]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qc
Fix typo
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qc
index 7777e84fa890a8084a50ccf57c5eb2444d70b0cd..a641905c4ef06018bcf9391ffde994fd90a3b3e6 100644 (file)
@@ -1,4 +1,9 @@
 #include "ent_cs.qh"
+#include <common/gamemodes/_mod.qh>
+#include <common/resources.qh>
+#ifdef SVQC
+#include <server/resources.qh>
+#endif
 
 REGISTRY(EntCSProps, BITS(16) - 1)
 #define EntCSProps_from(i) _EntCSProps_from(i, NULL)
@@ -14,8 +19,7 @@ STATIC_INIT(RegisterEntCSProps_renumber) { FOREACH(EntCSProps, true, it.m_id = i
 .void(entity ent) m_receive;
 
 #ifdef SVQC
-#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
-       bool id##_check(entity ent, entity player) { return (ent.(checkprop) != player.(checkprop)); } \
+#define _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
        void id##_set(entity ent, entity player) { setprop(ent.(checkprop), player.(checkprop)); } \
        void id##_send(int chan, entity ent) { LAMBDA(svsend); } \
        REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \
@@ -24,6 +28,17 @@ STATIC_INIT(RegisterEntCSProps_renumber) { FOREACH(EntCSProps, true, it.m_id = i
                this.m_set = id##_set; \
                this.m_send = id##_send; \
        }
+
+#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
+       bool id##_check(entity ent, entity player) { return (ent.(checkprop) != player.(checkprop)); } \
+       _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+
+#define ENTCS_PROP_CODED(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
+       bool id##_check(entity ent, entity player) { \
+               return (floor(ent.(checkprop)) / decfactor != floor(player.(checkprop)) / decfactor); \
+       } \
+       _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+
 #elif defined(CSQC)
 #define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
        void id##_receive(entity ent) { LAMBDA(clreceive); } \
@@ -31,6 +46,31 @@ STATIC_INIT(RegisterEntCSProps_renumber) { FOREACH(EntCSProps, true, it.m_id = i
                this.m_public = ispublic; \
                this.m_receive = id##_receive; \
        }
+
+#define ENTCS_PROP_CODED(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
+       ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+#endif
+
+#ifdef SVQC
+#define ENTCS_PROP_RESOURCE(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
+       bool id##_check(entity ent, entity player) { \
+               return (floor(GetResourceAmount(ent, checkprop) / decfactor) != floor(GetResourceAmount(player, checkprop) / decfactor)); \
+       } \
+       void id##_set(entity ent, entity player) { SetResourceAmountExplicit(ent, checkprop, GetResourceAmount(player, checkprop)); } \
+       void id##_send(int chan, entity ent) { LAMBDA(svsend); } \
+       REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \
+               this.m_public = ispublic; \
+               this.m_check = id##_check; \
+               this.m_set = id##_set; \
+               this.m_send = id##_send; \
+       }
+#elif defined(CSQC)
+#define ENTCS_PROP_RESOURCE(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
+       void id##_receive(entity ent) { LAMBDA(clreceive); } \
+       REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \
+               this.m_public = ispublic; \
+               this.m_receive = id##_receive; \
+       }
 #endif
 
 #define ENTCS_SET_NORMAL(var, x) MACRO_BEGIN \
@@ -39,8 +79,7 @@ MACRO_END
 
 /** the engine player name strings are mutable! */
 #define ENTCS_SET_MUTABLE_STRING(var, x) MACRO_BEGIN \
-       if (var) strunzone(var); \
-       var = strzone(x); \
+       strcpy(var, x); \
 MACRO_END
 
 ENTCS_PROP(ENTNUM, false, sv_entnum, ENTCS_SET_NORMAL, {}, {}) /* sentinel */
@@ -49,25 +88,30 @@ ENTCS_PROP(ORIGIN, false, origin, ENTCS_SET_NORMAL,
        { WriteVector(chan, ent.origin); },
        { ent.has_sv_origin = true; vector v = ReadVector(); setorigin(ent, v); })
 
-ENTCS_PROP(ANGLES, false, angles_y, ENTCS_SET_NORMAL,
-       { WriteByte(chan, ent.angles.y / 360 * 256); },
-       { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; ent.angles = v; })
+#define DEC_FACTOR (360 / 32)
+ENTCS_PROP_CODED(ANGLES, false, angles_y, ENTCS_SET_NORMAL, DEC_FACTOR,
+       { WriteByte(chan, ent.angles.y / DEC_FACTOR); },
+       { vector v = '0 0 0'; v.y = ReadByte() * DEC_FACTOR; ent.angles = v; })
+#undef DEC_FACTOR
 
