]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/debug.qh
Allow to print multiple lines with debug_text_3d
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / debug.qh
index 936f1e028857e121d97fcdc985af76011bde90e3..b26c19d9a7a718d1608da69e0a41c24165227896 100644 (file)
@@ -1,5 +1,9 @@
 #pragma once
 
+#ifdef CSQC
+#include <client/resources.qh>
+#endif
+
 
 // This includes some functions useful for debugging.
 // Some more bot-specific ones are in server/pathlib/debug.qc.
@@ -288,7 +292,7 @@ MUTATOR_HOOKFUNCTION(trace, SV_StartFrame)
                it.debug_trace_button = btn;
                if (!btn || skip) continue;
                FOREACH_ENTITY(true, {
-                   it.solid_prev = it.solid;
+                       it.solid_prev = it.solid;
                        it.solid = SOLID_BBOX;
                });
                vector forward = '0 0 0'; vector right = '0 0 0'; vector up = '0 0 0';
@@ -296,8 +300,8 @@ MUTATOR_HOOKFUNCTION(trace, SV_StartFrame)
                vector pos = it.origin + it.view_ofs;
                traceline(pos, pos + forward * max_shot_distance, MOVE_NORMAL, it);
                FOREACH_ENTITY(true, {
-                   it.solid = it.solid_prev;
-            it.solid_prev = 0;
+                       it.solid = it.solid_prev;
+                       it.solid_prev = 0;
                });
                entity e = trace_ent;
                int i = etof(e);
@@ -403,7 +407,7 @@ CLASS(DebugText3d, Object)
                CONSTRUCT(DebugText3d);
                this.origin = pos;
                this.message = strzone(msg);
-               this.health = align;
+               SetResourceAmount(this, RESOURCE_HEALTH, align);
                this.hit_time = time;
                this.fade_rate = fade_rate_;
                this.velocity = vel;
@@ -411,7 +415,7 @@ CLASS(DebugText3d, Object)
        }
 
        DESTRUCTOR(DebugText3d) {
-               strunzone(this.message);
+               strfree(this.message);
        }
 
        void DebugText3d_draw2d(DebugText3d this) {
@@ -423,16 +427,26 @@ CLASS(DebugText3d, Object)
                        return;
                }
 
-               int size = 8;
+               int size = 11;
                vector screen_pos = project_3d_to_2d(this.origin) + since_created * this.velocity;
-               float align = this.health;
-               if (align > 0)
-                       screen_pos.x -= stringwidth(this.message, true, size * '1 1 0') * min(1, align);
                if (screen_pos.z < 0) return; // behind camera
+
                screen_pos.z = 0;
+               float align = GetResourceAmount(this, RESOURCE_HEALTH);
+               string msg;
+               vector msg_pos;
 
-               vector rgb = '1 1 0';
-               drawcolorcodedstring2_builtin(screen_pos, this.message, size * '1 1 0', rgb, alpha_, DRAWFLAG_NORMAL);
+               int n = tokenizebyseparator(this.message, "\n");
+               for(int k = 0; k < n; ++k)
+               {
+                       msg = argv(k);
+                       msg_pos = screen_pos + k * 1.25 * size * eY;
+                       if (align > 0)
+                               msg_pos.x -= stringwidth(msg, true, size * '1 1 0') * min(1, align);
+
+                       vector rgb = '1 1 0';
+                       drawcolorcodedstring2_builtin(msg_pos, msg, size * '1 1 0', rgb, alpha_, DRAWFLAG_NORMAL);
+               }
        }
        ATTRIB(DebugText3d, draw2d, void(DebugText3d), DebugText3d_draw2d);
 ENDCLASS(DebugText3d)