]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/keepaway/cl_keepaway.qc
Put blink code in its own function
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / keepaway / cl_keepaway.qc
index b2d08742854e6cf04f2f68e6cbc346c5b9e77934..660a5511ec551f9f2e57ef7bc2a2a8a9a3e76f59 100644 (file)
@@ -13,10 +13,7 @@ void HUD_Mod_Keepaway(vector pos, vector mySize)
 {
        mod_active = 1; // keepaway should always show the mod HUD
 
-       float BLINK_FACTOR = 0.15;
-       float BLINK_BASE = 0.85;
-       float BLINK_FREQ = 5;
-       float kaball_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ);
+       float kaball_alpha = blink(0.85, 0.15, 5);
 
        int stat_items = STAT(ITEMS);
        int kaball = (stat_items/IT_KEY1) & 1;