#include <common/mutators/base.qh>
#include <common/scores.qh>
+
.float lms_spectate_warning;
+
#define autocvar_g_lms_lives_override cvar("g_lms_lives_override")
+string autocvar_g_lms_weaponarena;
+
void lms_Initialize();
REGISTER_MUTATOR(lms, false)