]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/csqcmodel_settings.qh
Fix csqcmodel display for cloned/dead players. Also clone aiming direction :)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / csqcmodel_settings.qh
index a9ed986deef9e774a4a3c38b0eaaf50a30dfce82..cfe012275cdeb6105f4009c6e76d79baf46beae4 100644 (file)
@@ -34,6 +34,9 @@
                CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_x, 255, 0, 255) \
                CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_y, 255, 0, 255) \
                CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, glowmod_z, 255, 0, 255) \
+               CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_x, 255, 0, 255) \
+               CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_y, 255, 0, 255) \
+               CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_z, 255, 0, 255) \
        CSQCMODEL_ENDIF \
        CSQCMODEL_IF(isplayer) \
                CSQCMODEL_PROPERTY(128, float, ReadByte, WriteByte, anim_state) \
@@ -44,8 +47,9 @@
                CSQCMODEL_ENDIF \
                CSQCMODEL_PROPERTY(512, float, ReadChar, WriteChar, anim_upper_action) \
                CSQCMODEL_PROPERTY(512, float, ReadApproxPastTime, WriteApproxPastTime, anim_upper_time) \
-               CSQCMODEL_PROPERTY(1024, float, ReadAngle, WriteAngle, v_angle_x) \
-       CSQCMODEL_ENDIF
+       CSQCMODEL_ENDIF \
+       CSQCMODEL_PROPERTY(1024, float, ReadAngle, WriteAngle, v_angle_x) \
+       CSQCMODEL_PROPERTY_SCALED(4096, float, ReadByte, WriteByte, scale, 16, 0, 255)
 // TODO get rid of colormod/glowmod here, find good solution for nex charge glowmod hack; also get rid of some useless properties on non-players that only exist for CopyBody
 
 // add hook function calls here