      = 8;
-float HUD_PANEL_VOTE           = 9;
-float HUD_PANEL_MODICONS       = 10;
-float HUD_PANEL_PRESSEDKEYS    = 11;
-float HUD_PANEL_CHAT           = 12;
-float HUD_PANEL_ENGINEINFO     = 13;
-float HUD_PANEL_INFOMESSAGES   = 14;
-float HUD_PANEL_PHYSICS        = 15;
-float HUD_PANEL_CENTERPRINT    = 16;
-float HUD_PANEL_NUM            = 17; // always last panel id + 1, please increment when adding a new panel
-
-string HUD_PANELNAME_WEAPONS           = "weapons";
-string HUD_PANELNAME_AMMO              = "ammo";
-string HUD_PANELNAME_POWERUPS          = "powerups";
-string HUD_PANELNAME_HEALTHARMOR       = "healtharmor";
-string HUD_PANELNAME_NOTIFY            = "notify";
-string HUD_PANELNAME_TIMER             = "timer";
-string HUD_PANELNAME_RADAR             = "radar";
-string HUD_PANELNAME_SCORE             = "score";
-string HUD_PANELNAME_RACETIMER         = "racetimer";
-string HUD_PANELNAME_VOTE              = "vote";
-string HUD_PANELNAME_MODICONS          = "modicons";
-string HUD_PANELNAME_PRESSEDKEYS       = "pressedkeys";
-string HUD_PANELNAME_CHAT              = "chat";
-string HUD_PANELNAME_ENGINEINFO                = "engineinfo";
-string HUD_PANELNAME_INFOMESSAGES      = "infomessages";
-string HUD_PANELNAME_PHYSICS   = "physics";
-string HUD_PANELNAME_CENTERPRINT       = "centerprint";
-
 #define SERVERFLAG_ALLOW_FULLBRIGHT 1
 #define SERVERFLAG_TEAMPLAY 2
 #define SERVERFLAG_PLAYERSTATS 4