Add a gametype flag to indicate that a gametype shouldn't display standard score...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / lms / lms.qh
index 0191839..8a208c5 100644 (file)
@@ -5,7 +5,7 @@
 CLASS(LastManStanding, Gametype)
     INIT(LastManStanding)
     {
-        this.gametype_init(this, _("Last Man Standing"),"lms","g_lms",GAMETYPE_FLAG_USEPOINTS,"","timelimit=20 lives=5 leadlimit=0",_("Survive and kill until the enemies have no lives left"));
+        this.gametype_init(this, _("Last Man Standing"),"lms","g_lms",GAMETYPE_FLAG_USEPOINTS | GAMETYPE_FLAG_HIDELIMITS,"","timelimit=20 lives=5 leadlimit=0",_("Survive and kill until the enemies have no lives left"));
     }
     METHOD(LastManStanding, m_isAlwaysSupported, bool(Gametype this, int spawnpoints, float diameter))
     {