]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qh
entcs: cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qh
index c853ac1a19a8bf2bb320546580da43c916ea098f..7f773527b073f34b85907ee481e4442bd38f28fd 100644 (file)
@@ -11,7 +11,7 @@ REGISTER_NET_LINKED(ENT_CLIENT_ENTCS)
 .bool has_sv_origin;
 
 #ifdef SVQC
-/**
+/*
  * The point of these entities is to avoid the problems
  * with clientprediction.
  * If you add SendEntity to players, the engine will not
@@ -21,38 +21,105 @@ REGISTER_NET_LINKED(ENT_CLIENT_ENTCS)
  * in onslaught... YAY ;)
  */
 
-.entity entcs;
+       .entity entcs;
 
-bool entcs_send(entity this, entity to, int sf);
+       bool entcs_send(entity this, entity to, int sf);
 
-void entcs_think();
+       void entcs_think();
 
-void entcs_attach(entity e);
+       void entcs_attach(entity e);
 
-void entcs_detach(entity e);
+       void entcs_detach(entity e);
 
-.int m_forceupdate;
+       .int m_forceupdate;
 
 /** Force an origin update, for player sounds */
-#define entcs_force_origin(e) ((e).entcs.m_forceupdate = BIT(2))
+       #define entcs_force_origin(e) ((e).entcs.m_forceupdate = BIT(2))
 
 #endif
 
 #ifdef CSQC
 
-AL_declare(_entcs);
-STATIC_INIT(_entcs)
-{
-    AL_init(_entcs, 255, NULL, e); // 255 is the engine limit on maxclients
-}
-SHUTDOWN(_entcs)
-{
-    AL_delete(_entcs);
-}
-#define entcs_receiver(...) EVAL(OVERLOAD(entcs_receiver, __VA_ARGS__))
-#define entcs_receiver_1(i) AL_gete(_entcs, i)
-#define entcs_receiver_2(i, v) AL_sete(_entcs, i, v)
-#define entcs_is_self(e) ((e).sv_entnum + 1 == player_localentnum)
+       AL_declare(_entcs);
+       STATIC_INIT(_entcs)
+       {
+               AL_init(_entcs, 255, NULL, e);  // 255 is the engine limit on maxclients
+       }
+       SHUTDOWN(_entcs)
+       {
+               AL_delete(_entcs);
+       }
+       #define entcs_receiver(...) EVAL(OVERLOAD(entcs_receiver, __VA_ARGS__))
+       #define entcs_receiver_1(i) AL_gete(_entcs, i)
+       #define entcs_receiver_2(i, v) AL_sete(_entcs, i, v)
+       #define entcs_is_self(e) ((e).sv_entnum == player_localentnum - 1)
+
+       /**
+       * @param i zero indexed player
+       * @returns 0 if not teamplay
+       */
+       int GetPlayerColorForce(int i)
+       {
+               return (!teamplay) ? 0 : stof(getplayerkeyvalue(i, "colors")) & 15;
+       }
+
+       /**
+       * @param i zero indexed player
+       * @returns 0 if not teamplay | NUM_TEAM_##N | NUM_SPECTATOR
+       */
+       int GetPlayerColor(int i)
+       {
+               bool unconnected = !playerslots[i].gotscores;
+               bool spec = unconnected || stof(getplayerkeyvalue(i, "frags")) == FRAGS_SPECTATOR;
+               return (spec) ? NUM_SPECTATOR : GetPlayerColorForce(i);
+       }
+
+       /**
+       * @param i zero indexed player
+       */
+       string GetPlayerName(int i)
+       {
+               return ColorTranslateRGB(getplayerkeyvalue(i, "name"));
+       }
+
+    /**
+     * @param i zero indexed player
+     */
+       entity CSQCModel_server2csqc(int i);
+
+    .float alpha;
+
+    /**
+     * @param i zero indexed player
+     */
+       float getplayeralpha(int i)
+       {
+               entity e = CSQCModel_server2csqc(i);
+               return e ? e.alpha : 1;
+       }
+
+    /**
+     * @param i zero indexed player
+     */
+       vector getcsqcplayercolor(int i)
+       {
+               entity e = CSQCModel_server2csqc(i);
+               return (!e || e.colormap <= 0)
+                      ? '1 1 1'
+                          : colormapPaletteColor(((e.colormap >= 1024)
+                       ? e.colormap
+                       : stof(getplayerkeyvalue(e.colormap - 1, "colors"))) & 15, true)
+               ;
+       }
+
+    /**
+     * @param i zero indexed player
+     */
+       bool getplayerisdead(int i)
+       {
+               entity e = CSQCModel_server2csqc(i);
+               return e ? e.csqcmodel_isdead : false;
+       }
 
 #endif