-ENTCS_PROP(HEALTH, false, health, ENTCS_SET_NORMAL,
-       { WriteByte(chan, bound(0, ent.health / 10, 255));  /* FIXME: use a better scale? */ },
-       { ent.healthvalue = ReadByte() * 10; })
+// FIXME: use a better scale?
+#define DEC_FACTOR 10
+ENTCS_PROP_RESOURCE(HEALTH, false, RESOURCE_HEALTH, ENTCS_SET_NORMAL, DEC_FACTOR,
+       { WriteByte(chan, bound(0, GetResourceAmount(ent, RESOURCE_HEALTH) / DEC_FACTOR, 255)); },
+       { ent.healthvalue = ReadByte() * DEC_FACTOR; })
 
-ENTCS_PROP(ARMOR, false, armorvalue, ENTCS_SET_NORMAL,
-       { WriteByte(chan, bound(0, ent.armorvalue / 10, 255));  /* FIXME: use a better scale? */ },
-       { ent.armorvalue = ReadByte() * 10; })
+ENTCS_PROP_RESOURCE(ARMOR, false, RESOURCE_ARMOR, ENTCS_SET_NORMAL, DEC_FACTOR,
+       { WriteByte(chan, bound(0, GetResourceAmount(ent, RESOURCE_ARMOR) / DEC_FACTOR, 255)); },
+       { SetResourceAmountExplicit(ent, RESOURCE_ARMOR, ReadByte() * DEC_FACTOR); })
+#undef DEC_FACTOR
 
 ENTCS_PROP(NAME, true, netname, ENTCS_SET_MUTABLE_STRING,
        { WriteString(chan, ent.netname); },
-       { if (ent.netname) strunzone(ent.netname); ent.netname = strzone(ReadString()); })
+       { strcpy(ent.netname, ReadString()); })
 
 ENTCS_PROP(MODEL, true, model, ENTCS_SET_NORMAL,
        { WriteString(chan, ent.model); },
-       { if (ent.model) strunzone(ent.model); ent.model = strzone(ReadString()); })
+       { strcpy(ent.model, ReadString()); })
 
 ENTCS_PROP(SKIN, true, skin, ENTCS_SET_NORMAL,
        { WriteByte(chan, ent.skin); },
@@ -78,8 +122,8 @@ ENTCS_PROP(CLIENTCOLORS, true, clientcolors, ENTCS_SET_NORMAL,
        { ent.colormap = ReadByte(); })
 
 ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
-       { WriteByte(chan, ent.frags); },
-       { ent.frags = ReadByte(); })
+       { WriteShort(chan, ent.frags); },
+       { ent.frags = ReadShort(); })
 
 #ifdef SVQC
 
@@ -116,6 +160,7 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                WriteShort(chan, sf);
                FOREACH(EntCSProps, sf & BIT(it.m_id),
                {
+                       it.m_set(this, player);
                        it.m_send(chan, this);
                });
                return true;
@@ -132,31 +177,25 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                entity o = this.owner;
                FOREACH(EntCSProps, it.m_check(this, o),
                {
-                       it.m_set(this, o);
                        this.SendFlags |= BIT(it.m_id);
                });
-           setorigin(this, this.origin);  // relink
+               setorigin(this, this.origin); // relink
        }
 
        void entcs_attach(entity player)
        {
-               entity e = player.entcs = new(entcs_sender);
+               entity e = CS(player).entcs = new(entcs_sender);
                e.owner = player;
                setthink(e, entcs_think);
                e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
-               if (!IS_REAL_CLIENT(player)) return;
-               FOREACH_CLIENT(true, {
-                       assert(it.entcs);
-                       _entcs_send(it.entcs, msg_entity = player, BITS(23), MSG_ONE);
-               });
        }
 
        void entcs_detach(entity player)
        {
-               if (!player.entcs) return;
-               delete(player.entcs);
-               player.entcs = NULL;
+               if (!CS(player).entcs) return;
+               delete(CS(player).entcs);
+               CS(player).entcs = NULL;
        }
 
 #endif
@@ -168,10 +207,8 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                int n = this.sv_entnum;
                entity e = entcs_receiver(n);
                entcs_receiver(n, NULL);
-               if (e.netname) strunzone(e.netname);
-               e.netname = string_null;
-               if (e.model) strunzone(e.model);
-               e.model = string_null;
+               strfree(e.netname);
+               strfree(e.model);
                if (e != this) delete(e);
        }
 
@@ -188,8 +225,7 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                // `cl_forceplayermodels 1` sounds will be wrong until the player has been in the PVS, but so be it
                if (this.model != e.model)
                {
-                       if (this.model) strunzone(this.model);
-                       this.model = strzone(e.model);
+                       strcpy(this.model, e.model);
                }
        }